Player Matchup

King Arthur
King Arthur
Bronze III
Aeruen
King Arthur
Bronze III
Level 108
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 5L
1,393 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
FoXmAnIac53
Ah Muzen Cab
Bronze III
Level 123
God Stats
0W - 1L
1,691 SR
Queue Stats
25W - 21L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
gfee15
Discordia
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,644 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,500 SR
1,485 MMR
Bellona
Bellona
Silver I
Exarion
Bellona
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
KingKris
Sun Wukong
Gold V
Level 160
God Stats
20W - 14L
1,501 SR
Queue Stats
44W - 52L
1,454 MMR
Party 1
Aphrodite
Aphrodite
Gold V
motrack
Aphrodite
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aeruen
King Arthur
18
3 / 6 / 15
14,563
633
27,545
30,379
37,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
FoXmAnIac53
Ah Muzen Cab
18
5 / 7 / 10
15,007
652
21,264
21,295
8,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
gfee15
Discordia
20
10 / 5 / 6
15,942
693
24,996
13,946
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
TiamatThothAnhurSetYemoja

VS

Bans
PersephoneDanzaburouSobekHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exarion
Bellona
19
7 / 6 / 8
16,605
722
22,058
42,485
60,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
KingKris
Sun Wukong
18
3 / 5 / 9
14,612
635
11,748
28,963
38,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
motrack
Aphrodite
19
7 / 7 / 6
15,328
666
18,861
20,720
20,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
18
Kills
17
18
Deaths
18
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aeruen
King Arthur
3
6
15
1.75
W
Bellona
Exarion
Bellona
7
6
8
1.83
L
Ah Muzen Cab
FoXmAnIac53
Ah Muzen Cab
5
7
10
1.43
W
Sun Wukong
KingKris
Sun Wukong
3
5
9
1.5
L
Discordia
gfee15
Discordia
10
5
6
2.6
W
Aphrodite
motrack
Aphrodite
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,805
Damage
52,667
65,620
Taken
92,168
51,714
Mitigated
119,305
17,953
Healing
25,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aeruen
King Arthur
27,545
4,533
0
9,387
30,379
37,304
419
10,198
19,121
0
64,913
W
Bellona
Exarion
Bellona
22,058
6,103
0
1,542
42,485
60,414
1,499
9,341
33,144
24,181
69,727
L
Ah Muzen Cab
FoXmAnIac53
Ah Muzen Cab
21,264
9,941
0
5,952
21,295
8,946
850
8,655
12,152
0
88,289
W
Sun Wukong
KingKris
Sun Wukong
11,748
1,814
1,586
4,353
28,963
38,653
145
9,013
19,950
0
50,174
L
Discordia
gfee15
Discordia
24,996
1,340
0
2,614
13,946
5,464
1,504
5,257
8,262
102,464
0
W
Aphrodite
motrack
Aphrodite
18,861
661
9,334
8,821
20,720
20,238
1,648
6,711
14,009
81,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
46,545
270
Minions Killed
288
0
Camps Cleared
0
1,170,374
Distance Traveled
1,225,276
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,563
633
63
3
0
430,508
2
W
Bellona
16,605
722
109
5
0
398,284
4
L
Ah Muzen Cab
15,007
652
96
4
0
355,694
1
W
Sun Wukong
14,612
635
74
3
0
470,073
1
L
Discordia
15,942
693
111
5
0
384,172
2
W
Aphrodite
15,328
666
105
5
0
356,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role