Player Matchup

Zhong Kui
Zhong Kui
ChokesOnJello
Zhong Kui
Level 17
God Stats
17W - 1L
1,896 SR
Queue Stats
173W - 64L
1,736 Elo+
Party 2
Gilgamesh
Gilgamesh
ThweetBBJeethuth
Gilgamesh
Level 106
God Stats
21W - 0L
1,961 SR
Queue Stats
141W - 55L
1,686 Elo+
Party 2
Kali
Kali
hotninetailfox
Kali
Level 118
God Stats
2W - 0L
1,806 SR
Queue Stats
212W - 89L
1,731 Elo+
Party 2
Team Averages
Level 80
1,888 SR
1,718 Elo+

VS

Team Averages
Level 39
1,390 SR
1,495 Elo+
Hades
Hades
Fat Steak24
Hades
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
145W - 136L
1,553 Elo+
Party 1
Chiron
Chiron
SWAGWAGEN69
Chiron
Level 66
God Stats
0W - 2L
1,170 SR
Queue Stats
133W - 105L
1,485 Elo+
Party 1
Chaac
Chaac
ghostbustr
Chaac
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 101L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChokesOnJello
Zhong Kui
12
1 / 1 / 8
7,933
721
4,587
8,116
5,791
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
12
6 / 2 / 4
9,168
833
6,941
8,553
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 7
8,708
792
6,274
7,574
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 1
7,548
686
5,132
10,026
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
10
0 / 3 / 2
6,801
618
3,597
6,946
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
1 / 1 / 3
6,975
634
4,102
4,350
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChokesOnJello
Zhong Kui
1
1
8
5
L
2
7
1
0.36
L
Chiron
0
3
2
0.33
W
Gilgamesh
6
2
4
4
L
Chaac
1
1
3
2.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
12,831
24,243
Taken
21,322
14,310
Mitigated
9,929
11,939
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChokesOnJello
Zhong Kui
4,587
822
0
5,504
8,116
5,791
377
2,238
5,878
31,881
0
L
5,132
209
118
1,231
10,026
4,472
0
2,639
7,387
13,538
0
L
Chiron
3,597
1,242
200
2,586
6,946
2,294
0
1,390
5,506
0
30,392
W
Gilgamesh
6,941
1,699
0
2,810
8,553
3,871
351
2,328
6,225
0
25,976
L
Chaac
4,102
475
0
1,699
4,350
3,163
0
594
3,756
0
9,846
W
6,274
3,675
0
3,625
7,574
4,648
784
1,209
6,365
0
37,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
21,324
143
Minions Killed
104
0
Camps Cleared
0
633,492
Distance Traveled
553,171
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,933
721
48
4
0
201,268
0
L
Hades
7,548
686
20
2
0
188,946
1
L
Chiron
6,801
618
68
6
0
192,919
4
W
Gilgamesh
9,168
833
27
2
0
210,632
3
L
Chaac
6,975
634
16
1
0
171,306
0
W
Kali
8,708
792
68
6
0
221,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role