Player Matchup

Anhur
Anhur
FakBoiTrent
Anhur
Level 84
God Stats
4W - 1L
1,829 SR
Queue Stats
115W - 92L
1,486 Elo+
Party 2
Bacchus
Bacchus
Large Casserole
Bacchus
Level 48
God Stats
3W - 0L
1,493 SR
Queue Stats
77W - 70L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
PredictedKey7
Danzaburou
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 65L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
TastedCresent42
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
TyEatAPeanut
Xbalanque
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 57L
1,511 Elo+
Party 2
Team Averages
Level 59
1,564 SR
1,457 Elo+

VS

Team Averages
Level 72
1,418 SR
1,416 Elo+
Sobek
Sobek
KingUGLY90
Sobek
Level 111
God Stats
1W - 1L
1,344 SR
Queue Stats
39W - 31L
1,488 Elo+
Solo
Scylla
Scylla
NokturnalN1nj4
Scylla
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
141W - 155L
1,464 Elo+
Party 1
Tiamat
Tiamat
TTV Keginb
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thugmuffin94
Tsukuyomi
Level 24
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 1
Hun Batz
Hun Batz
bigdee277
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 19
11,297
869
16,474
14,094
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 2 / 24
11,236
864
10,773
11,951
12,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
PredictedKey7
Danzaburou
19
5 / 0 / 26
11,681
899
9,084
8,932
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
16
5 / 3 / 24
10,314
793
7,740
17,146
22,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
TyEatAPeanut
Xbalanque
17
7 / 4 / 23
11,269
867
15,401
14,909
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 7 / 4
8,313
639
5,177
14,803
11,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 5 / 4
10,820
832
17,678
10,549
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
TTV Keginb
Tiamat
15
4 / 10 / 6
9,745
750
9,265
14,477
11,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Thugmuffin94
Tsukuyomi
14
2 / 8 / 5
8,617
663
9,193
13,260
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
bigdee277
Hun Batz
15
1 / 10 / 2
8,105
623
7,079
13,674
5,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
40
Kills
13
13
Deaths
40
116
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
4
19
5.63
L
Sobek
0
7
4
0.29
W
10
2
24
11
L
6
5
4
1.6
W
Danzaburou
PredictedKey7
Danzaburou
5
0
26
18
L
Tiamat
TTV Keginb
Tiamat
4
10
6
0.7
W
Cabrakan
5
3
24
5.67
L
Tsukuyomi
Thugmuffin94
Tsukuyomi
2
8
5
0.56
W
Xbalanque
TyEatAPeanut
Xbalanque
7
4
23
4.63
L
Hun Batz
bigdee277
Hun Batz
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,472
Damage
48,392
67,032
Taken
66,763
54,570
Mitigated
37,649
26,412
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,474
6,732
700
2,912
14,094
6,667
2,005
6,670
7,424
0
28,662
L
Sobek
5,177
287
0
1,471
14,803
11,584
0
2,771
12,032
9,374
0
W
10,773
1,642
3,744
2,634
11,951
12,962
293
5,463
6,488
16,496
0
L
17,678
454
696
2,410
10,549
3,521
0
2,696
7,853
31,956
0
W
Danzaburou
PredictedKey7
Danzaburou
9,084
2,615
1,941
3,120
8,932
4,800
2,698
4,920
4,012
0
32,206
L
Tiamat
TTV Keginb
Tiamat
9,265
926
649
1,806
14,477
11,298
0
4,549
9,928
18,110
0
W
Cabrakan
7,740
930
2,579
2,530
17,146
22,084
338
7,816
9,330
10,717
0
L
Tsukuyomi
Thugmuffin94
Tsukuyomi
9,193
3,453
330
734
13,260
5,313
0
4,547
8,713
0
20,338
W
Xbalanque
TyEatAPeanut
Xbalanque
15,401
7,601
2,152
4,100
14,909
8,057
616
7,251
7,658
0
30,621
L
Hun Batz
bigdee277
Hun Batz
7,079
841
0
0
13,674
5,933
0
3,950
9,724
0
18,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
45,600
113
Minions Killed
94
0
Camps Cleared
0
1,217,084
Distance Traveled
954,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,297
869
25
2
0
227,014
0
L
Sobek
8,313
639
12
1
0
143,700
0
W
Bacchus
11,236
864
10
1
0
257,686
0
L
Scylla
10,820
832
29
2
0
217,403
0
W
Danzaburou
11,681
899
45
3
0
254,749
0
L
Tiamat
9,745
750
7
1
0
174,751
0
W
Cabrakan
10,314
793
4
0
0
235,404
0
L
Tsukuyomi
8,617
663
16
1
0
221,547
0
W
Xbalanque
11,269
867
29
2
0
242,231
0
L
Hun Batz
8,105
623
30
2
0
197,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role