Player Matchup

Izanami
Izanami
Leeko-70
Izanami
Level 119
God Stats
1W - 1L
1,760 SR
Queue Stats
343W - 430L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Sigmundus
Gilgamesh
Level 125
God Stats
0W - 3L
1,388 SR
Queue Stats
6W - 17L
1,160 Elo+
Solo
Bacchus
Bacchus
mesjdvska
Bacchus
Level 147
God Stats
0W - 1L
1,554 SR
Queue Stats
11W - 16L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
shirleyg
Nu Wa
Level 110
God Stats
5W - 4L
1,515 SR
Queue Stats
27W - 35L
1,394 Elo+
Party 1
Team Averages
Level 125
1,554 SR
1,381 Elo+

VS

Team Averages
Level 78
1,507 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Dweenyy
Baron Samedi
Level 89
God Stats
5W - 11L
1,502 SR
Queue Stats
27W - 34L
1,374 Elo+
Solo
Guan Yu
Guan Yu
IGnoran_c_e
Guan Yu
Level 18
God Stats
2W - 0L
1,237 SR
Queue Stats
9W - 8L
1,402 Elo+
Solo
Nu Wa
Nu Wa
ScottFamily04
Nu Wa
Level 47
God Stats
4W - 0L
1,668 SR
Queue Stats
32W - 42L
1,444 Elo+
Solo
Apollo
Apollo
SnappRapter
Apollo
Level 158
God Stats
30W - 23L
1,618 SR
Queue Stats
72W - 57L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leeko-70
Izanami
18
1 / 7 / 2
11,879
660
10,144
22,822
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Sigmundus
Gilgamesh
18
4 / 9 / 4
12,343
686
14,528
19,902
6,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mesjdvska
Bacchus
18
3 / 6 / 3
13,051
725
10,826
20,317
20,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
shirleyg
Nu Wa
19
2 / 4 / 5
12,561
698
12,828
16,499
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dweenyy
Baron Samedi
20
9 / 2 / 8
13,955
775
18,992
17,024
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IGnoran_c_e
Guan Yu
19
3 / 3 / 17
13,322
740
10,456
24,232
30,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
6 / 4 / 18
14,254
792
24,112
19,425
7,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
8 / 1 / 9
14,028
779
17,378
16,025
6,988
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
26
26
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dweenyy
Baron Samedi
9
2
8
6.5
W
Guan Yu
IGnoran_c_e
Guan Yu
3
3
17
3.83
L
Izanami
Leeko-70
Izanami
1
7
2
0.29
W
6
4
18
3.75
L
Gilgamesh
Sigmundus
Gilgamesh
4
9
4
0.67
W
Apollo
8
1
9
12.5
L
Bacchus
mesjdvska
Bacchus
3
6
3
0.75
L
Nu Wa
shirleyg
Nu Wa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
70,938
79,540
Taken
76,706
39,048
Mitigated
54,379
10,802
Healing
30,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dweenyy
Baron Samedi
18,992
1,483
4,463
3,890
17,024
9,900
1,687
3,560
13,464
56,099
0
W
Guan Yu
IGnoran_c_e
Guan Yu
10,456
1,258
6,817
7,772
24,232
30,242
498
6,451
17,781
0
44,077
L
Izanami
Leeko-70
Izanami
10,144
5,937
0
3,466
22,822
6,961
601
11,440
11,114
0
78,530
W
24,112
5,996
257
4,345
19,425
7,249
3,405
7,387
12,038
71,558
0
L
Gilgamesh
Sigmundus
Gilgamesh
14,528
3,776
0
749
19,902
6,043
954
9,899
9,789
0
43,519
W
Apollo
17,378
10,066
0
3,307
16,025
6,988
4,143
6,698
9,327
0
68,987
L
Bacchus
mesjdvska
Bacchus
10,826
359
0
1,088
20,317
20,057
436
11,090
8,946
41,593
0
L
Nu Wa
shirleyg
Nu Wa
12,828
1,740
722
4,777
16,499
5,987
771
10,300
6,073
76,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
55,559
332
Minions Killed
310
13
Camps Cleared
15
1,170,423
Distance Traveled
1,354,946
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,955
775
91
5
1
352,757
0
W
Guan Yu
13,322
740
55
3
3
339,865
1
L
Izanami
11,879
660
115
6
8
272,193
2
W
Nu Wa
14,254
792
88
5
4
316,279
0
L
Gilgamesh
12,343
686
60
3
2
278,232
2
W
Apollo
14,028
779
76
4
7
346,045
2
L
Bacchus
13,051
725
34
2
1
335,073
1
L
Nu Wa
12,561
698
123
7
2
284,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role