Player Matchup

Mercury
Mercury
BlameArtemis
Mercury
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 73L
1,366 Elo+
Solo
Ymir
Ymir
Blubbernaut6924
Ymir
Level 28
God Stats
1W - 2L
1,326 SR
Queue Stats
55W - 162L
1,100 Elo+
Party 1
Nu Wa
Nu Wa
Slaanesh6053
Nu Wa
Level 42
God Stats
14W - 34L
1,193 SR
Queue Stats
115W - 260L
1,100 Elo+
Party 1
Team Averages
Level 64
1,340 SR
1,189 Elo+

VS

Team Averages
Level 40
1,420 SR
1,302 Elo+
Ares
Ares
Dumsu3157
Ares
Level 35
God Stats
8W - 6L
1,478 SR
Queue Stats
42W - 54L
1,258 Elo+
Party 2
Anhur
Anhur
Gooey Boris
Anhur
Level 29
God Stats
4W - 15L
1,366 SR
Queue Stats
48W - 82L
1,286 Elo+
Party 2
Persephone
Persephone
IIClemzy
Persephone
Level 57
God Stats
11W - 10L
1,416 SR
Queue Stats
84W - 104L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlameArtemis
Mercury
18
14 / 5 / 1
14,873
930
16,896
15,565
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 6
10,412
651
7,086
17,458
6,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 10
11,020
689
8,817
9,208
3,104
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 12
10,205
638
6,108
16,758
14,157
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 11
10,176
636
7,858
12,440
4,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
IIClemzy
Persephone
17
15 / 5 / 3
12,839
802
17,524
11,784
5,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
18
18
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlameArtemis
Mercury
14
5
1
2.9
W
1
8
6
0.5
L
Ares
1
4
12
1.75
L
2
7
11
1.07
L
Persephone
IIClemzy
Persephone
15
5
3
3.3
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
31,490
42,231
Taken
40,982
16,012
Mitigated
24,152
9,012
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlameArtemis
Mercury
16,896
10,038
0
5,264
15,565
6,094
481
9,434
6,131
0
71,440
W
7,086
281
183
1,044
17,458
6,814
559
8,122
9,336
34,025
0
L
Ares
6,108
636
0
0
16,758
14,157
135
6,377
10,381
19,620
0
L
7,858
3,514
0
0
12,440
4,707
150
5,992
6,448
0
25,948
L
Persephone
IIClemzy
Persephone
17,524
1,061
0
1,253
11,784
5,288
463
3,780
8,001
57,270
0
W
8,817
3,056
1,281
1,240
9,208
3,104
1,394
6,470
2,738
37,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
33,220
175
Minions Killed
130
0
Camps Cleared
0
775,711
Distance Traveled
729,011
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,873
930
81
5
0
352,677
3
W
Ymir
10,412
651
48
3
0
204,126
0
L
Ares
10,205
638
14
1
0
271,615
4
L
Anhur
10,176
636
41
3
0
204,254
2
L
Persephone
12,839
802
75
5
0
253,142
2
W
Nu Wa
11,020
689
46
3
0
218,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role