Player Matchup

Gilgamesh
Gilgamesh
Buckdaddy
Gilgamesh
Level 67
God Stats
19W - 18L
1,562 SR
Queue Stats
161W - 161L
1,554 Elo+
Party 1
Anubis
Anubis
ColonelInfamous
Anubis
Level 42
God Stats
17W - 13L
1,606 SR
Queue Stats
64W - 69L
1,495 Elo+
Party 1
Ymir
Ymir
ForkyPlays
Ymir
Level 52
God Stats
15W - 18L
1,551 SR
Queue Stats
101W - 107L
1,517 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,522 Elo+

VS

Team Averages
Level 75
1,895 SR
1,828 Elo+
Cthulhu
Cthulhu
D A N G E R6324
Cthulhu
Level 16
God Stats
8W - 1L
1,979 SR
Queue Stats
31W - 8L
1,868 Elo+
Party 2
Discordia
Discordia
Darth47
Discordia
Level 149
God Stats
8W - 3L
1,817 SR
Queue Stats
200W - 94L
1,809 Elo+
Party 2
Danzaburou
Danzaburou
DirtyShirts
Danzaburou
Level 61
God Stats
16W - 3L
1,889 SR
Queue Stats
165W - 71L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buckdaddy
Gilgamesh
13
3 / 10 / 5
11,086
652
14,442
20,495
10,858
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 9 / 2
11,269
663
7,758
14,519
6,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 5
11,298
665
5,789
26,440
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 18
13,212
777
11,532
14,240
12,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Darth47
Discordia
16
11 / 0 / 13
13,272
781
29,666
5,851
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DirtyShirts
Danzaburou
16
9 / 4 / 13
13,839
814
12,274
14,689
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
24
24
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buckdaddy
Gilgamesh
3
10
5
0.55
L
4
9
2
0.56
W
4
4
18
3.25
W
Discordia
Darth47
Discordia
11
0
13
17.5
W
Danzaburou
DirtyShirts
Danzaburou
9
4
13
3.88
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
53,472
61,454
Taken
34,780
32,933
Mitigated
19,964
10,262
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buckdaddy
Gilgamesh
14,442
3,421
0
182
20,495
10,858
0
13,243
6,828
0
46,278
L
7,758
204
0
4,101
14,519
6,249
88
7,448
6,636
48,660
0
W
11,532
1,029
198
4,599
14,240
12,506
189
5,129
9,111
28,983
0
W
Discordia
Darth47
Discordia
29,666
1,272
251
2,519
5,851
2,007
951
2,193
3,658
76,017
0
W
Danzaburou
DirtyShirts
Danzaburou
12,274
6,198
0
5,651
14,689
5,451
2,347
6,253
8,436
0
67,732
L
5,789
635
0
5,979
26,440
15,826
0
18,940
6,725
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
40,323
154
Minions Killed
204
0
Camps Cleared
0
849,959
Distance Traveled
953,763
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,086
652
53
3
0
298,219
6
L
Anubis
11,269
663
69
4
0
279,340
2
W
Cthulhu
13,212
777
24
1
0
325,260
1
W
Discordia
13,272
781
81
5
0
325,185
5
W
Danzaburou
13,839
814
99
6
0
303,318
3
L
Ymir
11,298
665
32
2
0
272,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role