Player Matchup

Janus
Janus
Th3Gold3nTiger22
Janus
Level 65
God Stats
3W - 3L
1,512 SR
Queue Stats
116W - 128L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Th3Silv3rTiger22
Ah Muzen Cab
Level 25
God Stats
5W - 6L
1,407 SR
Queue Stats
131W - 161L
1,300 Elo+
Party 1
Sylvanus
Sylvanus
beystone
Sylvanus
Level 51
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 287L
1,365 Elo+
Solo
Team Averages
Level 47
1,473 SR
1,334 Elo+

VS

Team Averages
Level 9
1,560 SR
1,446 Elo+
Bellona
Bellona
CrossedSergeant1
Bellona
Level 18
God Stats
0W - 1L
1,679 SR
Queue Stats
44W - 56L
1,338 Elo+
Solo
Scylla
Scylla
DeathHowl17
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2
Ra
Ra
luna--lover
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
11,714
651
15,868
11,349
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Th3Silv3rTiger22
Ah Muzen Cab
15
9 / 1 / 12
12,225
679
20,804
11,944
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
beystone
Sylvanus
15
10 / 0 / 11
12,650
703
7,517
16,705
15,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
9,699
539
9,880
26,025
22,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
12
0 / 8 / 1
9,328
518
7,507
14,800
4,489
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 0
9,775
543
3,889
10,379
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
23
Kills
2
3
Deaths
23
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Scylla
0
8
1
0.06
W
4
2
17
6.25
W
Ah Muzen Cab
Th3Silv3rTiger22
Ah Muzen Cab
9
1
12
15
W
Sylvanus
beystone
Sylvanus
10
0
11
15.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
21,276
39,998
Taken
51,204
24,311
Mitigated
30,919
23,706
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,880
2,752
240
993
26,025
22,932
0
8,891
17,134
0
33,279
L
Scylla
7,507
924
0
1,616
14,800
4,489
0
9,072
5,728
30,295
0
W
15,868
2,200
668
2,197
11,349
4,168
1,536
3,432
7,917
48,145
0
W
Ah Muzen Cab
Th3Silv3rTiger22
Ah Muzen Cab
20,804
7,647
1,280
5,971
11,944
5,105
770
3,060
8,884
0
64,954
W
Sylvanus
beystone
Sylvanus
7,517
3,217
4,260
9,330
16,705
15,038
923
5,615
11,090
25,378
0
L
3,889
171
988
2,965
10,379
3,498
0
5,458
4,921
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
28,802
160
Minions Killed
162
0
Camps Cleared
0
856,370
Distance Traveled
780,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,699
539
62
3
0
250,479
0
L
Scylla
9,328
518
36
2
0
242,347
0
W
Janus
11,714
651
71
4
0
295,321
0
W
Ah Muzen Cab
12,225
679
60
3
0
296,866
0
W
Sylvanus
12,650
703
29
2
0
264,183
0
L
Ra
9,775
543
64
4
0
287,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role