Player Matchup

Cerberus
Cerberus
D_Rob198
Cerberus
Level 29
God Stats
25W - 12L
1,735 SR
Queue Stats
74W - 60L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
KIING_JT_
Heimdallr
Level 64
God Stats
73W - 60L
1,524 SR
Queue Stats
235W - 207L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
jelliwolf
Danzaburou
Level 29
God Stats
6W - 13L
1,520 SR
Queue Stats
15W - 27L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
lilhungry21
Jormungandr
Level 24
God Stats
3W - 0L
1,758 SR
Queue Stats
3W - 0L
1,727 Elo+
Party 1
Tsukuyomi
Tsukuyomi
omgZarno
Tsukuyomi
Level 17
God Stats
29W - 20L
1,636 SR
Queue Stats
62W - 66L
1,615 Elo+
Party 1
Team Averages
Level 33
1,635 SR
1,551 Elo+

VS

Team Averages
Level 33
1,543 SR
1,556 Elo+
Ymir
Ymir
BeechnutBoy99
Ymir
Level 24
God Stats
4W - 3L
1,707 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Hyperization
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
Mohnarc
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,763 Elo+
Party 2
Artemis
Artemis
Norcoh
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 2
Sun Wukong
Sun Wukong
TERTTIL
Sun Wukong
Level 6
God Stats
2W - 1L
1,506 SR
Queue Stats
8W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D_Rob198
Cerberus
16
4 / 1 / 0
9,723
540
3,538
9,473
8,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
KIING_JT_
Heimdallr
18
4 / 1 / 3
10,768
598
8,446
10,513
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
jelliwolf
Danzaburou
15
4 / 0 / 5
9,988
555
6,449
9,179
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
lilhungry21
Jormungandr
13
5 / 1 / 6
8,681
482
5,088
8,908
6,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
omgZarno
Tsukuyomi
16
10 / 2 / 5
10,203
567
13,204
12,769
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,101
339
3,726
10,068
7,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
0 / 5 / 2
7,169
398
3,840
12,752
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Mohnarc
Kukulkan
12
1 / 5 / 1
7,703
428
3,323
8,409
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Norcoh
Artemis
10
1 / 11 / 2
6,777
377
7,920
11,511
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TERTTIL
Sun Wukong
13
0 / 3 / 1
7,634
424
4,924
7,517
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
27
Kills
3
5
Deaths
28
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cerberus
D_Rob198
Cerberus
4
1
0
4
L
Ne Zha
0
5
2
0.2
W
Heimdallr
KIING_JT_
Heimdallr
4
1
3
5.5
L
Kukulkan
Mohnarc
Kukulkan
1
5
1
0.3
L
Artemis
Norcoh
Artemis
1
11
2
0.18
L
Sun Wukong
TERTTIL
Sun Wukong
0
3
1
0.17
W
Danzaburou
jelliwolf
Danzaburou
4
0
5
6.5
W
Jormungandr
lilhungry21
Jormungandr
5
1
6
8
W
Tsukuyomi
omgZarno
Tsukuyomi
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
23,733
50,842
Taken
50,257
29,011
Mitigated
23,938
20,362
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,726
490
0
0
10,068
7,993
0
2,095
7,973
12,010
0
W
Cerberus
D_Rob198
Cerberus
3,538
323
0
3,325
9,473
8,017
272
227
9,206
52,239
0
L
Ne Zha
3,840
1,277
0
4,000
12,752
4,168
0
557
12,195
0
43,491
W
Heimdallr
KIING_JT_
Heimdallr
8,446
4,436
0
5,686
10,513
5,404
2,793
2,234
8,101
0
81,716
L
Kukulkan
Mohnarc
Kukulkan
3,323
862
0
0
8,409
2,945
0
1,474
6,932
20,805
0
L
Artemis
Norcoh
Artemis
7,920
3,125
0
0
11,511
4,113
0
1,846
9,665
0
25,791
L
Sun Wukong
TERTTIL
Sun Wukong
4,924
1,169
0
57
7,517
4,719
0
2,654
4,863
0
37,122
W
Danzaburou
jelliwolf
Danzaburou
6,449
4,054
0
4,601
9,179
3,607
1,738
1,193
7,986
0
42,184
W
Jormungandr
lilhungry21
Jormungandr
5,088
1,199
0
920
8,908
6,741
421
2,339
6,527
26,617
0
W
Tsukuyomi
omgZarno
Tsukuyomi
13,204
3,239
0
5,830
12,769
5,242
1,785
772
11,973
0
65,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
35,384
517
Minions Killed
276
0
Camps Cleared
0
1,595,452
Distance Traveled
1,662,765
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,101
339
22
1
0
347,243
0
W
Cerberus
9,723
540
125
7
0
309,028
5
L
Ne Zha
7,169
398
78
4
0
367,973
1
W
Heimdallr
10,768
598
151
8
0
308,961
4
L
Kukulkan
7,703
428
52
3
0
315,328
4
L
Artemis
6,777
377
45
3
0
282,730
1
L
Sun Wukong
7,634
424
79
4
0
349,491
1
W
Danzaburou
9,988
555
72
4
0
283,674
2
W
Jormungandr
8,681
482
51
3
0
291,526
0
W
Tsukuyomi
10,203
567
118
7
0
402,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role