Player Matchup

Hercules
Hercules
Icepiroca
Hercules
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
25W - 31L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
SgtDahaka
Gilgamesh
Level 42
God Stats
7W - 4L
1,804 SR
Queue Stats
53W - 49L
1,535 Elo+
Party 1
Da Ji
Da Ji
SgtNightWalker
Da Ji
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
68W - 69L
1,540 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,498 Elo+

VS

Team Averages
Level 60
1,579 SR
1,369 Elo+
Tiamat
Tiamat
Babychupacabra
Tiamat
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 39L
1,369 Elo+
Party 2
Hachiman
Hachiman
RookR6Main
Hachiman
Level 96
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 13L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Schnuffel96
Cthulhu
Level 22
God Stats
11W - 12L
1,545 SR
Queue Stats
25W - 33L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Icepiroca
Hercules
20
7 / 4 / 16
19,838
640
22,029
42,778
75,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SgtDahaka
Gilgamesh
20
8 / 8 / 10
19,784
638
28,534
37,578
38,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 10 / 10
20,206
652
25,940
34,062
17,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 4
20,967
676
30,739
27,485
34,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
RookR6Main
Hachiman
20
3 / 11 / 10
18,708
603
23,507
27,198
14,299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Schnuffel96
Cthulhu
20
7 / 4 / 11
20,465
660
31,809
36,349
84,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
25
Kills
22
22
Deaths
25
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
10
4
1.4
L
Hercules
Icepiroca
Hercules
7
4
16
3.75
W
Hachiman
RookR6Main
Hachiman
3
11
10
0.73
W
Cthulhu
Schnuffel96
Cthulhu
7
4
11
3.13
L
Gilgamesh
SgtDahaka
Gilgamesh
8
8
10
1.63
L
10
10
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,503
Damage
86,055
114,418
Taken
91,032
131,378
Mitigated
132,934
48,584
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,739
2,913
0
6,500
27,485
34,632
1,280
404
27,081
121,753
0
L
Hercules
Icepiroca
Hercules
22,029
5,636
0
23,338
42,778
75,310
288
25,744
17,034
855
67,042
W
Hachiman
RookR6Main
Hachiman
23,507
14,969
0
2,712
27,198
14,299
1,917
76
27,122
0
116,023
W
Cthulhu
Schnuffel96
Cthulhu
31,809
2,773
2,994
7,071
36,349
84,003
605
518
35,831
68,734
0
L
Gilgamesh
SgtDahaka
Gilgamesh
28,534
5,847
486
12,075
37,578
38,892
1,240
17,645
19,933
0
132,704
L
25,940
12,370
1,970
10,715
34,062
17,176
2,004
20,211
13,851
0
118,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
60,140
274
Minions Killed
291
0
Camps Cleared
0
1,686,429
Distance Traveled
1,578,668
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
20,967
676
119
4
0
513,112
0
L
Hercules
19,838
640
58
2
0
600,666
1
W
Hachiman
18,708
603
128
4
0
479,697
3
W
Cthulhu
20,465
660
44
1
0
585,859
3
L
Gilgamesh
19,784
638
92
3
0
585,470
1
L
Da Ji
20,206
652
124
4
0
500,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role