Player Matchup

Rama
Rama
DemonikSniperXX
Rama
Level 59
God Stats
13W - 15L
1,428 SR
Queue Stats
68W - 84L
1,356 Elo+
Solo
Anubis
Anubis
Duckswingame
Anubis
Level 20
God Stats
22W - 13L
1,625 SR
Queue Stats
221W - 150L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
lennylopolis
Gilgamesh
Level 15
God Stats
27W - 8L
1,641 SR
Queue Stats
222W - 166L
1,577 Elo+
Party 2
Team Averages
Level 31
1,564 SR
1,511 Elo+

VS

Team Averages
Level 33
1,472 SR
1,525 Elo+
Ravana
Ravana
Ajaxson
Ravana
Level 30
God Stats
0W - 1L
1,630 SR
Queue Stats
29W - 12L
1,708 Elo+
Party 1
Sol
Sol
CoffinNailed
Sol
Level 43
God Stats
10W - 4L
1,590 SR
Queue Stats
150W - 127L
1,670 Elo+
Party 1
Hercules
Hercules
Mystic_Giant
Hercules
Level 25
God Stats
0W - 4L
1,196 SR
Queue Stats
8W - 22L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 12
15,046
684
14,527
14,121
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
9 / 6 / 7
15,223
692
23,905
24,343
15,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
lennylopolis
Gilgamesh
19
4 / 1 / 13
16,484
749
15,430
27,287
20,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ajaxson
Ravana
19
6 / 2 / 3
15,130
688
25,075
19,342
18,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 5
13,917
633
19,781
18,041
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Mystic_Giant
Hercules
15
1 / 9 / 6
12,579
572
6,137
26,459
22,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
11
11
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ajaxson
Ravana
6
2
3
3.75
L
4
7
5
0.93
W
5
4
12
2.75
W
Anubis
9
6
7
2.08
L
Hercules
Mystic_Giant
Hercules
1
9
6
0.44
W
Gilgamesh
lennylopolis
Gilgamesh
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
50,993
65,751
Taken
63,842
42,976
Mitigated
46,991
23,135
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ajaxson
Ravana
25,075
7,035
0
6,573
19,342
18,401
634
4,550
14,792
0
118,501
L
19,781
4,971
0
4,872
18,041
6,179
2,088
9,791
8,250
75,399
3,251
W
14,527
13,563
744
1,800
14,121
6,675
2,203
6,200
7,921
0
59,254
W
Anubis
23,905
703
0
12,260
24,343
15,871
529
7,782
16,561
111,795
0
L
Hercules
Mystic_Giant
Hercules
6,137
1,092
549
4,987
26,459
22,411
672
10,388
16,071
1,818
27,015
W
Gilgamesh
lennylopolis
Gilgamesh
15,430
3,309
510
7,821
27,287
20,430
841
5,433
21,854
1,265
50,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
41,626
269
Minions Killed
297
0
Camps Cleared
0
1,166,600
Distance Traveled
1,202,327
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
15,130
688
149
7
0
472,131
5
L
Sol
13,917
633
104
5
0
357,555
1
W
Rama
15,046
684
95
4
0
335,054
3
W
Anubis
15,223
692
128
6
0
354,890
6
L
Hercules
12,579
572
44
2
0
372,641
0
W
Gilgamesh
16,484
749
46
2
0
476,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role