Player Matchup

Gilgamesh
Gilgamesh
Azolace
Gilgamesh
Level 87
God Stats
2W - 1L
1,559 SR
Queue Stats
23W - 18L
1,366 Elo+
Party 1
Anhur
Anhur
Ezolace
Anhur
Level 27
God Stats
1W - 0L
1,360 SR
Queue Stats
15W - 7L
1,726 Elo+
Party 1
Fafnir
Fafnir
Ozolsce
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 104L
1,483 Elo+
Party 1
Team Averages
Level 71
1,473 SR
1,525 Elo+

VS

Team Averages
Level 43
1,534 SR
1,281 Elo+
Sylvanus
Sylvanus
Frozono12K
Sylvanus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 144L
1,297 Elo+
Party 2
Chang'e
Chang'e
Mr Champions287
Chang'e
Level 85
God Stats
13W - 14L
1,468 SR
Queue Stats
83W - 142L
1,298 Elo+
Party 2
Cernunnos
Cernunnos
Mr Nobody2246
Cernunnos
Level 17
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 4L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azolace
Gilgamesh
13
12 / 1 / 6
9,440
944
10,471
7,627
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anhur
Ezolace
Anhur
10
3 / 2 / 10
7,349
735
6,242
7,310
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Ozolsce
Fafnir
12
4 / 2 / 11
7,959
796
6,354
8,428
4,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frozono12K
Sylvanus
9
1 / 5 / 4
6,339
634
5,675
9,070
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 7 / 2
6,714
671
5,908
9,456
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Mr Nobody2246
Cernunnos
9
1 / 7 / 4
6,248
625
4,918
10,891
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
5
5
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azolace
Gilgamesh
12
1
6
15
W
Anhur
Ezolace
Anhur
3
2
10
4
L
Sylvanus
Frozono12K
Sylvanus
1
5
4
0.6
L
3
7
2
0.57
L
Cernunnos
Mr Nobody2246
Cernunnos
1
7
4
0.43
W
Fafnir
Ozolsce
Fafnir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
16,501
23,365
Taken
29,417
12,623
Mitigated
10,668
3,655
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azolace
Gilgamesh
10,471
3,137
0
1,447
7,627
5,341
385
3,730
3,897
0
31,346
W
Anhur
Ezolace
Anhur
6,242
1,663
0
512
7,310
2,339
0
3,345
3,965
0
22,827
L
Sylvanus
Frozono12K
Sylvanus
5,675
2,188
1,054
2,026
9,070
4,845
108
1,228
7,842
13,361
2,486
L
5,908
395
678
1,416
9,456
2,820
0
2,339
7,117
16,861
0
L
Cernunnos
Mr Nobody2246
Cernunnos
4,918
2,396
0
2,469
10,891
3,003
147
2,827
8,064
0
19,405
W
Fafnir
Ozolsce
Fafnir
6,354
2,146
0
1,696
8,428
4,943
549
4,154
4,274
21,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
19,301
99
Minions Killed
81
0
Camps Cleared
0
518,390
Distance Traveled
440,761
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,440
944
41
4
0
194,694
0
W
Anhur
7,349
735
27
3
0
156,233
0
L
Sylvanus
6,339
634
28
3
0
135,281
1
L
Chang'e
6,714
671
26
3
0
143,767
2
L
Cernunnos
6,248
625
27
3
0
161,713
0
W
Fafnir
7,959
796
31
3
0
167,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role