Player Matchup

Osiris
Osiris
Almighty_Cchin
Osiris
Level 23
God Stats
3W - 2L
1,426 SR
Queue Stats
63W - 58L
1,569 Elo+
Solo
Fenrir
Fenrir
Iconiq Smurf
Fenrir
Level 7
God Stats
5W - 1L
1,845 SR
Queue Stats
12W - 9L
1,639 Elo+
Solo
Medusa
Medusa
M1ST3R_SIR--
Medusa
Level 81
God Stats
5W - 6L
1,468 SR
Queue Stats
165W - 142L
1,657 Elo+
Party 1
Ares
Ares
SoloCrisp
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,823 Elo+
Party 1
Nu Wa
Nu Wa
Trixgaming28
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,844 Elo+
Party 1
Team Averages
Level 30
1,548 SR
1,706 Elo+

VS

Team Averages
Level 11
1,677 SR
1,569 Elo+
Cernunnos
Cernunnos
E o Daddy z
Cernunnos
Level 7
God Stats
3W - 4L
1,511 SR
Queue Stats
26W - 30L
1,612 Elo+
Solo
Kukulkan
Kukulkan
HoWGhost1
Kukulkan
Level 22
God Stats
2W - 1L
1,803 SR
Queue Stats
67W - 46L
1,598 Elo+
Solo
Bastet
Bastet
PRIMETIME9NIZZLE
Bastet
Level 10
God Stats
10W - 7L
1,935 SR
Queue Stats
156W - 193L
1,562 Elo+
Solo
Chaac
Chaac
SAJICHI
Chaac
Level 5
God Stats
7W - 11L
1,634 SR
Queue Stats
9W - 15L
1,574 Elo+
Solo
Ares
Ares
urielK69
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 10
12,771
608
11,661
12,448
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
18
11 / 0 / 9
12,187
580
12,592
16,081
10,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
19
10 / 3 / 14
13,546
645
15,019
14,923
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
18
6 / 3 / 14
12,394
590
10,166
19,605
9,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 16
13,059
622
21,386
11,467
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E o Daddy z
Cernunnos
13
1 / 4 / 2
8,688
414
4,594
14,078
4,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HoWGhost1
Kukulkan
14
1 / 9 / 3
8,634
411
8,711
15,273
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 10 / 0
8,535
406
6,719
23,180
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SAJICHI
Chaac
16
1 / 6 / 0
8,895
424
3,661
14,104
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
13
2 / 12 / 1
8,427
401
5,482
23,417
18,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
13
41
Kills
7
7
Deaths
41
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Cernunnos
E o Daddy z
Cernunnos
1
4
2
0.5
L
Kukulkan
HoWGhost1
Kukulkan
1
9
3
0.28
W
Fenrir
11
0
9
15.5
W
Medusa
10
3
14
5.67
L
2
10
0
0.2
L
Chaac
SAJICHI
Chaac
1
6
0
0.17
W
Ares
6
3
14
4.33
W
7
1
16
15
L
Ares
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,824
Damage
29,167
74,524
Taken
90,052
41,959
Mitigated
47,035
29,985
Healing
14,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
5,740
0
3,112
12,448
10,304
2,518
3,516
8,577
0
73,327
L
Cernunnos
E o Daddy z
Cernunnos
4,594
1,090
0
4,690
14,078
4,920
952
5,468
8,610
0
58,307
L
Kukulkan
HoWGhost1
Kukulkan
8,711
311
0
463
15,273
4,969
0
6,254
9,019
41,283
0
W
Fenrir
12,592
1,324
0
7,486
16,081
10,563
1,790
2,546
13,404
0
66,996
W
Medusa
15,019
8,452
0
5,961
14,923
6,271
5,419
3,643
10,776
0
90,135
L
6,719
1,894
0
5,770
23,180
8,400
0
5,907
17,273
0
55,703
L
Chaac
SAJICHI
Chaac
3,661
499
0
1,922
14,104
10,475
0
5,683
8,421
0
34,041
W
Ares
10,166
291
206
8,200
19,605
9,793
19
2,955
16,461
75,864
0
W
21,386
3,461
122
4,898
11,467
5,028
5,792
2,454
8,795
87,399
0
L
Ares
5,482
497
0
1,382
23,417
18,271
95
8,240
15,177
21,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,957
Gold Earned
43,179
624
Minions Killed
329
0
Camps Cleared
0
2,005,877
Distance Traveled
1,662,984
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,771
608
129
6
0
422,709
0
L
Cernunnos
8,688
414
90
4
0
320,769
1
L
Kukulkan
8,634
411
60
3
0
281,434
0
W
Fenrir
12,187
580
110
5
0
439,201
5
W
Medusa
13,546
645
144
7
0
400,194
0
L
Bastet
8,535
406
83
4
0
383,282
2
L
Chaac
8,895
424
62
3
0
379,962
0
W
Ares
12,394
590
95
5
0
388,703
0
W
Nu Wa
13,059
622
146
7
0
355,070
1
L
Ares
8,427
401
34
2
0
297,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role