Player Matchup

Fafnir
Fafnir
A Buff Gnome
Fafnir
Level 103
God Stats
10W - 6L
1,679 SR
Queue Stats
423W - 398L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyReaper02
Gilgamesh
Level 79
God Stats
7W - 9L
1,456 SR
Queue Stats
292W - 307L
1,448 Elo+
Solo
Hades
Hades
Theblackgreek23
Hades
Level 63
God Stats
8W - 4L
1,447 SR
Queue Stats
333W - 315L
1,410 Elo+
Solo
Neith
Neith
Tryx-the-Umbreon
Neith
Level 89
God Stats
1W - 3L
1,518 SR
Queue Stats
90W - 72L
1,445 Elo+
Solo
Nemesis
Nemesis
jacob11cer
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,460 Elo+
Solo
Team Averages
Level 80
1,520 SR
1,452 Elo+

VS

Team Averages
Level 121
1,552 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AntiGuilbada
Tiamat
Level 97
God Stats
4W - 6L
1,469 SR
Queue Stats
24W - 26L
1,520 Elo+
Solo
Cabrakan
Cabrakan
GunnerRox424
Cabrakan
Level 128
God Stats
4W - 2L
1,609 SR
Queue Stats
91W - 98L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
a_hot_snowflake
Erlang Shen
Level 129
God Stats
9W - 11L
1,579 SR
Queue Stats
250W - 257L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
timmyluv
Aphrodite
Level 103
God Stats
50W - 55L
1,604 SR
Queue Stats
82W - 108L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 8 / 3
9,983
434
4,370
21,069
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
JohnnyReaper02
Gilgamesh
18
8 / 7 / 4
11,774
512
17,820
17,971
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 5
9,336
406
9,292
23,253
12,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 5 / 4
11,303
491
13,301
12,426
4,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
jacob11cer
Nemesis
14
3 / 5 / 1
9,673
421
6,717
14,608
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 3 / 6
12,667
551
14,681
18,006
7,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
19
9 / 4 / 8
13,201
574
14,988
17,402
11,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
GunnerRox424
Cabrakan
20
6 / 3 / 6
13,036
567
10,762
15,193
12,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
a_hot_snowflake
Erlang Shen
19
8 / 2 / 7
13,287
578
12,598
20,572
14,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
timmyluv
Aphrodite
17
3 / 2 / 16
11,985
521
8,655
9,348
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
14
Kills
35
35
Deaths
14
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
6
4
L
Fafnir
0
8
3
0.19
W
Tiamat
9
4
8
3.25
W
Cabrakan
GunnerRox424
Cabrakan
6
3
6
3
L
Gilgamesh
JohnnyReaper02
Gilgamesh
8
7
4
1.43
L
1
10
5
0.35
L
2
5
4
0.8
W
Erlang Shen
a_hot_snowflake
Erlang Shen
8
2
7
5.75
L
Nemesis
jacob11cer
Nemesis
3
5
1
0.7
W
Aphrodite
timmyluv
Aphrodite
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
61,684
89,327
Taken
80,521
50,606
Mitigated
49,592
23,327
Healing
46,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,681
5,408
1,233
6,835
18,006
7,184
2,598
3,284
14,633
0
102,839
L
Fafnir
4,370
1,289
0
4,018
21,069
17,383
64
4,482
16,417
42,245
0
W
Tiamat
14,988
2,501
146
6,146
17,402
11,360
826
4,316
12,922
64,315
0
W
Cabrakan
GunnerRox424
Cabrakan
10,762
987
0
6,920
15,193
12,095
1,307
2,159
12,986
91,514
0
L
Gilgamesh
JohnnyReaper02
Gilgamesh
17,820
4,080
267
3,669
17,971
10,339
132
6,347
11,488
74
47,845
L
9,292
254
66
6,785
23,253
12,496
216
12,435
10,273
51,130
0
L
13,301
4,534
339
3,053
12,426
4,748
971
4,407
7,880
0
85,930
W
Erlang Shen
a_hot_snowflake
Erlang Shen
12,598
8,015
0
11,467
20,572
14,147
6,747
2,378
17,827
0
85,587
L
Nemesis
jacob11cer
Nemesis
6,717
2,857
0
5,130
14,608
5,640
0
5,554
8,864
208
51,892
W
Aphrodite
timmyluv
Aphrodite
8,655
1,486
8,217
5,411
9,348
4,806
444
1,787
7,561
38,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
64,176
478
Minions Killed
615
0
Camps Cleared
0
1,851,773
Distance Traveled
2,038,998
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,667
551
144
6
0
388,497
9
L
Fafnir
9,983
434
62
3
0
380,458
2
W
Tiamat
13,201
574
102
4
0
418,196
4
W
Cabrakan
13,036
567
148
6
0
385,502
3
L
Gilgamesh
11,774
512
81
4
0
434,747
0
L
Hades
9,336
406
80
3
0
328,553
0
L
Neith
11,303
491
158
7
0
366,826
1
W
Erlang Shen
13,287
578
145
6
0
415,673
0
L
Nemesis
9,673
421
97
4
0
341,189
9
W
Aphrodite
11,985
521
76
3
0
431,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role