Player Matchup

Pele
Pele
BeastmodeJedi
Pele
Level 63
God Stats
13W - 43L
1,234 SR
Queue Stats
138W - 247L
1,315 Elo+
Solo
He Bo
He Bo
Dolahh
He Bo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,578 Elo+
Party 1
Sobek
Sobek
Drew1661
Sobek
Level 42
God Stats
6W - 2L
1,729 SR
Queue Stats
105W - 97L
1,486 Elo+
Party 1
Team Averages
Level 87
1,488 SR
1,460 Elo+

VS

Team Averages
Level 53
1,512 SR
1,349 Elo+
Nu Wa
Nu Wa
Little_Butt
Nu Wa
Level 33
God Stats
5W - 7L
1,460 SR
Queue Stats
22W - 27L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
SlinkingPrune32
Gilgamesh
Level 69
God Stats
39W - 31L
1,685 SR
Queue Stats
403W - 406L
1,490 Elo+
Solo
Cupid
Cupid
i4get2much
Cupid
Level 58
God Stats
3W - 4L
1,390 SR
Queue Stats
19W - 24L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
12,763
638
6,895
14,618
5,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

He Bo
Dolahh
He Bo
20
18 / 2 / 9
15,455
773
35,547
17,603
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Drew1661
Sobek
18
7 / 2 / 17
13,763
688
9,875
15,930
20,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
12,151
608
10,813
15,500
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SlinkingPrune32
Gilgamesh
14
2 / 9 / 3
11,181
559
13,091
26,997
17,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
15
4 / 10 / 2
12,814
641
9,326
19,899
12,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
28
Kills
8
8
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
He Bo
Dolahh
He Bo
18
2
9
11.25
W
Sobek
Drew1661
Sobek
7
2
17
7.75
L
2
9
5
0.5
L
Gilgamesh
SlinkingPrune32
Gilgamesh
2
9
3
0.39
L
Cupid
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
33,230
48,151
Taken
62,396
32,142
Mitigated
37,931
19,698
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,895
1,343
513
4,701
14,618
5,219
1,525
4,146
10,397
0
71,454
W
He Bo
Dolahh
He Bo
35,547
2,718
0
9,423
17,603
6,833
1,594
3,814
13,439
115,010
0
W
Sobek
Drew1661
Sobek
9,875
148
0
5,061
15,930
20,090
327
3,627
12,003
31,522
0
L
10,813
3,779
524
3,061
15,500
7,769
112
12,261
2,895
51,625
0
L
Gilgamesh
SlinkingPrune32
Gilgamesh
13,091
1,658
183
5,777
26,997
17,168
0
17,523
9,030
0
45,466
L
Cupid
9,326
6,472
476
5,219
19,899
12,994
308
14,484
4,997
0
49,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
36,146
249
Minions Killed
200
0
Camps Cleared
0
999,451
Distance Traveled
884,357
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,763
638
80
4
0
295,024
0
W
He Bo
15,455
773
134
7
0
342,084
1
W
Sobek
13,763
688
35
2
0
362,343
0
L
Nu Wa
12,151
608
69
3
0
255,067
0
L
Gilgamesh
11,181
559
56
3
0
364,277
1
L
Cupid
12,814
641
75
4
0
265,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role