Player Matchup

Neith
Neith
AMLumber
Neith
Level 65
God Stats
149W - 126L
1,597 SR
Queue Stats
231W - 212L
1,544 Elo+
Party 2
Chang'e
Chang'e
Poober2
Chang'e
Level 67
God Stats
10W - 2L
1,813 SR
Queue Stats
65W - 79L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrestlePG
Tsukuyomi
Level 103
God Stats
5W - 0L
1,898 SR
Queue Stats
251W - 237L
1,526 Elo+
Party 2
Team Averages
Level 78
1,769 SR
1,471 Elo+

VS

Team Averages
Level 71
1,476 SR
1,444 Elo+
Hera
Hera
BlabbyYeti8
Hera
Level 104
God Stats
13W - 19L
1,429 SR
Queue Stats
148W - 207L
1,422 Elo+
Solo
Medusa
Medusa
Jaizuri
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Macr0s
King Arthur
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMLumber
Neith
14
6 / 2 / 13
9,940
828
10,847
11,566
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Poober2
Chang'e
13
7 / 3 / 10
9,826
819
8,317
8,026
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TrestlePG
Tsukuyomi
13
8 / 3 / 7
10,112
843
8,890
9,409
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,166
681
3,593
10,124
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Jaizuri
Medusa
12
3 / 8 / 4
8,952
746
11,771
12,374
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Macr0s
King Arthur
11
4 / 8 / 2
8,691
724
2,980
12,058
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
8
8
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AMLumber
Neith
6
2
13
6.25
L
1
6
5
0.58
L
Medusa
Jaizuri
Medusa
3
8
4
0.63
L
King Arthur
Macr0s
King Arthur
4
8
2
0.63
W
Chang'e
Poober2
Chang'e
7
3
10
4
W
Tsukuyomi
TrestlePG
Tsukuyomi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
18,344
29,001
Taken
34,556
9,634
Mitigated
12,140
10,311
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AMLumber
Neith
10,847
5,819
0
4,302
11,566
3,452
2,399
1,229
10,179
0
33,168
L
3,593
798
475
1,328
10,124
3,308
121
1,380
8,649
32,177
0
L
Medusa
Jaizuri
Medusa
11,771
5,105
0
682
12,374
4,187
702
2,927
9,253
0
33,496
L
King Arthur
Macr0s
King Arthur
2,980
875
0
284
12,058
4,645
456
3,462
8,313
0
7,683
W
Chang'e
Poober2
Chang'e
8,317
682
1,473
3,714
8,026
2,202
883
647
7,363
30,161
0
W
Tsukuyomi
TrestlePG
Tsukuyomi
8,890
2,257
0
822
9,409
3,980
104
1,482
7,810
0
32,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
25,809
148
Minions Killed
95
0
Camps Cleared
0
668,167
Distance Traveled
550,428
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,940
828
70
6
0
209,517
2
L
Hera
8,166
681
43
4
0
177,314
2
L
Medusa
8,952
746
40
3
0
178,243
4
L
King Arthur
8,691
724
12
1
0
194,871
3
W
Chang'e
9,826
819
39
3
0
202,284
3
W
Tsukuyomi
10,112
843
39
3
0
256,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role