Player Matchup

Baron Samedi
Baron Samedi
Batsheeba
Baron Samedi
Level 25
God Stats
16W - 17L
1,557 SR
Queue Stats
32W - 37L
1,506 Elo+
Solo
Ymir
Ymir
Lorhanny69
Ymir
Level 5
God Stats
4W - 3L
1,813 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 2
Medusa
Medusa
billy14k
Medusa
Level 27
God Stats
3W - 3L
1,525 SR
Queue Stats
47W - 43L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
cuarteteand00l
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,379 Elo+
Solo
Fenrir
Fenrir
gusmaos
Fenrir
Level 27
God Stats
47W - 58L
1,462 SR
Queue Stats
108W - 170L
1,392 Elo+
Party 2
Team Averages
Level 18
1,571 SR
1,445 Elo+

VS

Team Averages
Level 24
1,501 SR
1,436 Elo+
Chang'e
Chang'e
Poccensir
Chang'e
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 141L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlililaY
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 106L
1,325 Elo+
Solo
Medusa
Medusa
jack2jackill
Medusa
Level 26
God Stats
36W - 41L
1,430 SR
Queue Stats
347W - 377L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
jwcjoebestt
Nu Wa
Level 14
God Stats
58W - 51L
1,577 SR
Queue Stats
237W - 268L
1,558 Elo+
Solo
Ymir
Ymir
vinne00
Ymir
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 133L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batsheeba
Baron Samedi
19
6 / 7 / 15
13,193
1,099
35,897
20,139
9,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 13 / 17
12,041
1,003
8,140
31,553
37,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
billy14k
Medusa
18
6 / 7 / 12
12,794
1,066
18,695
17,280
6,791
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
cuarteteand00l
Sun Wukong
18
1 / 12 / 12
11,002
917
7,563
26,606
18,235
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
gusmaos
Fenrir
18
8 / 7 / 8
12,971
1,081
11,990
20,869
13,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Poccensir
Chang'e
20
8 / 7 / 33
14,013
1,168
21,128
19,369
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
SlililaY
Ah Muzen Cab
20
4 / 1 / 31
12,861
1,072
12,040
13,650
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
20
19 / 4 / 20
15,370
1,281
31,059
13,716
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 2 / 27
14,682
1,224
34,349
14,461
3,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
vinne00
Ymir
19
2 / 9 / 31
11,997
1,000
10,333
24,273
20,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
188
23
Kills
46
46
Deaths
23
64
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Batsheeba
Baron Samedi
6
7
15
1.93
L
2
13
17
0.81
W
Chang'e
Poccensir
Chang'e
8
7
33
3.5
W
Ah Muzen Cab
SlililaY
Ah Muzen Cab
4
1
31
19.5
L
Medusa
billy14k
Medusa
6
7
12
1.71
L
Sun Wukong
cuarteteand00l
Sun Wukong
1
12
12
0.58
L
Fenrir
gusmaos
Fenrir
8
7
8
1.71
W
Medusa
19
4
20
7.25
W
13
2
27
13.25
W
Ymir
vinne00
Ymir
2
9
31
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,285
Damage
108,909
116,447
Taken
85,469
84,967
Mitigated
38,504
8,641
Healing
24,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Batsheeba
Baron Samedi
35,897
1,774
3,119
3,784
20,139
9,525
0
9,758
10,381
65,096
0
L
8,140
1,275
0
0
31,553
37,379
0
18,131
13,422
28,595
0
W
Chang'e
Poccensir
Chang'e
21,128
2,666
9,184
6,441
19,369
5,374
0
8,761
10,608
34,693
0
W
Ah Muzen Cab
SlililaY
Ah Muzen Cab
12,040
3,994
0
3,249
13,650
5,233
0
5,282
8,368
0
41,461
L
Medusa
billy14k
Medusa
18,695
7,656
0
1,071
17,280
6,791
0
7,288
9,992
0
68,950
L
Sun Wukong
cuarteteand00l
Sun Wukong
7,563
964
0
259
26,606
18,235
0
18,102
8,504
760
18,510
L
Fenrir
gusmaos
Fenrir
11,990
2,714
0
408
20,869
13,037
0
12,531
8,338
0
23,646
W
Medusa
31,059
14,932
0
1,579
13,716
4,054
0
8,872
4,844
0
55,589
W
34,349
9,843
822
2,961
14,461
3,546
0
7,600
6,861
66,268
0
W
Ymir
vinne00
Ymir
10,333
2,374
0
0
24,273
20,297
0
13,605
10,668
15,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
68,923
227
Minions Killed
246
6
Camps Cleared
6
1,038,061
Distance Traveled
1,071,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,193
1,099
60
5
0
205,625
2
L
Ymir
12,041
1,003
24
2
0
193,195
0
W
Chang'e
14,013
1,168
32
3
1
221,558
0
W
Ah Muzen Cab
12,861
1,072
84
7
1
238,428
0
L
Medusa
12,794
1,066
113
9
4
211,213
1
L
Sun Wukong
11,002
917
24
2
1
197,197
0
L
Fenrir
12,971
1,081
6
1
1
230,831
0
W
Medusa
15,370
1,281
64
5
1
240,422
0
W
Nu Wa
14,682
1,224
57
5
2
214,199
3
W
Ymir
11,997
1,000
9
1
1
157,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role