Player Matchup

Hercules
Hercules
Bombsicle
Hercules
Level 84
God Stats
1W - 0L
1,749 SR
Queue Stats
7W - 4L
1,824 Elo+
Party 2
Kukulkan
Kukulkan
County91
Kukulkan
Level 78
God Stats
2W - 4L
1,460 SR
Queue Stats
14W - 17L
1,487 Elo+
Party 2
Camazotz
Camazotz
LiquidArmadillo
Camazotz
Level 86
God Stats
2W - 3L
1,454 SR
Queue Stats
7W - 11L
1,469 Elo+
Party 2
Team Averages
Level 83
1,554 SR
1,593 Elo+

VS

Team Averages
Level 104
1,568 SR
1,463 Elo+
Hel
Hel
Jermofot
Hel
Level 156
God Stats
0W - 3L
1,726 SR
Queue Stats
84W - 79L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
buncletony
Cthulhu
Level 138
God Stats
3W - 6L
1,697 SR
Queue Stats
77W - 92L
1,624 Elo+
Party 1
Neith
Neith
soldadowayne
Neith
Level 18
God Stats
20W - 38L
1,282 SR
Queue Stats
29W - 63L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bombsicle
Hercules
20
4 / 6 / 21
20,097
628
21,498
41,767
55,264
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
County91
Kukulkan
20
5 / 11 / 8
19,269
602
23,587
28,025
10,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
20
21 / 12 / 5
23,415
732
42,186
44,100
20,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 7
19,550
611
18,884
30,354
31,039
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
buncletony
Cthulhu
20
12 / 7 / 15
22,761
711
47,041
40,014
75,855
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 13 / 9
21,708
678
24,302
26,483
14,174
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
59
30
Kills
28
29
Deaths
30
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bombsicle
Hercules
4
6
21
2.42
W
Kukulkan
County91
Kukulkan
5
11
8
0.82
L
7
10
7
1.05
W
Camazotz
21
12
5
1.96
L
Cthulhu
buncletony
Cthulhu
12
7
15
2.79
L
9
13
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,271
Damage
90,227
113,892
Taken
96,851
86,235
Mitigated
121,068
47,221
Healing
25,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bombsicle
Hercules
21,498
7,515
1,669
17,625
41,767
55,264
1,696
22,575
19,192
0
76,779
W
Kukulkan
County91
Kukulkan
23,587
2,360
0
8,284
28,025
10,963
0
21,909
6,116
126,228
0
L
18,884
1,588
11,483
11,803
30,354
31,039
717
5,091
25,113
108,299
0
W
Camazotz
42,186
24,884
0
19,643
44,100
20,008
2,433
22,960
21,140
0
147,595
L
Cthulhu
buncletony
Cthulhu
47,041
3,283
1,498
618
40,014
75,855
912
13,864
25,622
123,352
0
L
24,302
15,075
0
572
26,483
14,174
62
5,510
20,848
0
108,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,781
Gold Earned
64,019
315
Minions Killed
326
0
Camps Cleared
0
1,551,954
Distance Traveled
1,573,516
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
20,097
628
72
2
0
532,294
2
W
Kukulkan
19,269
602
138
4
0
485,516
1
L
Hel
19,550
611
112
4
0
529,524
8
W
Camazotz
23,415
732
105
3
0
534,144
2
L
Cthulhu
22,761
711
103
3
0
602,971
11
L
Neith
21,708
678
111
3
0
441,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role