Player Matchup

Thor
Thor
Carismatic
Thor
Level 29
God Stats
37W - 51L
1,430 SR
Queue Stats
281W - 278L
1,469 Elo+
Solo
Danzaburou
Danzaburou
ElesaBanks
Danzaburou
Level 23
God Stats
42W - 59L
1,413 SR
Queue Stats
86W - 157L
1,283 Elo+
Solo
Hel
Hel
RdgsPedro
Hel
Level 29
God Stats
8W - 10L
1,423 SR
Queue Stats
187W - 211L
1,449 Elo+
Party 2
Anubis
Anubis
UltimateGabriel
Anubis
Level 27
God Stats
44W - 41L
1,518 SR
Queue Stats
365W - 409L
1,425 Elo+
Party 2
Achilles
Achilles
hikethewise
Achilles
Level 23
God Stats
16W - 16L
1,421 SR
Queue Stats
85W - 87L
1,389 Elo+
Solo
Team Averages
Level 26
1,441 SR
1,403 Elo+

VS

Team Averages
Level 23
1,430 SR
1,401 Elo+
Thanatos
Thanatos
Matiglorioso
Thanatos
Level 27
God Stats
1W - 2L
1,232 SR
Queue Stats
15W - 26L
1,285 Elo+
Party 1
Chaac
Chaac
NachoCamposs
Chaac
Level 26
God Stats
23W - 23L
1,485 SR
Queue Stats
41W - 56L
1,386 Elo+
Party 1
Merlin
Merlin
Rodririver82
Merlin
Level 28
God Stats
73W - 73L
1,544 SR
Queue Stats
270W - 301L
1,481 Elo+
Solo
Neith
Neith
fideoscontuko
Neith
Level 29
God Stats
26W - 37L
1,389 SR
Queue Stats
144W - 180L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
kratossh
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
13,173
549
8,567
18,635
12,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ElesaBanks
Danzaburou
18
1 / 0 / 9
12,513
521
9,621
11,427
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 4
12,754
531
10,112
14,290
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 7
14,029
585
19,509
24,504
13,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
hikethewise
Achilles
20
7 / 3 / 3
13,987
583
15,080
21,216
25,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Matiglorioso
Thanatos
18
6 / 6 / 2
12,069
503
10,720
21,153
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 5
10,678
445
11,590
21,468
14,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
16
3 / 6 / 1
11,070
461
10,277
14,169
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 5
10,626
443
13,215
14,938
5,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
kratossh
Sylvanus
15
0 / 6 / 0
8,737
364
1,703
11,528
5,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
31
Kills
14
15
Deaths
31
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
Danzaburou
ElesaBanks
Danzaburou
1
0
9
5.5
L
Thanatos
Matiglorioso
Thanatos
6
6
2
1.17
L
2
8
5
0.56
W
9
2
4
5.5
L
Merlin
3
6
1
0.58
W
8
5
7
2.3
L
3
5
5
1.1
W
Achilles
hikethewise
Achilles
7
3
3
2.83
L
Sylvanus
kratossh
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,889
Damage
47,505
90,072
Taken
83,256
65,357
Mitigated
37,404
45,577
Healing
30,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,567
2,796
0
6,001
18,635
12,358
2,313
4,092
14,385
0
96,460
W
Danzaburou
ElesaBanks
Danzaburou
9,621
1,717
576
6,616
11,427
4,303
2,338
2,272
9,155
0
78,310
L
Thanatos
Matiglorioso
Thanatos
10,720
3,421
0
15,712
21,153
7,292
0
8,763
12,390
0
76,352
L
11,590
3,597
0
7,035
21,468
14,257
229
6,886
14,582
0
47,855
W
10,112
846
5,205
8,331
14,290
10,562
2,201
3,598
10,636
47,638
0
L
Merlin
10,277
580
0
1,839
14,169
4,786
688
6,640
7,529
67,872
0
W
19,509
347
0
12,736
24,504
13,078
2,208
6,173
18,015
95,351
0
L
13,215
5,830
0
4,816
14,938
5,742
0
3,810
11,128
0
59,661
W
Achilles
hikethewise
Achilles
15,080
5,217
0
6,112
21,216
25,056
4,158
2,009
19,093
0
78,183
L
Sylvanus
kratossh
Sylvanus
1,703
928
0
1,392
11,528
5,327
689
3,522
8,006
29,815
4,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,456
Gold Earned
53,180
610
Minions Killed
491
0
Camps Cleared
0
2,203,799
Distance Traveled
1,811,370
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,173
549
141
6
0
466,742
1
W
Danzaburou
12,513
521
121
5
0
463,035
0
L
Thanatos
12,069
503
131
5
0
455,965
1
L
Chaac
10,678
445
60
3
0
404,949
0
W
Hel
12,754
531
92
4
0
473,572
0
L
Merlin
11,070
461
143
6
0
311,945
4
W
Anubis
14,029
585
132
6
0
368,156
2
L
Neith
10,626
443
91
4
0
379,094
2
W
Achilles
13,987
583
124
5
0
432,294
5
L
Sylvanus
8,737
364
66
3
0
259,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role