Player Matchup

Raijin
Raijin
Camanhas
Raijin
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 1
Ra
Ra
HereToKill
Ra
Level 27
God Stats
24W - 21L
1,475 SR
Queue Stats
119W - 122L
1,418 Elo+
Solo
Chiron
Chiron
MrEdujor
Chiron
Level 74
God Stats
11W - 13L
1,768 SR
Queue Stats
52W - 64L
1,500 Elo+
Party 1
Nemesis
Nemesis
MyFlawsBurn
Nemesis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
StareInTheVoid
Gilgamesh
Level 15
God Stats
3W - 1L
1,695 SR
Queue Stats
57W - 52L
1,561 Elo+
Solo
Team Averages
Level 28
1,588 SR
1,482 Elo+

VS

Team Averages
Level 26
1,496 SR
1,461 Elo+
Olorun
Olorun
Hussain1234666
Olorun
Level 13
God Stats
5W - 11L
1,360 SR
Queue Stats
44W - 62L
1,260 Elo+
Party 2
Sobek
Sobek
R8MLO
Sobek
Level 20
God Stats
17W - 23L
1,518 SR
Queue Stats
291W - 338L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Stomiker
Sun Wukong
Level 4
God Stats
19W - 33L
1,701 SR
Queue Stats
185W - 221L
1,776 Elo+
Party 2
Fenrir
Fenrir
ViperCQ
Fenrir
Level 18
God Stats
53W - 55L
1,438 SR
Queue Stats
199W - 259L
1,346 Elo+
Party 2
Anhur
Anhur
danxhkh
Anhur
Level 75
God Stats
25W - 34L
1,464 SR
Queue Stats
700W - 756L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Camanhas
Raijin
15
5 / 2 / 8
10,518
501
7,078
7,507
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 3 / 16
12,783
609
16,282
11,043
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
MrEdujor
Chiron
20
15 / 0 / 18
14,316
682
22,651
13,897
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MyFlawsBurn
Nemesis
19
10 / 1 / 14
12,678
604
11,519
13,980
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
StareInTheVoid
Gilgamesh
16
5 / 2 / 15
11,071
527
11,650
13,101
11,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 0
7,166
341
2,811
15,631
8,841
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
R8MLO
Sobek
13
1 / 10 / 2
8,577
408
3,921
17,741
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Stomiker
Sun Wukong
11
2 / 8 / 1
7,831
373
6,876
15,985
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ViperCQ
Fenrir
16
4 / 8 / 1
10,376
494
11,309
18,717
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
danxhkh
Anhur
15
1 / 11 / 3
9,493
452
5,855
19,899
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
15
50
Kills
8
8
Deaths
50
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Camanhas
Raijin
5
2
8
4.5
W
15
3
16
7.67
L
0
13
0
0
W
Chiron
MrEdujor
Chiron
15
0
18
24
W
Nemesis
MyFlawsBurn
Nemesis
10
1
14
17
L
Sobek
R8MLO
Sobek
1
10
2
0.2
W
Gilgamesh
StareInTheVoid
Gilgamesh
5
2
15
6.25
L
Sun Wukong
Stomiker
Sun Wukong
2
8
1
0.31
L
Fenrir
ViperCQ
Fenrir
4
8
1
0.56
L
Anhur
danxhkh
Anhur
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
30,772
59,528
Taken
87,973
33,273
Mitigated
46,999
22,447
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Camanhas
Raijin
7,078
856
0
1,460
7,507
2,841
1,891
1,411
6,071
45,840
0
W
16,282
710
2,697
4,108
11,043
4,458
4,073
757
10,236
75,611
0
L
2,811
1,247
0
343
15,631
8,841
30
4,326
11,007
29,219
0
W
Chiron
MrEdujor
Chiron
22,651
11,384
929
8,401
13,897
6,328
3,549
1,795
12,077
0
111,221
W
Nemesis
MyFlawsBurn
Nemesis
11,519
6,107
0
2,045
13,980
8,417
5,170
1,173
12,657
0
95,223
L
Sobek
R8MLO
Sobek
3,921
461
0
2,661
17,741
13,278
0
5,700
11,589
26,709
0
W
Gilgamesh
StareInTheVoid
Gilgamesh
11,650
2,681
0
2,807
13,101
11,229
1,975
1,596
11,147
0
39,018
L
Sun Wukong
Stomiker
Sun Wukong
6,876
840
0
1,427
15,985
11,084
387
4,149
11,646
0
27,086
L
Fenrir
ViperCQ
Fenrir
11,309
2,339
0
3,792
18,717
7,819
841
2,434
16,015
0
61,566
L
Anhur
danxhkh
Anhur
5,855
2,204
0
2,524
19,899
5,977
0
5,147
14,356
0
48,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,366
Gold Earned
43,443
596
Minions Killed
320
0
Camps Cleared
0
2,025,514
Distance Traveled
1,682,113
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,518
501
72
3
0
338,912
0
W
Ra
12,783
609
130
6
0
401,260
0
L
Olorun
7,166
341
49
2
0
256,036
0
W
Chiron
14,316
682
171
8
0
387,559
5
W
Nemesis
12,678
604
150
7
0
468,668
3
L
Sobek
8,577
408
32
2
0
411,883
3
W
Gilgamesh
11,071
527
73
3
0
429,115
5
L
Sun Wukong
7,831
373
55
3
0
319,788
1
L
Fenrir
10,376
494
100
5
0
335,159
0
L
Anhur
9,493
452
84
4
0
359,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role