Player Matchup

Set
Set
AlohaSquad
Set
Level 26
God Stats
30W - 27L
1,657 SR
Queue Stats
109W - 82L
1,574 Elo+
Party 1
Vulcan
Vulcan
HungryPanda25
Vulcan
Level 47
God Stats
12W - 8L
1,606 SR
Queue Stats
107W - 81L
1,550 Elo+
Party 1
Terra
Terra
Maximuscantinus
Terra
Level 45
God Stats
47W - 31L
1,680 SR
Queue Stats
185W - 161L
1,494 Elo+
Party 2
Loki
Loki
YellowFlashDAD
Loki
Level 26
God Stats
15W - 13L
1,548 SR
Queue Stats
58W - 55L
1,534 Elo+
Party 1
Ullr
Ullr
lblauti
Ullr
Level 67
God Stats
23W - 21L
1,509 SR
Queue Stats
531W - 497L
1,506 Elo+
Party 2
Team Averages
Level 42
1,600 SR
1,532 Elo+

VS

Team Averages
Level 87
1,706 SR
1,485 Elo+
Artemis
Artemis
Atarraxiia
Artemis
Level 137
God Stats
4W - 1L
1,874 SR
Queue Stats
127W - 115L
1,467 Elo+
Party 3
Ravana
Ravana
Fashioon7
Ravana
Level 113
God Stats
13W - 15L
1,565 SR
Queue Stats
350W - 358L
1,566 Elo+
Party 4
Baron Samedi
Baron Samedi
Safer98
Baron Samedi
Level 41
God Stats
4W - 1L
1,790 SR
Queue Stats
44W - 35L
1,588 Elo+
Party 4
Cerberus
Cerberus
ashleylis3
Cerberus
Level 29
God Stats
11W - 8L
1,492 SR
Queue Stats
92W - 114L
1,290 Elo+
Party 3
Erlang Shen
Erlang Shen
pipeno-alv
Erlang Shen
Level 113
God Stats
4W - 3L
1,810 SR
Queue Stats
190W - 189L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,782
578
2,983
5,464
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,675
568
4,882
3,176
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 1 / 2
5,152
515
2,183
5,627
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
5,986
599
4,476
4,883
1,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
lblauti
Ullr
11
1 / 0 / 0
5,903
590
3,126
4,679
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atarraxiia
Artemis
9
0 / 1 / 0
4,774
477
2,726
3,260
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
Fashioon7
Ravana
11
2 / 0 / 3
6,173
617
3,011
4,375
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Safer98
Baron Samedi
10
2 / 2 / 0
5,415
542
2,116
4,431
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
ashleylis3
Cerberus
8
0 / 0 / 2
5,160
516
1,536
5,673
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
pipeno-alv
Erlang Shen
9
1 / 3 / 1
5,198
520
2,765
7,287
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Artemis
Atarraxiia
Artemis
0
1
0
0
L
Ravana
Fashioon7
Ravana
2
0
3
3.5
W
1
1
1
1.5
W
0
1
2
1
L
Baron Samedi
Safer98
Baron Samedi
2
2
0
1
W
3
0
0
3
L
Cerberus
ashleylis3
Cerberus
0
0
2
1
W
Ullr
lblauti
Ullr
1
0
0
1
L
Erlang Shen
pipeno-alv
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
12,154
23,829
Taken
25,026
8,255
Mitigated
9,843
9,094
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,983
960
0
1,838
5,464
1,967
252
208
5,244
0
27,114
L
Artemis
Atarraxiia
Artemis
2,726
1,097
0
1,286
3,260
1,291
0
76
3,184
0
26,536
L
Ravana
Fashioon7
Ravana
3,011
987
0
1,155
4,375
1,385
0
1,199
3,086
0
40,335
W
4,882
919
0
1,302
3,176
892
278
1,026
2,010
31,361
0
W
2,183
151
138
1,898
5,627
2,181
0
1,510
4,023
10,383
0
L
Baron Samedi
Safer98
Baron Samedi
2,116
0
0
1,415
4,431
1,554
180
2,273
2,011
22,922
0
W
4,476
1,008
0
1,609
4,883
1,977
108
35
4,848
0
30,595
L
Cerberus
ashleylis3
Cerberus
1,536
33
282
2,067
5,673
2,687
0
2,221
3,381
13,709
0
W
Ullr
lblauti
Ullr
3,126
1,793
0
2,309
4,679
1,238
0
627
4,052
0
39,622
L
Erlang Shen
pipeno-alv
Erlang Shen
2,765
1,262
0
3,294
7,287
2,926
0
948
6,299
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
26,720
306
Minions Killed
234
0
Camps Cleared
0
1,007,530
Distance Traveled
904,453
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,782
578
68
7
0
200,746
1
L
Artemis
4,774
477
43
4
0
165,208
0
L
Ravana
6,173
617
84
8
0
214,177
0
W
Vulcan
5,675
568
70
7
0
218,005
3
W
Terra
5,152
515
21
2
0
201,639
2
L
Baron Samedi
5,415
542
50
5
0
169,046
1
W
Loki
5,986
599
64
6
0
203,373
3
L
Cerberus
5,160
516
24
2
0
197,621
0
W
Ullr
5,903
590
83
8
0
183,767
3
L
Erlang Shen
5,198
520
33
3
0
158,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role