Player Matchup

Skadi
Skadi
Mcllis
Skadi
Level 15
God Stats
1W - 0L
1,226 SR
Queue Stats
13W - 7L
1,696 Elo+
Party 2
Athena
Athena
ihSnuG
Athena
Level 33
God Stats
20W - 15L
1,647 SR
Queue Stats
58W - 56L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
officer_nordberg
Baba Yaga
Level 73
God Stats
3W - 2L
1,528 SR
Queue Stats
80W - 87L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
papamark135
Gilgamesh
Level 43
God Stats
10W - 9L
1,531 SR
Queue Stats
91W - 106L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
temp-442129
Danzaburou
Level 48
God Stats
150W - 111L
1,588 SR
Queue Stats
333W - 311L
1,508 Elo+
Solo
Team Averages
Level 42
1,504 SR
1,527 Elo+

VS

Team Averages
Level 69
1,648 SR
1,537 Elo+
Sun Wukong
Sun Wukong
AZACKARIAS
Sun Wukong
Level 48
God Stats
15W - 16L
1,760 SR
Queue Stats
165W - 195L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Xinsho
Heimdallr
Level 42
God Stats
6W - 6L
1,599 SR
Queue Stats
97W - 99L
1,524 Elo+
Solo
Ne Zha
Ne Zha
dafirenmonkey
Ne Zha
Level 105
God Stats
2W - 8L
1,696 SR
Queue Stats
404W - 387L
1,648 Elo+
Party 3
Discordia
Discordia
graves9wheeler
Discordia
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,593 Elo+
Party 3
Baba Yaga
Baba Yaga
jocheco216
Baba Yaga
Level 107
God Stats
9W - 6L
1,686 SR
Queue Stats
446W - 435L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mcllis
Skadi
17
2 / 3 / 6
10,639
463
9,192
11,329
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ihSnuG
Athena
16
2 / 7 / 15
10,910
474
9,594
22,072
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
17
6 / 5 / 9
10,782
469
10,680
18,800
8,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
papamark135
Gilgamesh
19
13 / 3 / 5
12,834
558
18,991
20,467
13,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
temp-442129
Danzaburou
18
8 / 8 / 8
12,383
538
17,012
23,673
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZACKARIAS
Sun Wukong
16
2 / 3 / 6
10,476
455
9,156
19,856
16,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Xinsho
Heimdallr
17
11 / 9 / 9
12,194
530
17,674
19,614
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 9
10,156
442
11,850
20,869
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
graves9wheeler
Discordia
15
1 / 10 / 9
9,320
405
8,330
12,313
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
jocheco216
Baba Yaga
19
9 / 3 / 10
12,232
532
27,360
15,309
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
69
31
Kills
26
26
Deaths
31
43
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AZACKARIAS
Sun Wukong
2
3
6
1.67
W
Skadi
Mcllis
Skadi
2
3
6
1.67
L
Heimdallr
Xinsho
Heimdallr
11
9
9
1.72
L
3
6
9
1.25
L
Discordia
graves9wheeler
Discordia
1
10
9
0.55
W
Athena
ihSnuG
Athena
2
7
15
1.36
L
Baba Yaga
jocheco216
Baba Yaga
9
3
10
4.67
W
Baba Yaga
6
5
9
2.1
W
Gilgamesh
papamark135
Gilgamesh
13
3
5
5.17
W
Danzaburou
temp-442129
Danzaburou
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,469
Damage
74,370
96,341
Taken
87,961
53,309
Mitigated
44,891
23,818
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AZACKARIAS
Sun Wukong
9,156
2,185
0
5,201
19,856
16,253
1,021
4,925
14,683
0
57,436
W
Skadi
Mcllis
Skadi
9,192
3,491
207
3,259
11,329
5,267
969
2,112
9,217
0
65,702
L
Heimdallr
Xinsho
Heimdallr
17,674
8,527
0
3,687
19,614
10,141
1,771
3,562
15,960
0
49,812
L
11,850
3,464
0
5,774
20,869
7,980
0
2,843
17,986
0
67,657
L
Discordia
graves9wheeler
Discordia
8,330
810
0
250
12,313
3,796
326
4,337
7,878
39,672
0
W
Athena
ihSnuG
Athena
9,594
2,614
0
2,537
22,072
16,974
60
9,166
12,906
31,501
0
L
Baba Yaga
jocheco216
Baba Yaga
27,360
708
0
5,841
15,309
6,721
129
3,818
11,180
93,435
0
W
Baba Yaga
10,680
644
1,043
4,473
18,800
8,131
456
10,514
8,286
46,430
0
W
Gilgamesh
papamark135
Gilgamesh
18,991
5,009
0
2,841
20,467
13,462
925
6,725
13,742
0
80,858
W
Danzaburou
temp-442129
Danzaburou
17,012
8,350
0
9,458
23,673
9,475
4,543
7,173
16,500
0
85,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
54,378
476
Minions Killed
458
0
Camps Cleared
0
2,233,779
Distance Traveled
2,036,809
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,476
455
107
5
0
454,538
4
W
Skadi
10,639
463
99
4
0
421,901
0
L
Heimdallr
12,194
530
63
3
0
339,075
4
L
Ne Zha
10,156
442
104
5
0
463,476
6
L
Discordia
9,320
405
63
3
0
350,262
0
W
Athena
10,910
474
39
2
0
515,434
11
L
Baba Yaga
12,232
532
121
5
0
429,458
2
W
Baba Yaga
10,782
469
79
3
0
430,881
0
W
Gilgamesh
12,834
558
121
5
0
452,772
5
W
Danzaburou
12,383
538
138
6
0
412,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role