Player Matchup

Gilgamesh
Gilgamesh
Acc90
Gilgamesh
Level 140
God Stats
14W - 18L
1,117 SR
Queue Stats
317W - 405L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Deadman-1408
Danzaburou
Level 135
God Stats
0W - 6L
1,147 SR
Queue Stats
368W - 481L
1,391 Elo+
Party 1
Ganesha
Ganesha
ItsAllLoveGaming
Ganesha
Level 25
God Stats
2W - 1L
1,534 SR
Queue Stats
6W - 7L
1,322 Elo+
Solo
Ra
Ra
TheKinkyPoro
Ra
Level 86
God Stats
22W - 30L
1,454 SR
Queue Stats
473W - 608L
1,384 Elo+
Party 1
Vulcan
Vulcan
crimson-blade-x
Vulcan
Level 136
God Stats
18W - 17L
1,613 SR
Queue Stats
309W - 344L
1,511 Elo+
Party 1
Team Averages
Level 104
1,373 SR
1,426 Elo+

VS

Team Averages
Level 136
1,591 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BobaOrNoBoba
Gilgamesh
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 66L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
CaptainxLA420
Hun Batz
Level 149
God Stats
2W - 0L
1,870 SR
Queue Stats
43W - 31L
1,498 Elo+
Party 3
Aphrodite
Aphrodite
KIKYN CHIKYN
Aphrodite
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 112L
1,483 Elo+
Solo
Ah Puch
Ah Puch
z_Z_5_l_e_e_p_y
Ah Puch
Level 129
God Stats
2W - 4L
1,584 SR
Queue Stats
44W - 36L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acc90
Gilgamesh
13
2 / 6 / 4
7,347
735
8,965
15,000
10,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Deadman-1408
Danzaburou
12
1 / 5 / 3
6,890
689
4,814
9,215
3,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 6
7,399
740
2,014
10,948
8,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 4
6,358
636
3,584
6,517
2,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 2
8,455
846
8,842
7,849
3,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 0 / 6
8,355
836
4,309
6,201
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
BobaOrNoBoba
Gilgamesh
13
2 / 2 / 7
8,430
843
5,269
7,260
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
CaptainxLA420
Hun Batz
14
6 / 3 / 10
9,158
916
11,182
11,843
4,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
KIKYN CHIKYN
Aphrodite
14
2 / 2 / 11
7,940
794
6,431
9,392
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 11
9,833
983
16,794
6,837
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
19
19
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
6
6
L
Gilgamesh
Acc90
Gilgamesh
2
6
4
0.67
W
Gilgamesh
BobaOrNoBoba
Gilgamesh
2
2
7
2.75
W
Hun Batz
CaptainxLA420
Hun Batz
6
3
10
3.67
L
Danzaburou
Deadman-1408
Danzaburou
1
5
3
0.5
L
0
1
6
3
W
Aphrodite
KIKYN CHIKYN
Aphrodite
2
2
11
3.75
L
0
4
4
0.5
L
4
3
2
1.67
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
43,985
49,529
Taken
41,533
28,709
Mitigated
17,835
5,535
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,309
1,246
963
4,312
6,201
2,193
1,621
1,653
4,478
0
31,839
L
Gilgamesh
Acc90
Gilgamesh
8,965
1,618
272
1,346
15,000
10,416
0
5,661
9,339
0
19,195
W
Gilgamesh
BobaOrNoBoba
Gilgamesh
5,269
1,355
0
14
7,260
3,636
153
1,861
5,399
0
14,489
W
Hun Batz
CaptainxLA420
Hun Batz
11,182
2,035
0
250
11,843
4,932
191
3,601
8,078
0
24,874
L
Danzaburou
Deadman-1408
Danzaburou
4,814
975
0
1,222
9,215
3,530
0
4,802
4,413
0
18,436
L
2,014
189
195
1,521
10,948
8,942
0
7,131
3,817
9,774
0
W
Aphrodite
KIKYN CHIKYN
Aphrodite
6,431
810
3,309
4,652
9,392
4,768
59
3,265
5,934
22,565
0
L
3,584
195
552
228
6,517
2,510
0
3,344
3,173
19,607
0
L
8,842
3,496
0
199
7,849
3,311
1
2,727
5,122
31,358
0
W
16,794
582
0
230
6,837
2,306
317
3,685
3,092
36,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
43,716
196
Minions Killed
230
7
Camps Cleared
8
826,102
Distance Traveled
928,292
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,355
836
78
8
0
196,634
4
L
Gilgamesh
7,347
735
24
2
3
173,964
2
W
Gilgamesh
8,430
843
19
2
0
177,306
0
W
Hun Batz
9,158
916
34
3
4
202,583
3
L
Danzaburou
6,890
689
38
4
2
147,423
1
L
Ganesha
7,399
740
7
1
0
170,156
1
W
Aphrodite
7,940
794
44
4
2
174,270
0
L
Ra
6,358
636
45
5
0
149,833
3
L
Vulcan
8,455
846
82
8
2
184,726
1
W
Ah Puch
9,833
983
55
6
2
177,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role