Player Matchup

Anhur
Anhur
Platinum V
ESPARTA 116
Anhur
Platinum V
Level 48
God Stats
36W - 16L
1,511 SR
Queue Stats
161W - 149L
1,548 MMR
Solo
Amaterasu
Amaterasu
Gold I
GReeN HORnnET
Amaterasu
Gold I
Level 157
God Stats
13W - 15L
1,578 SR
Queue Stats
456W - 439L
1,642 MMR
Solo
Cerberus
Cerberus
Gold II
GoodApolloh
Cerberus
Gold II
Level 126
God Stats
9W - 9L
1,629 SR
Queue Stats
45W - 40L
1,584 MMR
Solo
Scylla
Scylla
Silver I
Nanokiller6128
Scylla
Silver I
Level 63
God Stats
2W - 1L
1,491 SR
Queue Stats
11W - 16L
1,600 MMR
Solo
Set
Set
Gold II
libracubsfan
Set
Gold II
Level 118
God Stats
3W - 0L
1,636 SR
Queue Stats
90W - 68L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,569 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,566 SR
1,605 MMR
Yemoja
Yemoja
Gold I
CarbonDiQprint
Yemoja
Gold I
Level 124
God Stats
7W - 6L
1,505 SR
Queue Stats
233W - 225L
1,584 MMR
Solo
Vulcan
Vulcan
Gold II
DeathMoon_1975-
Vulcan
Gold II
Level 122
God Stats
45W - 37L
1,587 SR
Queue Stats
195W - 197L
1,668 MMR
Party 1
Chaac
Chaac
Silver I
HECTOR NOOBY
Chaac
Silver I
Level 98
God Stats
5W - 5L
1,632 SR
Queue Stats
107W - 122L
1,534 MMR
Solo
Cernunnos
Cernunnos
Gold V
kimimaru50
Cernunnos
Gold V
Level 144
God Stats
0W - 3L
1,254 SR
Queue Stats
115W - 118L
1,627 MMR
Solo
Bastet
Bastet
Gold II
lexs070707
Bastet
Gold II
Level 160
God Stats
0W - 1L
1,849 SR
Queue Stats
283W - 286L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 9
11,963
630
7,199
10,388
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
GReeN HORnnET
Amaterasu
19
1 / 2 / 2
11,638
613
9,719
17,247
11,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
GoodApolloh
Cerberus
15
4 / 1 / 8
10,541
555
6,652
14,300
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 3
9,913
522
5,029
8,525
2,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 3 / 5
11,311
595
13,376
15,638
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatAthenaTsukuyomiDanzaburou

VS

Bans
Guan YuJanusSkadiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,170
430
7,399
12,747
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 2
8,531
449
9,112
5,823
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
8,261
435
7,391
18,119
11,136
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
kimimaru50
Cernunnos
14
2 / 6 / 2
8,719
459
7,326
12,336
3,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
lexs070707
Bastet
15
3 / 5 / 3
9,232
486
8,046
11,607
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
9
9
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
3
3
2
1.33
W
3
0
9
7.5
W
Amaterasu
GReeN HORnnET
Amaterasu
1
2
2
1
W
Cerberus
GoodApolloh
Cerberus
4
1
8
8
L
0
3
3
0.5
W
4
3
3
1.83
L
Cernunnos
kimimaru50
Cernunnos
2
6
2
0.5
L
Bastet
lexs070707
Bastet
3
5
3
0.9
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
39,274
66,098
Taken
60,632
37,732
Mitigated
27,510
27,843
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,399
1,911
786
3,207
12,747
6,495
17
4,570
8,177
38,926
0
L
9,112
2,851
0
842
5,823
2,183
0
1,044
4,779
47,042
0
W
7,199
3,017
0
7,639
10,388
3,952
57
1,924
8,426
0
97,852
W
Amaterasu
GReeN HORnnET
Amaterasu
9,719
5,832
0
8,344
17,247
11,672
221
2,448
14,756
0
84,149
W
Cerberus
GoodApolloh
Cerberus
6,652
47
0
3,557
14,300
9,915
0
5,043
8,979
30,071
0
L
7,391
1,768
0
6,575
18,119
11,136
416
1,698
16,421
163
48,627
W
5,029
97
0
2,656
8,525
2,917
248
3,624
4,697
66,000
0
L
Cernunnos
kimimaru50
Cernunnos
7,326
2,873
0
3,331
12,336
3,985
0
1,562
10,774
0
55,045
L
Bastet
lexs070707
Bastet
8,046
1,284
0
3,649
11,607
3,711
0
2,841
8,766
0
50,001
W
13,376
7,127
0
5,647
15,638
9,276
0
4,305
11,213
0
85,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
42,913
632
Minions Killed
452
0
Camps Cleared
0
1,852,856
Distance Traveled
1,727,752
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,170
430
79
4
0
341,970
2
L
Vulcan
8,531
449
93
5
0
366,049
10
W
Anhur
11,963
630
172
9
0
332,303
4
W
Amaterasu
11,638
613
165
9
0
379,035
1
W
Cerberus
10,541
555
56
3
0
390,983
10
L
Chaac
8,261
435
102
5
0
320,849
2
W
Scylla
9,913
522
122
6
0
339,211
7
L
Cernunnos
8,719
459
97
5
0
297,324
5
L
Bastet
9,232
486
81
4
0
401,560
5
W
Set
11,311
595
117
6
0
411,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role