Player Matchup

Hachiman
Hachiman
BlackroseGorilla
Hachiman
Level 16
God Stats
14W - 21L
1,325 SR
Queue Stats
95W - 158L
1,193 Elo+
Party 1
Sun Wukong
Sun Wukong
QuayjiBug
Sun Wukong
Level 4
God Stats
0W - 2L
1,200 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 1
Ao Kuang
Ao Kuang
crackfueledpanda
Ao Kuang
Level 28
God Stats
3W - 2L
1,405 SR
Queue Stats
54W - 59L
1,238 Elo+
Party 1
Team Averages
Level 16
1,310 SR
1,204 Elo+

VS

Team Averages
Level 40
1,363 SR
1,297 Elo+
Cerberus
Cerberus
CynoxYTx
Cerberus
Level 62
God Stats
2W - 3L
1,212 SR
Queue Stats
104W - 123L
1,310 Elo+
Party 2
Thoth
Thoth
Deadman226_
Thoth
Level 36
God Stats
56W - 50L
1,467 SR
Queue Stats
101W - 113L
1,303 Elo+
Party 2
Bellona
Bellona
ImmortalBlitzer
Bellona
Level 23
God Stats
8W - 10L
1,410 SR
Queue Stats
56W - 76L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,747
575
2,035
4,827
1,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
QuayjiBug
Sun Wukong
8
0 / 5 / 0
5,871
587
2,234
8,474
5,722
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 9 / 0
6,146
615
5,677
12,251
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CynoxYTx
Cerberus
11
2 / 0 / 14
8,429
843
6,044
9,614
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
12 / 0 / 4
9,047
905
10,789
3,238
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 11
8,339
834
3,244
6,734
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
CynoxYTx
Cerberus
2
0
14
9
W
12
0
4
14
W
3
0
11
8.5
L
Sun Wukong
QuayjiBug
Sun Wukong
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
20,077
25,552
Taken
19,586
10,162
Mitigated
12,459
2,560
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
1,635
0
0
4,827
1,300
0
4,035
792
0
10,582
W
Cerberus
CynoxYTx
Cerberus
6,044
723
0
4,770
9,614
7,128
531
3,751
5,863
33,215
0
W
10,789
193
0
342
3,238
985
696
654
2,584
41,973
0
W
3,244
909
147
1,891
6,734
4,346
560
1,941
4,793
0
11,103
L
Sun Wukong
QuayjiBug
Sun Wukong
2,234
533
0
1,174
8,474
5,722
0
5,533
2,941
0
7,435
L
5,677
1,488
0
1,386
12,251
3,140
0
7,285
4,966
22,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,764
Gold Earned
25,815
58
Minions Killed
148
0
Camps Cleared
0
385,220
Distance Traveled
550,376
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,747
575
19
2
0
102,874
0
W
Cerberus
8,429
843
86
9
0
184,891
3
W
Thoth
9,047
905
51
5
0
175,842
0
W
Bellona
8,339
834
11
1
0
189,643
0
L
Sun Wukong
5,871
587
5
1
0
140,297
0
L
Ao Kuang
6,146
615
34
3
0
142,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role