Player Matchup

Cthulhu
Cthulhu
CloakedMeme
Cthulhu
Level 15
God Stats
3W - 9L
1,246 SR
Queue Stats
25W - 39L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
ObviouslySatire
Danzaburou
Level 41
God Stats
4W - 7L
1,445 SR
Queue Stats
56W - 66L
1,314 Elo+
Party 2
Hun Batz
Hun Batz
ShekleHekler
Hun Batz
Level 80
God Stats
1W - 9L
1,177 SR
Queue Stats
320W - 338L
1,341 Elo+
Party 2
Hades
Hades
itsjustb1az3
Hades
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Horus
Horus
ulidacherry
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 194L
1,368 Elo+
Party 2
Team Averages
Level 40
1,316 SR
1,372 Elo+

VS

Team Averages
Level 60
1,477 SR
1,423 Elo+
Hades
Hades
BrandonJSP
Hades
Level 35
God Stats
6W - 4L
1,516 SR
Queue Stats
105W - 109L
1,425 Elo+
Party 3
Athena
Athena
GrossedMalone
Athena
Level 44
God Stats
26W - 24L
1,541 SR
Queue Stats
126W - 127L
1,400 Elo+
Party 3
Hercules
Hercules
Nickstarino
Hercules
Level 49
God Stats
7W - 4L
1,500 SR
Queue Stats
190W - 207L
1,421 Elo+
Party 3
Da Ji
Da Ji
TheDevilsRaven
Da Ji
Level 145
God Stats
1W - 1L
1,222 SR
Queue Stats
183W - 180L
1,459 Elo+
Party 1
Neith
Neith
towertooth115
Neith
Level 28
God Stats
24W - 19L
1,603 SR
Queue Stats
46W - 46L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloakedMeme
Cthulhu
9
1 / 1 / 3
5,862
489
4,748
6,232
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ObviouslySatire
Danzaburou
10
3 / 1 / 1
6,378
532
5,553
4,722
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ShekleHekler
Hun Batz
9
1 / 6 / 0
5,631
469
5,262
11,074
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,297
441
2,941
5,657
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
5,268
439
1,369
6,834
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 0 / 3
7,398
617
5,744
6,325
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 4
6,094
508
1,450
7,092
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Nickstarino
Hercules
11
4 / 0 / 8
7,142
595
6,828
6,020
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 1 / 3
7,427
619
5,536
9,027
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 0
5,759
480
2,325
5,542
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
5
0
3
6.5
L
Cthulhu
CloakedMeme
Cthulhu
1
1
3
2.5
W
0
1
4
2
W
Hercules
Nickstarino
Hercules
4
0
8
8
L
Danzaburou
ObviouslySatire
Danzaburou
3
1
1
3.5
L
Hun Batz
ShekleHekler
Hun Batz
1
6
0
0.17
W
7
1
3
8.5
L
0
4
0
0
W
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
21,883
34,519
Taken
34,006
14,683
Mitigated
13,360
7,461
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
5,744
620
980
3,521
6,325
2,520
290
2,431
3,750
38,726
0
L
Cthulhu
CloakedMeme
Cthulhu
4,748
241
55
1,420
6,232
3,308
381
922
5,310
18,835
0
W
1,450
652
0
1,500
7,092
2,530
146
2,633
4,459
16,711
0
W
Hercules
Nickstarino
Hercules
6,828
2,046
0
2,877
6,020
3,577
193
442
5,538
0
24,283
L
Danzaburou
ObviouslySatire
Danzaburou
5,553
1,669
405
2,221
4,722
1,490
833
1,099
3,598
0
27,018
L
Hun Batz
ShekleHekler
Hun Batz
5,262
1,412
0
2,468
11,074
3,413
0
2,415
8,559
0
27,773
W
5,536
1,888
0
3,352
9,027
3,204
248
984
7,983
0
40,229
L
2,941
967
0
524
5,657
2,304
0
2,354
3,278
12,414
0
W
2,325
1,034
0
1,807
5,542
1,529
1,001
955
4,587
0
29,450
L
1,369
820
0
368
6,834
4,168
0
404
6,165
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
33,820
194
Minions Killed
327
0
Camps Cleared
0
1,040,353
Distance Traveled
1,084,168
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,398
617
87
7
0
203,587
3
L
Cthulhu
5,862
489
17
1
0
209,704
1
W
Athena
6,094
508
29
2
0
235,481
1
W
Hercules
7,142
595
53
4
0
230,472
0
L
Danzaburou
6,378
532
56
5
0
193,642
2
L
Hun Batz
5,631
469
54
5
0
228,503
1
W
Da Ji
7,427
619
84
7
0
245,634
1
L
Hades
5,297
441
24
2
0
175,969
1
W
Neith
5,759
480
74
6
0
168,994
1
L
Horus
5,268
439
43
4
0
232,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role