Player Matchup

Kuzenbo
Kuzenbo
NuclearPizza7
Kuzenbo
Level 26
God Stats
3W - 1L
1,506 SR
Queue Stats
20W - 19L
1,519 Elo+
Party 1
Tyr
Tyr
Saslum
Tyr
Level 47
God Stats
3W - 1L
1,355 SR
Queue Stats
74W - 89L
1,547 Elo+
Party 3
Persephone
Persephone
jones097
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
mtgfreak9797
Sun Wukong
Level 65
God Stats
79W - 55L
1,573 SR
Queue Stats
648W - 619L
1,563 Elo+
Party 3
Jing Wei
Jing Wei
oCounteract
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,546 Elo+
Party 1
Team Averages
Level 42
1,487 SR
1,522 Elo+

VS

Team Averages
Level 84
1,478 SR
1,499 Elo+
Ullr
Ullr
Demonsunspark
Ullr
Level 127
God Stats
1W - 2L
1,454 SR
Queue Stats
191W - 176L
1,523 Elo+
Party 2
Serqet
Serqet
GREATdANgER_65
Serqet
Level 98
God Stats
1W - 6L
1,570 SR
Queue Stats
171W - 155L
1,555 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SkydenStorm
Kumbhakarna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 132L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
TIMExCASH
Kuzenbo
Level 36
God Stats
5W - 15L
1,335 SR
Queue Stats
62W - 70L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
kimochii7
Nu Wa
Level 43
God Stats
7W - 8L
1,533 SR
Queue Stats
87W - 111L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 3 / 7
10,487
437
8,232
12,951
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Saslum
Tyr
20
8 / 1 / 3
13,501
563
13,633
17,209
12,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
jones097
Persephone
16
0 / 4 / 10
11,093
462
9,457
14,861
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mtgfreak9797
Sun Wukong
19
9 / 1 / 10
12,646
527
15,894
22,605
13,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
oCounteract
Jing Wei
20
6 / 3 / 4
13,913
580
25,451
24,152
9,774
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,247
469
14,201
18,253
7,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 3
11,400
475
6,967
19,618
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
SkydenStorm
Kumbhakarna
14
1 / 8 / 3
9,328
389
9,371
25,920
23,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
TIMExCASH
Kuzenbo
13
1 / 6 / 2
9,106
379
8,814
19,614
21,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
kimochii7
Nu Wa
17
2 / 4 / 5
10,926
455
19,250
13,012
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
26
Kills
11
12
Deaths
26
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
3
4
3
1.13
W
Kuzenbo
3
3
7
2.17
W
Tyr
Saslum
Tyr
8
1
3
9.5
L
Kumbhakarna
SkydenStorm
Kumbhakarna
1
8
3
0.31
L
Kuzenbo
TIMExCASH
Kuzenbo
1
6
2
0.33
W
Persephone
jones097
Persephone
0
4
10
1.25
L
Nu Wa
kimochii7
Nu Wa
2
4
5
1.13
W
Sun Wukong
mtgfreak9797
Sun Wukong
9
1
10
14
W
Jing Wei
oCounteract
Jing Wei
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,667
Damage
58,603
91,778
Taken
96,417
56,682
Mitigated
65,181
35,763
Healing
25,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,201
5,992
0
4,054
18,253
7,523
1,406
4,136
14,117
0
84,150
L
6,967
683
0
9,250
19,618
8,181
46
1,356
18,262
0
60,701
W
Kuzenbo
8,232
2,264
0
2,619
12,951
15,828
8
7,207
5,529
16,831
0
W
Tyr
Saslum
Tyr
13,633
2,669
0
4,783
17,209
12,797
2,337
7,412
9,662
0
91,026
L
Kumbhakarna
SkydenStorm
Kumbhakarna
9,371
1,620
0
5,127
25,920
23,131
764
4,253
21,667
41,159
0
L
Kuzenbo
TIMExCASH
Kuzenbo
8,814
3,101
0
2,537
19,614
21,489
457
2,372
17,242
26,698
0
W
Persephone
jones097
Persephone
9,457
1,421
438
3,527
14,861
4,664
1,086
5,524
8,493
73,284
0
L
Nu Wa
kimochii7
Nu Wa
19,250
5,462
1,094
3,684
13,012
4,857
1,709
5,572
7,440
84,868
0
W
Sun Wukong
mtgfreak9797
Sun Wukong
15,894
3,177
0
9,951
22,605
13,619
880
9,480
12,477
0
93,131
W
Jing Wei
oCounteract
Jing Wei
25,451
23,782
0
14,445
24,152
9,774
1,106
7,811
16,341
0
137,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
52,007
605
Minions Killed
477
0
Camps Cleared
0
2,248,336
Distance Traveled
2,184,832
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,247
469
140
6
0
429,332
3
L
Serqet
11,400
475
118
5
0
526,284
4
W
Kuzenbo
10,487
437
11
0
0
412,528
1
W
Tyr
13,501
563
142
6
0
491,973
1
L
Kumbhakarna
9,328
389
67
3
0
396,265
6
L
Kuzenbo
9,106
379
38
2
0
424,572
1
W
Persephone
11,093
462
111
5
0
409,503
0
L
Nu Wa
10,926
455
114
5
0
408,379
9
W
Sun Wukong
12,646
527
125
5
0
500,233
0
W
Jing Wei
13,913
580
216
9
0
434,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role