Player Matchup

Terra
Terra
Atheenador
Terra
Level 127
God Stats
7W - 7L
1,486 SR
Queue Stats
679W - 596L
1,584 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hiropou
Tsukuyomi
Level 33
God Stats
8W - 14L
1,495 SR
Queue Stats
215W - 267L
1,330 Elo+
Party 2
Izanami
Izanami
SadSickles
Izanami
Level 3
God Stats
11W - 4L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 3
Chang'e
Chang'e
bâby
Chang'e
Level 64
God Stats
2W - 0L
1,464 SR
Queue Stats
28W - 13L
1,593 Elo+
Party 3
Poseidon
Poseidon
salo_salo452x
Poseidon
Level 39
God Stats
5W - 4L
1,649 SR
Queue Stats
19W - 33L
1,330 Elo+
Party 2
Team Averages
Level 53
1,519 SR
1,467 Elo+

VS

Team Averages
Level 101
1,603 SR
1,554 Elo+
Hachiman
Hachiman
DF Hrd
Hachiman
Level 125
God Stats
0W - 1L
1,866 SR
Queue Stats
78W - 66L
1,642 Elo+
Party 1
Achilles
Achilles
JusAPrankBro
Achilles
Level 88
God Stats
9W - 12L
1,361 SR
Queue Stats
240W - 222L
1,522 Elo+
Solo
Ymir
Ymir
TurboCave
Ymir
Level 24
God Stats
4W - 2L
1,789 SR
Queue Stats
32W - 33L
1,438 Elo+
Party 1
Tiamat
Tiamat
remykille
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,573 Elo+
Party 1
Bakasura
Bakasura
xHypeStar
Bakasura
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 199L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 1 / 14
9,328
549
4,687
9,424
8,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Hiropou
Tsukuyomi
16
8 / 2 / 8
9,804
577
11,690
11,197
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SadSickles
Izanami
16
9 / 3 / 8
10,610
624
12,641
13,169
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
bâby
Chang'e
17
16 / 0 / 6
11,262
662
17,065
13,010
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
salo_salo452x
Poseidon
14
2 / 4 / 8
8,864
521
7,725
9,296
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DF Hrd
Hachiman
15
3 / 4 / 1
9,085
534
8,527
12,217
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JusAPrankBro
Achilles
14
3 / 4 / 1
8,722
513
6,997
11,246
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
0 / 10 / 2
6,676
393
3,885
16,268
9,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
remykille
Tiamat
11
1 / 11 / 1
7,547
444
7,447
15,142
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xHypeStar
Bakasura
15
3 / 7 / 3
9,254
544
6,051
15,581
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
36
Kills
10
10
Deaths
36
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
1
1
14
8
L
Hachiman
DF Hrd
Hachiman
3
4
1
0.88
W
Tsukuyomi
Hiropou
Tsukuyomi
8
2
8
6
L
Achilles
JusAPrankBro
Achilles
3
4
1
0.88
W
Izanami
SadSickles
Izanami
9
3
8
4.33
L
Ymir
0
10
2
0.1
W
Chang'e
bâby
Chang'e
16
0
6
19
L
Tiamat
remykille
Tiamat
1
11
1
0.14
W
Poseidon
salo_salo452x
Poseidon
2
4
8
1.5
L
Bakasura
xHypeStar
Bakasura
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
32,907
56,096
Taken
70,454
27,084
Mitigated
35,000
27,902
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,687
873
1,523
2,126
9,424
8,565
284
1,951
7,230
25,594
0
L
Hachiman
DF Hrd
Hachiman
8,527
3,889
0
3,458
12,217
3,787
0
3,255
8,879
0
58,724
W
Tsukuyomi
Hiropou
Tsukuyomi
11,690
4,003
0
4,215
11,197
4,769
641
2,665
8,033
0
54,569
L
Achilles
JusAPrankBro
Achilles
6,997
1,624
0
1,453
11,246
9,291
0
5,309
5,708
0
49,541
W
Izanami
SadSickles
Izanami
12,641
10,853
0
3,882
13,169
5,521
8,422
1,714
11,277
0
75,240
L
Ymir
3,885
604
0
2,543
16,268
9,476
0
7,065
8,888
17,150
0
W
Chang'e
bâby
Chang'e
17,065
1,983
4,180
8,691
13,010
5,573
2,180
3,545
8,904
64,848
0
L
Tiamat
remykille
Tiamat
7,447
557
0
3,270
15,142
6,329
0
6,716
8,018
37,045
0
W
Poseidon
salo_salo452x
Poseidon
7,725
1,423
82
3,203
9,296
2,656
404
924
7,849
41,700
0
L
Bakasura
xHypeStar
Bakasura
6,051
4,308
0
5,431
15,581
6,117
0
5,872
9,484
0
41,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,868
Gold Earned
41,284
463
Minions Killed
397
0
Camps Cleared
0
1,603,611
Distance Traveled
1,477,479
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,328
549
32
2
0
316,499
4
L
Hachiman
9,085
534
96
6
0
296,494
2
W
Tsukuyomi
9,804
577
86
5
0
355,547
2
L
Achilles
8,722
513
86
5
0
311,279
4
W
Izanami
10,610
624
145
9
0
279,298
2
L
Ymir
6,676
393
30
2
0
293,433
0
W
Chang'e
11,262
662
124
7
0
350,316
6
L
Tiamat
7,547
444
72
4
0
262,561
0
W
Poseidon
8,864
521
76
4
0
301,951
3
L
Bakasura
9,254
544
113
7
0
313,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role