Player Matchup

Sobek
Sobek
Bronze IV
Prospect54
Sobek
Bronze IV
Level 68
God Stats
1W - 1L
1,819 SR
Queue Stats
3W - 10L
1,350 MMR
Party 1
Artemis
Artemis
Silver I
RrippieTedd
Artemis
Silver I
Level 126
God Stats
2W - 2L
1,711 SR
Queue Stats
45W - 44L
1,460 MMR
Party 1
Anubis
Anubis
Silver I
iAtoKs
Anubis
Silver I
Level 101
God Stats
3W - 2L
1,492 SR
Queue Stats
30W - 32L
1,448 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,674 SR
1,420 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,707 SR
1,387 MMR
Fenrir
Fenrir
Silver II
Lalorink1
Fenrir
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,362 MMR
Solo
Janus
Janus
Bronze III
Niillaaa
Janus
Bronze III
Level 35
God Stats
2W - 1L
1,925 SR
Queue Stats
13W - 15L
1,400 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
StinkerPewp
Ah Muzen Cab
Bronze III
Level 31
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 7L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 2 / 7
10,063
719
4,705
13,366
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
RrippieTedd
Artemis
13
5 / 4 / 7
9,896
707
13,371
10,846
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
iAtoKs
Anubis
13
5 / 5 / 8
9,946
710
6,102
11,352
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatCthulhuScyllaKing ArthurAthena

VS

Bans
Chang'eBacchusKumbhakarnaYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lalorink1
Fenrir
13
4 / 6 / 4
9,818
701
5,664
14,560
6,863
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Niillaaa
Janus
15
6 / 4 / 4
10,645
760
12,207
8,363
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
StinkerPewp
Ah Muzen Cab
13
1 / 3 / 5
8,932
638
10,498
7,550
3,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
11
11
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Lalorink1
Fenrir
4
6
4
1
W
Janus
Niillaaa
Janus
6
4
4
2
L
Sobek
3
2
7
3.25
L
Artemis
RrippieTedd
Artemis
5
4
7
2.13
W
Ah Muzen Cab
StinkerPewp
Ah Muzen Cab
1
3
5
1.17
L
Anubis
iAtoKs
Anubis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
28,369
35,564
Taken
30,473
23,366
Mitigated
12,661
9,876
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Lalorink1
Fenrir
5,664
635
714
3,555
14,560
6,863
1,256
5,130
9,430
0
30,808
W
Janus
Niillaaa
Janus
12,207
763
0
1,001
8,363
2,389
647
2,581
5,782
46,861
0
L
Sobek
4,705
201
0
3,427
13,366
14,075
174
3,941
9,125
13,597
0
L
Artemis
RrippieTedd
Artemis
13,371
6,998
0
2,110
10,846
4,149
752
3,237
7,449
0
51,452
W
Ah Muzen Cab
StinkerPewp
Ah Muzen Cab
10,498
3,680
0
2,180
7,550
3,409
1,578
3,136
4,414
0
42,436
L
Anubis
iAtoKs
Anubis
6,102
602
0
4,339
11,352
5,142
728
4,850
6,206
31,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
29,395
159
Minions Killed
186
0
Camps Cleared
0
665,242
Distance Traveled
753,499
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,818
701
41
3
0
246,241
2
W
Janus
10,645
760
76
5
0
255,020
2
L
Sobek
10,063
719
12
1
0
268,067
1
L
Artemis
9,896
707
75
5
0
207,780
4
W
Ah Muzen Cab
8,932
638
69
5
0
252,238
1
L
Anubis
9,946
710
72
5
0
189,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role