Player Matchup

Tiamat
Tiamat
Teek085
Tiamat
Level 124
God Stats
1W - 2L
1,314 SR
Queue Stats
121W - 156L
1,444 Elo+
Solo
Cthulhu
Cthulhu
fer2k
Cthulhu
Level 159
God Stats
7W - 4L
1,307 SR
Queue Stats
186W - 238L
1,368 Elo+
Party 1
Osiris
Osiris
jimmy443
Osiris
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 190L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
oVo SLICC
Baba Yaga
Level 148
God Stats
3W - 0L
1,695 SR
Queue Stats
65W - 74L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
willo2
Erlang Shen
Level 109
God Stats
2W - 2L
1,510 SR
Queue Stats
98W - 103L
1,378 Elo+
Party 1
Team Averages
Level 134
1,465 SR
1,406 Elo+

VS

Team Averages
Level 85
1,496 SR
1,412 Elo+
Chronos
Chronos
Apex Dubstep
Chronos
Level 88
God Stats
3W - 4L
1,590 SR
Queue Stats
149W - 106L
1,561 Elo+
Party 2
Fenrir
Fenrir
BlahMercury4892
Fenrir
Level 107
God Stats
4W - 5L
1,616 SR
Queue Stats
219W - 218L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
OP Parzival
Erlang Shen
Level 54
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 12L
1,223 Elo+
Party 2
Nox
Nox
SYC The JoKeR
Nox
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 149L
1,436 Elo+
Solo
Sol
Sol
xWKuzG
Sol
Level 47
God Stats
0W - 2L
1,295 SR
Queue Stats
26W - 33L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Teek085
Tiamat
20
5 / 4 / 16
12,753
750
10,853
17,928
13,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
fer2k
Cthulhu
20
7 / 7 / 14
12,468
733
22,607
30,165
23,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
jimmy443
Osiris
19
4 / 2 / 18
11,792
694
13,261
29,453
22,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
oVo SLICC
Baba Yaga
20
6 / 2 / 16
12,847
756
18,361
13,592
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
willo2
Erlang Shen
19
3 / 7 / 16
11,774
693
9,888
33,120
18,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Apex Dubstep
Chronos
18
4 / 4 / 11
12,064
710
26,791
19,654
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 11
11,529
678
15,613
16,491
10,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
OP Parzival
Erlang Shen
14
1 / 6 / 8
10,063
592
12,489
14,218
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 13
12,187
717
19,198
16,240
7,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
xWKuzG
Sol
20
7 / 4 / 11
12,801
753
29,127
18,668
8,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
25
Kills
22
22
Deaths
25
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chronos
Apex Dubstep
Chronos
4
4
11
2.38
L
5
6
11
1.75
L
Erlang Shen
OP Parzival
Erlang Shen
1
6
8
0.83
L
5
5
13
2.3
W
Tiamat
Teek085
Tiamat
5
4
16
3.25
W
Cthulhu
fer2k
Cthulhu
7
7
14
2
W
Osiris
jimmy443
Osiris
4
2
18
6.5
W
Baba Yaga
oVo SLICC
Baba Yaga
6
2
16
7
W
Erlang Shen
willo2
Erlang Shen
3
7
16
1.57
L
Sol
xWKuzG
Sol
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,970
Damage
103,218
124,258
Taken
85,271
83,526
Mitigated
41,423
67,885
Healing
33,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Apex Dubstep
Chronos
26,791
4,706
4,368
3,845
19,654
8,766
517
9,479
10,175
39,892
0
L
15,613
2,724
2,510
3,074
16,491
10,649
692
10,485
6,006
0
19,362
L
Erlang Shen
OP Parzival
Erlang Shen
12,489
6,805
1,482
1,939
14,218
6,402
587
9,470
4,748
0
15,129
L
19,198
1,325
2,967
2,843
16,240
7,389
674
10,764
5,476
42,720
0
W
Tiamat
Teek085
Tiamat
10,853
1,171
3,256
7,460
17,928
13,254
1,249
7,978
9,766
29,856
0
W
Cthulhu
fer2k
Cthulhu
22,607
1,159
4,727
9,190
30,165
23,304
708
15,577
14,319
38,746
0
W
Osiris
jimmy443
Osiris
13,261
2,885
4,550
13,668
29,453
22,231
1,141
18,745
8,775
206
24,156
W
Baba Yaga
oVo SLICC
Baba Yaga
18,361
1,067
4,329
6,760
13,592
6,421
1,736
10,353
3,014
47,742
0
W
Erlang Shen
willo2
Erlang Shen
9,888
3,578
2,343
11,602
33,120
18,316
1,027
21,001
11,756
0
18,782
L
Sol
xWKuzG
Sol
29,127
8,549
2,002
8,223
18,668
8,217
556
11,829
6,839
59,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
58,644
164
Minions Killed
174
0
Camps Cleared
0
1,620,282
Distance Traveled
1,486,751
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,064
710
31
2
0
352,373
2
L
Fenrir
11,529
678
9
1
0
293,430
0
L
Erlang Shen
10,063
592
5
0
0
305,147
0
L
Nox
12,187
717
50
3
0
236,055
1
W
Tiamat
12,753
750
39
2
0
308,044
3
W
Cthulhu
12,468
733
37
2
0
325,513
2
W
Osiris
11,792
694
20
1
0
341,630
0
W
Baba Yaga
12,847
756
54
3
0
324,307
5
W
Erlang Shen
11,774
693
14
1
0
320,788
1
L
Sol
12,801
753
79
5
0
299,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role