Player Matchup

Awilix
Awilix
Silver IV
Janold_Jeagen
Awilix
Silver IV
Level 88
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 24L
1,119 MMR
Party 2
Sobek
Sobek
Silver II
NotCedro
Sobek
Silver II
Level 83
God Stats
2W - 5L
1,532 SR
Queue Stats
149W - 153L
1,070 MMR
Solo
Chaac
Chaac
Silver III
SlyElusive
Chaac
Silver III
Level 93
God Stats
3W - 6L
1,330 SR
Queue Stats
305W - 322L
892 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
ZombieS1aya23
Ah Muzen Cab
Silver IV
Level 85
God Stats
2W - 1L
1,815 SR
Queue Stats
172W - 187L
873 MMR
Solo
Merlin
Merlin
Bronze I
coolaidman_420
Merlin
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,028 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,496 SR
996 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,547 SR
1,019 MMR
Danzaburou
Danzaburou
Silver III
ApCappin
Danzaburou
Silver III
Level 109
God Stats
2W - 0L
1,460 SR
Queue Stats
40W - 35L
1,025 MMR
Party 1
Thanatos
Thanatos
Silver I
Kingarez0042
Thanatos
Silver I
Level 126
God Stats
13W - 10L
1,528 SR
Queue Stats
261W - 272L
1,060 MMR
Solo
Ymir
Ymir
Silver II
Papa Shme
Ymir
Silver II
Level 135
God Stats
12W - 9L
1,528 SR
Queue Stats
145W - 162L
1,043 MMR
Solo
Anubis
Anubis
Silver II
xNjckk-
Anubis
Silver II
Level 98
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 47L
1,122 MMR
Party 1
King Arthur
King Arthur
Silver III
xPsychoKillerrx
King Arthur
Silver III
Level 91
God Stats
24W - 30L
1,474 SR
Queue Stats
320W - 338L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 11
13,357
445
15,918
27,447
11,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
NotCedro
Sobek
19
6 / 2 / 10
13,640
455
12,371
24,824
35,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
16
3 / 3 / 2
11,986
400
15,426
20,491
17,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ZombieS1aya23
Ah Muzen Cab
20
6 / 6 / 6
16,206
540
15,355
22,189
10,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 10
12,974
432
17,566
18,271
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatScyllaSetCupidCu Chulainn

VS

Bans
AthenaJanusPersephoneGuan YuAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApCappin
Danzaburou
20
3 / 4 / 10
16,767
559
21,189
23,183
10,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Kingarez0042
Thanatos
20
9 / 2 / 4
18,037
601
14,452
19,061
9,152
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
2 / 5 / 13
15,158
505
8,899
26,514
27,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
xNjckk-
Anubis
20
5 / 7 / 7
16,273
542
12,870
17,934
8,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
xPsychoKillerrx
King Arthur
20
10 / 6 / 0
17,763
592
27,407
43,336
51,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
63
24
Kills
29
29
Deaths
24
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApCappin
Danzaburou
3
4
10
2
L
6
12
11
0.96
W
Thanatos
Kingarez0042
Thanatos
9
2
4
5.5
L
Sobek
NotCedro
Sobek
6
2
10
5.5
W
Ymir
2
5
13
1.7
L
Chaac
3
3
2
1.33
L
Ah Muzen Cab
ZombieS1aya23
Ah Muzen Cab
6
6
6
1.5
L
3
6
10
1.33
W
Anubis
xNjckk-
Anubis
5
7
7
1.21
W
King Arthur
xPsychoKillerrx
King Arthur
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,636
Damage
84,817
113,222
Taken
130,028
80,955
Mitigated
106,383
33,346
Healing
73,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApCappin
Danzaburou
21,189
13,399
0
15,168
23,183
10,313
8,096
5,786
17,253
0
127,834
L
15,918
5,952
0
5,743
27,447
11,752
227
5,582
21,865
0
80,522
W
Thanatos
Kingarez0042
Thanatos
14,452
5,242
0
23,366
19,061
9,152
4,061
1,641
17,358
0
158,018
L
Sobek
NotCedro
Sobek
12,371
574
0
7,239
24,824
35,456
333
4,868
19,916
39,668
0
W
Ymir
8,899
416
0
10,377
26,514
27,103
863
10,869
15,220
44,978
0
L
Chaac
15,426
3,774
0
9,551
20,491
17,257
633
188
20,303
0
63,241
L
Ah Muzen Cab
ZombieS1aya23
Ah Muzen Cab
15,355
6,634
465
8,129
22,189
10,064
2,623
4,669
17,418
0
145,511
L
17,566
464
706
1,513
18,271
6,426
591
6,936
11,255
75,777
0
W
Anubis
xNjckk-
Anubis
12,870
163
180
5,888
17,934
8,632
1,906
8,848
8,594
96,281
0
W
King Arthur
xPsychoKillerrx
King Arthur
27,407
2,988
0
18,803
43,336
51,183
534
5,747
37,431
536
113,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,163
Gold Earned
83,998
660
Minions Killed
796
0
Camps Cleared
0
2,468,305
Distance Traveled
2,691,975
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,767
559
189
6
0
527,843
2
L
Awilix
13,357
445
113
4
0
564,434
1
W
Thanatos
18,037
601
199
7
0
652,080
0
L
Sobek
13,640
455
29
1
0
590,877
10
W
Ymir
15,158
505
43
1
0
507,042
8
L
Chaac
11,986
400
123
4
0
304,347
1
L
Ah Muzen Cab
16,206
540
262
9
0
496,898
3
L
Merlin
12,974
432
133
4
0
511,749
0
W
Anubis
16,273
542
164
5
0
517,030
13
W
King Arthur
17,763
592
201
7
0
487,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role