Player Matchup

Eset
Eset
Fairyblue953
Eset
Level 17
God Stats
3W - 3L
1,330 SR
Queue Stats
39W - 33L
1,526 Elo+
Solo
Sylvanus
Sylvanus
MartyrAbdullah
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrFudge116
Ullr
Level 29
God Stats
1W - 3L
1,317 SR
Queue Stats
89W - 98L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
SirRadish001
Guan Yu
Level 21
God Stats
22W - 28L
1,498 SR
Queue Stats
54W - 67L
1,456 Elo+
Party 2
Cerberus
Cerberus
Thewolf2805
Cerberus
Level 6
God Stats
2W - 0L
1,688 SR
Queue Stats
4W - 7L
1,490 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,487 Elo+

VS

Team Averages
Level 33
1,487 SR
1,613 Elo+
Ra
Ra
Cron48
Ra
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
JAMESD50
Ymir
Level 61
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 1
Achilles
Achilles
Jokerebus
Achilles
Level 17
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Bakasura
Bakasura
Jokerjake221
Bakasura
Level 29
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Medusa
Medusa
livingcarebear
Medusa
Level 28
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 4
14,066
639
19,424
12,195
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
18
6 / 0 / 14
11,379
517
11,691
17,113
16,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 7
11,736
533
11,364
14,491
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SirRadish001
Guan Yu
17
0 / 0 / 4
10,298
468
5,307
15,778
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Thewolf2805
Cerberus
15
7 / 1 / 11
10,737
488
9,675
12,940
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
0 / 8 / 0
9,217
419
8,113
10,327
2,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
0 / 7 / 0
9,248
420
5,647
16,002
13,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Jokerebus
Achilles
14
3 / 6 / 0
9,293
422
9,165
19,727
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Jokerjake221
Bakasura
11
0 / 11 / 1
7,824
356
7,396
17,206
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
7,811
355
6,364
15,154
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
4
39
Kills
3
3
Deaths
39
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
0
8
0
0
W
18
0
4
20
L
Ymir
0
7
0
0
L
Achilles
Jokerebus
Achilles
3
6
0
0.5
L
Bakasura
Jokerjake221
Bakasura
0
11
1
0.05
W
Sylvanus
6
0
14
13
W
8
2
7
5.75
W
Guan Yu
SirRadish001
Guan Yu
0
0
4
2
W
Cerberus
Thewolf2805
Cerberus
7
1
11
12.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
36,685
72,517
Taken
78,416
56,546
Mitigated
42,932
34,668
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,113
671
370
655
10,327
2,936
230
8,206
1,663
65,214
0
W
19,424
1,435
1,906
3,266
12,195
6,679
1,046
3,144
8,861
115,988
0
L
Ymir
5,647
548
0
551
16,002
13,002
198
6,436
9,473
54,000
0
L
Achilles
Jokerebus
Achilles
9,165
2,781
0
4,279
19,727
18,233
0
8,517
10,819
0
49,764
L
Bakasura
Jokerjake221
Bakasura
7,396
5,129
0
587
17,206
4,584
0
7,872
8,973
0
35,271
W
Sylvanus
11,691
4,032
5,050
10,630
17,113
16,454
543
4,138
12,780
66,652
0
W
11,364
7,484
0
5,092
14,491
6,023
3,906
2,143
11,648
0
88,474
W
Guan Yu
SirRadish001
Guan Yu
5,307
1,326
317
6,737
15,778
16,557
1,599
1,222
13,456
0
56,765
W
Cerberus
Thewolf2805
Cerberus
9,675
794
0
1,670
12,940
10,833
248
3,113
9,582
37,756
0
L
6,364
2,412
0
2,604
15,154
4,177
0
8,792
6,252
0
43,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,216
Gold Earned
43,393
621
Minions Killed
432
0
Camps Cleared
0
1,958,723
Distance Traveled
1,954,193
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,217
419
123
6
0
395,802
0
W
Eset
14,066
639
197
9
0
457,581
0
L
Ymir
9,248
420
89
4
0
388,341
0
L
Achilles
9,293
422
77
4
0
376,648
4
L
Bakasura
7,824
356
72
3
0
432,524
0
W
Sylvanus
11,379
517
89
4
0
328,374
5
W
Ullr
11,736
533
133
6
0
386,874
0
W
Guan Yu
10,298
468
121
6
0
382,833
0
W
Cerberus
10,737
488
81
4
0
403,061
5
L
Medusa
7,811
355
71
3
0
360,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role