Player Matchup

Fenrir
Fenrir
Gold V
Ang310s
Fenrir
Gold V
Level 107
God Stats
0W - 3L
1,537 SR
Queue Stats
24W - 23L
1,605 MMR
Party 1
Anubis
Anubis
Gold IV
GotEM85
Anubis
Gold IV
Level 159
God Stats
12W - 12L
1,694 SR
Queue Stats
290W - 302L
1,449 MMR
Party 1
Bacchus
Bacchus
Gold V
nainull
Bacchus
Gold V
Level 96
God Stats
0W - 3L
1,426 SR
Queue Stats
20W - 14L
1,608 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,552 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,559 SR
1,532 MMR
Persephone
Persephone
Gold V
LilyMerodii
Persephone
Gold V
Level 55
God Stats
17W - 10L
1,677 SR
Queue Stats
136W - 151L
1,217 MMR
Party 2
Bellona
Bellona
Gold II
WeArePariah99
Bellona
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 145L
1,535 MMR
Solo
Nemesis
Nemesis
Gold IV
smurfclapcheecks
Nemesis
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ang310s
Fenrir
18
4 / 4 / 10
14,165
644
15,174
19,675
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
GotEM85
Anubis
17
5 / 12 / 7
14,474
658
16,592
26,537
9,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
nainull
Bacchus
18
6 / 4 / 8
14,988
681
10,715
16,365
20,719
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ScyllaGuan YuChang'eDanzaburouCthulhu

VS

Bans
AphroditeMedusaHelSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LilyMerodii
Persephone
19
3 / 4 / 14
14,481
658
16,150
9,242
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
18
6 / 5 / 11
14,693
668
13,362
24,055
22,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 6 / 9
15,098
686
23,891
22,277
10,933
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
15
Kills
20
20
Deaths
15
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ang310s
Fenrir
4
4
10
2.25
L
Anubis
GotEM85
Anubis
5
12
7
0.71
W
Persephone
LilyMerodii
Persephone
3
4
14
2.5
W
Bellona
6
5
11
2.3
L
Bacchus
nainull
Bacchus
6
4
8
2.5
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,481
Damage
53,403
62,577
Taken
55,574
44,834
Mitigated
36,524
21,968
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ang310s
Fenrir
15,174
4,023
0
10,093
19,675
14,532
308
5,303
13,818
0
58,650
L
Anubis
GotEM85
Anubis
16,592
547
0
10,278
26,537
9,583
1,107
4,513
21,435
110,424
0
W
Persephone
LilyMerodii
Persephone
16,150
1,209
175
2,558
9,242
2,678
231
6,971
2,193
80,431
0
W
Bellona
13,362
3,098
0
3,266
24,055
22,913
322
11,548
12,304
0
58,948
L
Bacchus
nainull
Bacchus
10,715
952
435
1,162
16,365
20,719
0
5,433
10,247
28,902
0
W
23,891
13,857
0
3,346
22,277
10,933
2,028
9,026
12,926
0
87,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
44,272
246
Minions Killed
271
0
Camps Cleared
0
1,073,264
Distance Traveled
1,120,807
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,165
644
67
3
0
431,935
3
L
Anubis
14,474
658
155
7
0
253,277
5
W
Persephone
14,481
658
127
6
0
379,433
1
W
Bellona
14,693
668
65
3
0
386,582
1
L
Bacchus
14,988
681
24
1
0
388,052
2
W
Nemesis
15,098
686
79
4
0
354,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role