Player Matchup

King Arthur
King Arthur
Chitzkoi
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,563 Elo+
Party 1
Susano
Susano
Th3RealzPow3r
Susano
Level 104
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBlacksmithy
Gilgamesh
Level 115
God Stats
2W - 1L
1,883 SR
Queue Stats
5W - 3L
1,718 Elo+
Party 1
Sol
Sol
Trentachi
Sol
Level 134
God Stats
0W - 2L
1,699 SR
Queue Stats
6W - 11L
1,586 Elo+
Party 1
Hercules
Hercules
bigbrapmaster
Hercules
Level 27
God Stats
0W - 1L
1,829 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Team Averages
Level 108
1,644 SR
1,611 Elo+

VS

Team Averages
Level 57
1,645 SR
1,671 Elo+
Cernunnos
Cernunnos
AGNlll
Cernunnos
Level 68
God Stats
4W - 1L
1,800 SR
Queue Stats
231W - 159L
1,683 Elo+
Party 2
Erlang Shen
Erlang Shen
IIbestofdabestII
Erlang Shen
Level 46
God Stats
4W - 2L
1,338 SR
Queue Stats
266W - 285L
1,432 Elo+
Solo
Bacchus
Bacchus
TalkyCord42673
Bacchus
Level 27
God Stats
24W - 13L
1,500 SR
Queue Stats
290W - 193L
1,637 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hellmode118
Tsukuyomi
Level 19
God Stats
14W - 3L
1,852 SR
Queue Stats
34W - 20L
1,722 Elo+
Party 3
Raijin
Raijin
hrartbeattt655
Raijin
Level 123
God Stats
3W - 0L
1,735 SR
Queue Stats
198W - 54L
1,880 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chitzkoi
King Arthur
11
0 / 9 / 14
7,717
429
8,535
21,523
16,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 4 / 10
9,938
552
13,023
13,520
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheBlacksmithy
Gilgamesh
15
4 / 4 / 7
9,026
501
7,552
12,663
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 9 / 6
9,441
525
17,535
18,045
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
bigbrapmaster
Hercules
14
3 / 10 / 11
8,601
478
10,311
20,158
10,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AGNlll
Cernunnos
17
11 / 3 / 2
11,446
636
16,460
20,589
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
IIbestofdabestII
Erlang Shen
17
3 / 4 / 11
10,611
590
6,173
15,700
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 8 / 7
9,840
547
7,596
15,497
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
hellmode118
Tsukuyomi
18
8 / 3 / 4
11,567
643
13,394
17,412
18,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 6 / 15
11,713
651
22,712
14,344
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
24
Kills
36
36
Deaths
24
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AGNlll
Cernunnos
11
3
2
4
L
King Arthur
Chitzkoi
King Arthur
0
9
14
0.78
W
Erlang Shen
IIbestofdabestII
Erlang Shen
3
4
11
2.13
W
6
8
7
1.19
L
9
4
10
3.5
L
Gilgamesh
TheBlacksmithy
Gilgamesh
4
4
7
1.88
L
8
9
6
1.22
L
Hercules
bigbrapmaster
Hercules
3
10
11
0.85
W
Tsukuyomi
hellmode118
Tsukuyomi
8
3
4
3.33
W
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,956
Damage
66,335
85,909
Taken
83,542
47,098
Mitigated
52,546
13,949
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AGNlll
Cernunnos
16,460
8,124
0
12,531
20,589
7,635
3,058
6,981
13,608
0
85,361
L
King Arthur
Chitzkoi
King Arthur
8,535
1,325
261
3,161
21,523
16,879
15
7,285
14,113
0
30,849
W
Erlang Shen
IIbestofdabestII
Erlang Shen
6,173
1,945
0
2,714
15,700
7,461
0
2,692
13,008
0
79,582
W
7,596
602
0
2,232
15,497
12,734
551
4,305
11,192
16,446
0
L
13,023
3,932
0
50
13,520
5,186
202
5,854
7,389
0
32,434
L
Gilgamesh
TheBlacksmithy
Gilgamesh
7,552
2,431
0
1,438
12,663
9,034
2,176
3,272
9,267
0
41,624
L
17,535
5,921
0
6,795
18,045
5,716
2,253
3,521
14,414
53,994
0
L
Hercules
bigbrapmaster
Hercules
10,311
3,997
0
2,244
20,158
10,283
525
9,477
10,418
0
37,722
W
Tsukuyomi
hellmode118
Tsukuyomi
13,394
2,712
0
4,992
17,412
18,932
1,681
2,113
15,299
0
70,707
W
22,712
3,398
176
3,761
14,344
5,784
1,709
1,444
12,900
76,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
55,177
298
Minions Killed
511
0
Camps Cleared
0
1,680,778
Distance Traveled
1,698,861
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,446
636
132
7
0
315,344
0
L
King Arthur
7,717
429
46
3
0
339,660
6
W
Erlang Shen
10,611
590
121
7
0
387,941
5
W
Bacchus
9,840
547
15
1
0
356,518
2
L
Susano
9,938
552
58
3
0
352,527
1
L
Gilgamesh
9,026
501
63
4
0
334,262
1
L
Sol
9,441
525
69
4
0
303,608
1
L
Hercules
8,601
478
62
3
0
350,721
2
W
Tsukuyomi
11,567
643
117
7
0
353,932
5
W
Raijin
11,713
651
126
7
0
285,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role