Player Matchup

Kukulkan
Kukulkan
DarthIncel
Kukulkan
Level 40
God Stats
4W - 1L
1,748 SR
Queue Stats
143W - 81L
1,599 Elo+
Solo
Anhur
Anhur
ImVeryBad1
Anhur
Level 54
God Stats
8W - 18L
1,456 SR
Queue Stats
432W - 459L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
LTrottencrotch
Cthulhu
Level 13
God Stats
4W - 4L
1,532 SR
Queue Stats
9W - 11L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
NarcoNugget
Gilgamesh
Level 77
God Stats
2W - 3L
1,307 SR
Queue Stats
413W - 428L
1,383 Elo+
Party 2
Osiris
Osiris
TheGeneralLee
Osiris
Level 83
God Stats
3W - 2L
1,390 SR
Queue Stats
261W - 262L
1,409 Elo+
Party 2
Team Averages
Level 53
1,487 SR
1,431 Elo+

VS

Team Averages
Level 48
1,526 SR
1,502 Elo+
Pele
Pele
Arjoswere
Pele
Level 83
God Stats
8W - 9L
1,511 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 3
Horus
Horus
GoneLewd
Horus
Level 69
God Stats
1W - 5L
1,322 SR
Queue Stats
307W - 261L
1,589 Elo+
Party 1
Zeus
Zeus
Mawito16
Zeus
Level 45
God Stats
5W - 3L
1,583 SR
Queue Stats
253W - 279L
1,434 Elo+
Solo
Cerberus
Cerberus
Yukioluu
Cerberus
Level 15
God Stats
4W - 4L
1,713 SR
Queue Stats
10W - 11L
1,538 Elo+
Party 3
Chronos
Chronos
freesafety04
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthIncel
Kukulkan
15
3 / 1 / 7
9,131
571
10,351
5,582
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
14
5 / 1 / 4
9,050
566
10,178
7,001
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 12
8,580
536
9,000
13,636
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NarcoNugget
Gilgamesh
16
9 / 3 / 4
9,747
609
11,621
14,377
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 6
8,977
561
7,252
9,300
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 5 / 2
7,477
467
5,595
14,740
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
GoneLewd
Horus
10
3 / 4 / 5
7,596
475
5,357
15,750
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
1 / 6 / 2
7,100
444
9,619
9,485
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Yukioluu
Cerberus
13
2 / 6 / 3
8,065
504
3,220
12,049
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
freesafety04
Chronos
14
5 / 3 / 2
8,592
537
4,164
9,836
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
24
Kills
12
12
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
2
0.4
W
Kukulkan
DarthIncel
Kukulkan
3
1
7
6.5
L
Horus
GoneLewd
Horus
3
4
5
1.38
W
Anhur
5
1
4
7
W
3
6
12
1.5
L
Zeus
1
6
2
0.33
W
Gilgamesh
NarcoNugget
Gilgamesh
9
3
4
3.67
W
4
1
6
7
L
Cerberus
Yukioluu
Cerberus
2
6
3
0.58
L
Chronos
freesafety04
Chronos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,402
Damage
27,955
49,896
Taken
61,860
28,251
Mitigated
24,901
7,209
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,595
1,601
0
3,332
14,740
4,923
0
3,306
11,356
0
44,246
W
Kukulkan
DarthIncel
Kukulkan
10,351
683
0
1,066
5,582
2,126
735
1,883
3,441
51,367
0
L
Horus
GoneLewd
Horus
5,357
2,834
1,874
5,653
15,750
7,547
0
6,632
9,020
0
17,968
W
Anhur
10,178
4,553
0
2,198
7,001
2,292
1,907
1,950
4,964
0
53,727
W
9,000
360
721
977
13,636
10,189
958
5,199
8,218
29,823
0
L
Zeus
9,619
1,084
0
965
9,485
2,934
0
3,701
5,566
44,435
0
W
Gilgamesh
NarcoNugget
Gilgamesh
11,621
5,331
0
1,130
14,377
7,195
65
4,359
9,666
0
71,478
W
7,252
1,444
0
1,117
9,300
6,449
2,066
2,524
6,604
0
43,295
L
Cerberus
Yukioluu
Cerberus
3,220
190
0
1,485
12,049
6,860
0
892
11,136
26,288
0
L
Chronos
freesafety04
Chronos
4,164
1,305
0
2,102
9,836
2,637
0
4,271
5,431
31,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
38,830
435
Minions Killed
339
0
Camps Cleared
0
1,533,704
Distance Traveled
1,349,192
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,477
467
81
5
0
302,923
0
W
Kukulkan
9,131
571
115
7
0
297,475
4
L
Horus
7,596
475
22
1
0
273,198
3
W
Anhur
9,050
566
77
5
0
292,932
2
W
Cthulhu
8,580
536
47
3
0
300,849
1
L
Zeus
7,100
444
87
5
0
256,340
4
W
Gilgamesh
9,747
609
122
8
0
339,354
0
W
Osiris
8,977
561
74
5
0
303,094
0
L
Cerberus
8,065
504
76
5
0
258,730
1
L
Chronos
8,592
537
73
5
0
258,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role