Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Fiaccobomb
Erlang Shen
Gold V
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 88L
1,345 MMR
Solo
Khepri
Khepri
Silver II
GUSTAVOUR7
Khepri
Silver II
Level 128
God Stats
1W - 3L
1,477 SR
Queue Stats
51W - 58L
1,137 MMR
Party 1
Freya
Freya
Silver II
ProphetWorm
Freya
Silver II
Level 115
God Stats
1W - 4L
1,555 SR
Queue Stats
176W - 178L
1,342 MMR
Solo
Cupid
Cupid
Gold V
johnny2tymes2
Cupid
Gold V
Level 145
God Stats
31W - 36L
1,567 SR
Queue Stats
350W - 361L
1,334 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,520 SR
1,332 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,530 SR
1,374 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
El_Biga
Chang'e
Gold IV
Level 155
God Stats
11W - 8L
1,612 SR
Queue Stats
123W - 127L
1,349 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
One Mythic
Kumbhakarna
Gold V
Level 118
God Stats
4W - 8L
1,564 SR
Queue Stats
142W - 141L
1,328 MMR
Solo
Danzaburou
Danzaburou
Gold V
Ulixexx17
Danzaburou
Gold V
Level 128
God Stats
31W - 25L
1,433 SR
Queue Stats
400W - 394L
1,160 MMR
Party 2
Hun Batz
Hun Batz
Gold III
aleo2326
Hun Batz
Gold III
Level 106
God Stats
23W - 25L
1,540 SR
Queue Stats
350W - 382L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 6 / 3
11,582
526
19,209
20,851
7,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Fiaccobomb
Erlang Shen
14
2 / 6 / 4
9,318
424
7,779
18,146
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
GUSTAVOUR7
Khepri
14
2 / 6 / 3
9,499
432
8,533
17,737
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 1
9,745
443
16,410
21,011
9,968
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 3 / 1
10,406
473
7,799
16,860
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSetApolloScyllaYmir

VS

Bans
TiamatCthulhuKing ArthurCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 0 / 10
12,562
571
15,935
25,221
15,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
El_Biga
Chang'e
18
4 / 4 / 13
11,728
533
17,916
16,764
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
One Mythic
Kumbhakarna
16
3 / 1 / 15
11,326
515
7,920
21,364
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ulixexx17
Danzaburou
19
8 / 3 / 8
12,737
579
14,294
16,531
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
aleo2326
Hun Batz
20
10 / 2 / 10
12,871
585
14,490
16,493
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
28
28
Deaths
10
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
3
0.92
W
Sun Wukong
 
Sun Wukong
3
0
10
8
W
Chang'e
El_Biga
Chang'e
4
4
13
2.63
L
Erlang Shen
Fiaccobomb
Erlang Shen
2
6
4
0.67
L
Khepri
GUSTAVOUR7
Khepri
2
6
3
0.58
W
Kumbhakarna
One Mythic
Kumbhakarna
3
1
15
10.5
L
1
7
1
0.21
W
Danzaburou
Ulixexx17
Danzaburou
8
3
8
4
W
Hun Batz
aleo2326
Hun Batz
10
2
10
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,730
Damage
70,555
94,605
Taken
96,373
52,105
Mitigated
60,212
30,842
Healing
43,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,209
5,092
0
9,712
20,851
7,467
1,934
8,908
11,475
95,583
0
W
Sun Wukong
 
Sun Wukong
15,935
3,825
0
12,008
25,221
15,789
2,187
12,105
13,116
0
99,439
W
Chang'e
El_Biga
Chang'e
17,916
1,250
6,522
7,946
16,764
6,604
254
9,033
7,731
72,312
0
L
Erlang Shen
Fiaccobomb
Erlang Shen
7,779
3,177
0
4,081
18,146
11,204
0
3,579
14,390
0
61,330
L
Khepri
GUSTAVOUR7
Khepri
8,533
412
0
1,735
17,737
17,151
0
5,092
12,375
33,080
0
W
Kumbhakarna
One Mythic
Kumbhakarna
7,920
829
1,020
4,014
21,364
21,212
454
9,910
11,454
30,650
0
L
16,410
4,963
0
7,973
21,011
9,968
0
3,650
17,247
60,995
0
W
Danzaburou
Ulixexx17
Danzaburou
14,294
5,911
0
6,011
16,531
6,986
4,463
5,745
10,786
0
98,713
W
Hun Batz
aleo2326
Hun Batz
14,490
2,334
0
5,666
16,493
9,621
406
7,433
9,060
0
81,327
L
7,799
3,241
243
7,098
16,860
6,315
0
3,458
13,282
0
85,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,550
Gold Earned
61,224
554
Minions Killed
602
0
Camps Cleared
0
1,877,615
Distance Traveled
2,238,413
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,582
526
160
7
0
367,432
5
W
Sun Wukong
12,562
571
158
7
0
427,722
2
W
Chang'e
11,728
533
146
7
0
452,855
6
L
Erlang Shen
9,318
424
89
4
0
424,353
6
L
Khepri
9,499
432
51
2
0
387,805
8
W
Kumbhakarna
11,326
515
43
2
0
446,651
8
L
Freya
9,745
443
92
4
0
317,106
2
W
Danzaburou
12,737
579
137
6
0
406,792
5
W
Hun Batz
12,871
585
118
5
0
504,393
1
L
Cupid
10,406
473
162
7
0
380,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role