Player Matchup

Yemoja
Yemoja
Goyetagamer02
Yemoja
Level 28
God Stats
4W - 4L
1,322 SR
Queue Stats
318W - 314L
1,335 Elo+
Solo
Set
Set
KyLoFeRg
Set
Level 15
God Stats
5W - 6L
1,300 SR
Queue Stats
7W - 10L
1,337 Elo+
Party 2
Sol
Sol
Magic bean17
Sol
Level 88
God Stats
2W - 2L
1,107 SR
Queue Stats
36W - 44L
1,378 Elo+
Party 2
Izanami
Izanami
Niihauu
Izanami
Level 20
God Stats
10W - 10L
1,383 SR
Queue Stats
27W - 28L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
OG CreeperYT
Sun Wukong
Level 20
God Stats
7W - 7L
1,397 SR
Queue Stats
68W - 98L
1,277 Elo+
Solo
Team Averages
Level 34
1,302 SR
1,347 Elo+

VS

Team Averages
Level 22
1,502 SR
1,434 Elo+
Ymir
Ymir
Aypheyros
Ymir
Level 21
God Stats
28W - 29L
1,440 SR
Queue Stats
76W - 92L
1,387 Elo+
Solo
Guan Yu
Guan Yu
GoDZ_Cr1schess
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MarioER01
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Zblord7571
Thor
Level 11
God Stats
2W - 2L
1,571 SR
Queue Stats
13W - 24L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
l_Nachoo_l
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
6,114
556
2,973
4,446
1,539
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 7
5,404
491
3,024
4,734
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
9 / 0 / 3
6,783
617
7,929
4,925
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Niihauu
Izanami
12
5 / 1 / 2
7,344
668
6,766
7,394
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OG CreeperYT
Sun Wukong
10
2 / 2 / 0
5,873
534
2,231
4,797
3,287
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 0
5,523
502
2,682
7,918
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 1
4,600
418
2,134
6,701
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
MarioER01
Baron Samedi
9
0 / 2 / 1
5,003
455
1,932
6,399
2,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
5,036
458
1,716
7,483
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
l_Nachoo_l
Sun Wukong
10
2 / 1 / 0
5,611
510
3,047
4,935
3,261
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
L
0
6
1
0.08
W
1
0
11
6.5
W
0
0
7
3.5
W
9
0
3
10.5
L
Baron Samedi
MarioER01
Baron Samedi
0
2
1
0.25
W
Izanami
Niihauu
Izanami
5
1
2
6
W
Sun Wukong
OG CreeperYT
Sun Wukong
2
2
0
1
L
0
4
1
0.13
L
Sun Wukong
l_Nachoo_l
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
11,511
26,296
Taken
33,436
10,156
Mitigated
13,998
12,025
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,682
340
0
1,251
7,918
3,325
96
4,758
3,160
18,698
0
L
2,134
885
205
685
6,701
2,895
0
4,557
2,144
13
9,970
W
2,973
1,030
1,355
1,451
4,446
1,539
159
1,652
2,570
13,989
0
W
3,024
1,316
0
1,391
4,734
1,287
42
721
3,947
0
15,632
W
7,929
3,368
0
2,790
4,925
1,700
568
973
3,876
33,736
4,481
L
Baron Samedi
MarioER01
Baron Samedi
1,932
0
59
2,632
6,399
2,317
0
725
5,674
25,244
0
W
Izanami
Niihauu
Izanami
6,766
3,999
207
3,593
7,394
2,343
1,827
1,028
6,267
0
53,589
W
Sun Wukong
OG CreeperYT
Sun Wukong
2,231
123
0
1,238
4,797
3,287
0
0
4,797
0
14,621
L
1,716
797
0
1,875
7,483
2,200
0
351
7,132
0
20,665
L
Sun Wukong
l_Nachoo_l
Sun Wukong
3,047
866
0
2,099
4,935
3,261
0
0
4,935
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
25,773
249
Minions Killed
178
0
Camps Cleared
0
1,076,667
Distance Traveled
1,036,222
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,523
502
28
3
0
189,598
0
L
Guan Yu
4,600
418
27
2
0
201,646
1
W
Yemoja
6,114
556
16
1
0
184,675
0
W
Set
5,404
491
35
3
0
269,154
0
W
Sol
6,783
617
66
6
0
199,814
0
L
Baron Samedi
5,003
455
32
3
0
238,322
3
W
Izanami
7,344
668
115
10
0
212,280
0
W
Sun Wukong
5,873
534
17
2
0
210,744
1
L
Thor
5,036
458
54
5
0
215,483
1
L
Sun Wukong
5,611
510
37
3
0
191,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role