Player Matchup

King Arthur
King Arthur
Gold III
ChicoPulicia
King Arthur
Gold III
Level 126
God Stats
6W - 11L
1,663 SR
Queue Stats
71W - 86L
1,273 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
LEONJAK
Tsukuyomi
Gold V
Level 144
God Stats
2W - 5L
1,449 SR
Queue Stats
70W - 69L
1,246 MMR
Solo
Danzaburou
Danzaburou
Silver I
Mitoxis
Danzaburou
Silver I
Level 75
God Stats
0W - 5L
1,508 SR
Queue Stats
96W - 102L
1,267 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Robisomen
The Morrigan
Platinum V
Level 157
God Stats
8W - 8L
1,531 SR
Queue Stats
84W - 75L
1,417 MMR
Party 1
Sobek
Sobek
Silver I
TartarugaNegra
Sobek
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,530 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,527 SR
1,374 MMR
Ymir
Ymir
Platinum V
Aweonao
Ymir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Frenetico
Janus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver I
Masmorra
Nemesis
Silver I
Level 119
God Stats
27W - 16L
1,665 SR
Queue Stats
84W - 90L
1,180 MMR
Party 2
Ullr
Ullr
Gold V
iJoCi
Ullr
Gold V
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 183L
1,322 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ºitachiº
Guan Yu
Bronze III
Level 88
God Stats
1W - 0L
1,470 SR
Queue Stats
65W - 77L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChicoPulicia
King Arthur
17
2 / 4 / 1
10,234
487
15,902
20,090
12,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
LEONJAK
Tsukuyomi
17
1 / 2 / 2
9,670
460
9,093
12,829
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Mitoxis
Danzaburou
17
3 / 5 / 0
10,765
513
10,543
15,903
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Robisomen
The Morrigan
16
3 / 3 / 0
9,705
462
6,592
6,452
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 1 / 1
8,220
391
4,551
14,246
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaApolloTiamatSetScylla

VS

Bans
MerlinKhepriIzanamiPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aweonao
Ymir
17
2 / 2 / 6
11,624
554
6,350
17,581
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Frenetico
Janus
19
5 / 1 / 4
12,326
587
10,017
6,123
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Masmorra
Nemesis
19
6 / 0 / 4
11,899
567
10,019
14,213
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
iJoCi
Ullr
18
2 / 2 / 1
11,640
554
7,674
11,409
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ºitachiº
Guan Yu
16
0 / 4 / 4
10,680
509
9,619
24,147
23,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
15
15
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aweonao
Ymir
2
2
6
2.5
L
King Arthur
ChicoPulicia
King Arthur
2
4
1
0.63
W
Janus
Frenetico
Janus
5
1
4
7
L
Tsukuyomi
LEONJAK
Tsukuyomi
1
2
2
1
W
Nemesis
Masmorra
Nemesis
6
0
4
8
L
Danzaburou
Mitoxis
Danzaburou
3
5
0
0.6
L
The Morrigan
Robisomen
The Morrigan
3
3
0
1
L
0
1
1
0.5
W
Ullr
iJoCi
Ullr
2
2
1
1.25
W
Guan Yu
ºitachiº
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
43,679
69,520
Taken
73,473
39,425
Mitigated
55,988
21,799
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aweonao
Ymir
6,350
1,990
0
2,370
17,581
18,558
387
4,125
13,270
53,157
0
L
King Arthur
ChicoPulicia
King Arthur
15,902
2,571
0
4,994
20,090
12,969
72
3,593
16,396
4,813
86,176
W
Janus
Frenetico
Janus
10,017
481
472
2,414
6,123
2,313
1,127
1,441
4,494
82,949
0
L
Tsukuyomi
LEONJAK
Tsukuyomi
9,093
2,801
0
4,923
12,829
4,782
107
2,071
10,582
0
76,966
W
Nemesis
Masmorra
Nemesis
10,019
5,242
0
1,872
14,213
7,487
4,293
2,033
12,038
0
101,972
L
Danzaburou
Mitoxis
Danzaburou
10,543
5,309
0
3,501
15,903
7,081
642
3,333
12,570
0
85,338
L
The Morrigan
Robisomen
The Morrigan
6,592
859
0
1,534
6,452
2,275
0
2,712
3,488
59,874
1,424
L
4,551
668
0
6,847
14,246
12,318
480
3,939
10,117
29,132
0
W
Ullr
iJoCi
Ullr
7,674
2,667
0
1,388
11,409
4,451
3,503
690
10,681
0
76,155
W
Guan Yu
ºitachiº
Guan Yu
9,619
1,813
2,802
11,971
24,147
23,179
233
3,494
20,543
0
57,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,594
Gold Earned
58,169
601
Minions Killed
667
0
Camps Cleared
0
1,996,147
Distance Traveled
2,159,438
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,624
554
78
4
0
391,417
6
L
King Arthur
10,234
487
164
8
0
412,353
4
W
Janus
12,326
587
196
9
0
468,806
10
L
Tsukuyomi
9,670
460
123
6
0
445,150
1
W
Nemesis
11,899
567
135
6
0
478,669
6
L
Danzaburou
10,765
513
139
7
0
342,105
2
L
The Morrigan
9,705
462
135
6
0
369,675
1
L
Sobek
8,220
391
40
2
0
426,864
14
W
Ullr
11,640
554
142
7
0
377,076
3
W
Guan Yu
10,680
509
116
6
0
443,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role