Player Matchup

Anhur
Anhur
Chosennn--
Anhur
Level 17
God Stats
36W - 27L
1,785 SR
Queue Stats
118W - 122L
1,531 Elo+
Solo
He Bo
He Bo
MrNeptuune
He Bo
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
148W - 136L
1,628 Elo+
Solo
Ymir
Ymir
NeoPKA
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,439 Elo+
Solo
Anubis
Anubis
VonKoopa
Anubis
Level 26
God Stats
2W - 0L
1,485 SR
Queue Stats
17W - 8L
1,627 Elo+
Solo
King Arthur
King Arthur
just_callme_boat
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,545 Elo+

VS

Team Averages
Level 47
1,597 SR
1,508 Elo+
Merlin
Merlin
BIinders
Merlin
Level 4
God Stats
0W - 1L
1,945 SR
Queue Stats
64W - 26L
1,678 Elo+
Party 1
Ullr
Ullr
MrFudge116
Ullr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 98L
1,469 Elo+
Party 2
Kali
Kali
No Limit L
Kali
Level 154
God Stats
2W - 3L
1,474 SR
Queue Stats
62W - 39L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
SirRadish001
Guan Yu
Level 20
God Stats
22W - 28L
1,513 SR
Queue Stats
54W - 67L
1,467 Elo+
Party 2
Ymir
Ymir
slayer_of_puss44
Ymir
Level 27
God Stats
28W - 31L
1,556 SR
Queue Stats
174W - 204L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 5 / 15
13,419
497
21,698
17,407
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
20
9 / 5 / 8
13,855
513
20,573
18,020
5,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
NeoPKA
Ymir
18
4 / 11 / 19
13,137
487
12,269
27,888
26,593
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
VonKoopa
Anubis
20
7 / 4 / 4
14,574
540
19,929
21,736
12,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
just_callme_boat
King Arthur
20
8 / 4 / 2
13,417
497
16,835
18,358
18,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIinders
Merlin
20
9 / 8 / 7
14,565
539
26,528
17,993
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 8 / 8
12,514
463
8,990
20,110
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 6
14,124
523
20,628
32,318
13,576
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SirRadish001
Guan Yu
18
0 / 4 / 7
11,856
439
3,263
17,762
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 11 / 14
12,847
476
11,900
31,720
33,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
34
Kills
28
29
Deaths
34
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
BIinders
Merlin
9
8
7
1.56
W
Anhur
6
5
15
2.7
L
6
8
8
1.25
W
He Bo
9
5
8
2.6
W
Ymir
NeoPKA
Ymir
4
11
19
1.23
L
9
3
6
4
L
Guan Yu
SirRadish001
Guan Yu
0
4
7
0.88
W
Anubis
VonKoopa
Anubis
7
4
4
2.25
W
King Arthur
just_callme_boat
King Arthur
8
4
2
2.25
L
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,304
Damage
71,309
103,409
Taken
119,903
69,419
Mitigated
80,330
26,388
Healing
25,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BIinders
Merlin
26,528
1,958
0
2,326
17,993
6,883
502
8,702
9,291
122,336
0
W
Anhur
21,698
8,963
0
6,543
17,407
6,549
2,764
4,737
12,645
0
80,058
L
8,990
6,105
0
3,294
20,110
6,545
2,404
12,304
7,806
0
56,594
W
He Bo
20,573
1,308
0
5,382
18,020
5,964
0
7,838
10,182
103,279
0
W
Ymir
NeoPKA
Ymir
12,269
2,129
0
762
27,888
26,593
186
14,254
13,597
42,645
0
L
20,628
10,751
0
11,161
32,318
13,576
700
14,400
17,918
0
109,407
L
Guan Yu
SirRadish001
Guan Yu
3,263
672
1,754
3,612
17,762
19,417
1,304
6,521
11,241
0
56,012
W
Anubis
VonKoopa
Anubis
19,929
788
0
11,003
21,736
12,194
1,013
8,450
13,236
102,846
0
W
King Arthur
just_callme_boat
King Arthur
16,835
3,193
0
2,698
18,358
18,119
0
4,735
13,429
0
90,233
L
11,900
2,426
0
3,024
31,720
33,909
450
13,608
18,112
34,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
65,906
646
Minions Killed
542
0
Camps Cleared
0
2,318,478
Distance Traveled
2,373,722
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,565
539
174
6
0
412,950
12
W
Anhur
13,419
497
116
4
0
459,226
5
L
Ullr
12,514
463
87
3
0
432,123
1
W
He Bo
13,855
513
145
5
0
473,819
7
W
Ymir
13,137
487
63
2
0
453,056
5
L
Kali
14,124
523
139
5
0
576,694
4
L
Guan Yu
11,856
439
104
4
0
504,598
2
W
Anubis
14,574
540
178
7
0
432,753
2
W
King Arthur
13,417
497
144
5
0
499,624
7
L
Ymir
12,847
476
38
1
0
447,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role