Player Matchup

Ra
Ra
BoomyPlum
Ra
Level 44
God Stats
31W - 28L
1,513 SR
Queue Stats
49W - 56L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
DOMINICANbeans
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 1
Anhur
Anhur
Rhizle
Anhur
Level 140
God Stats
4W - 3L
1,403 SR
Queue Stats
83W - 58L
1,679 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,510 Elo+

VS

Team Averages
Level 69
1,599 SR
1,572 Elo+
Chaac
Chaac
Azeok
Chaac
Level 58
God Stats
16W - 17L
1,567 SR
Queue Stats
175W - 144L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Cerbeardus
Sun Wukong
Level 69
God Stats
3W - 4L
1,822 SR
Queue Stats
286W - 290L
1,530 Elo+
Party 2
Vulcan
Vulcan
SuperSayianZero
Vulcan
Level 79
God Stats
7W - 10L
1,406 SR
Queue Stats
263W - 238L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 14
10,920
780
12,395
11,197
4,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
DOMINICANbeans
Xing Tian
13
3 / 1 / 12
9,669
691
7,059
15,744
14,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Rhizle
Anhur
15
12 / 2 / 4
11,339
810
17,022
14,404
6,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azeok
Chaac
11
1 / 8 / 6
8,782
627
10,013
20,690
11,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Cerbeardus
Sun Wukong
12
2 / 9 / 6
9,132
652
6,391
17,263
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 3 / 3
10,876
777
16,495
8,236
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
8
8
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Azeok
Chaac
1
8
6
0.5
W
5
5
14
2.4
L
Sun Wukong
Cerbeardus
Sun Wukong
2
9
6
0.56
W
Xing Tian
DOMINICANbeans
Xing Tian
3
1
12
9
W
Anhur
Rhizle
Anhur
12
2
4
7
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
32,899
41,345
Taken
46,189
25,697
Mitigated
21,607
12,108
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Azeok
Chaac
10,013
1,880
0
6,699
20,690
11,315
0
9,462
11,228
0
31,334
W
12,395
2,272
3,315
4,364
11,197
4,994
91
5,982
5,215
50,338
0
L
Sun Wukong
Cerbeardus
Sun Wukong
6,391
983
0
1,815
17,263
7,010
0
6,522
10,741
0
23,317
W
Xing Tian
DOMINICANbeans
Xing Tian
7,059
959
0
0
15,744
14,012
0
6,239
9,505
18,819
0
W
Anhur
Rhizle
Anhur
17,022
11,586
0
4,429
14,404
6,691
993
4,306
10,098
0
60,439
L
16,495
4,642
0
3,348
8,236
3,282
25
3,559
4,677
63,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
28,790
180
Minions Killed
171
0
Camps Cleared
0
806,870
Distance Traveled
720,095
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,782
627
31
2
0
244,061
2
W
Ra
10,920
780
81
6
0
285,587
2
L
Sun Wukong
9,132
652
32
2
0
218,342
2
W
Xing Tian
9,669
691
22
2
0
294,169
1
W
Anhur
11,339
810
77
6
0
227,114
2
L
Vulcan
10,876
777
108
8
0
257,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role