Player Matchup

Heimdallr
Heimdallr
Gunye11
Heimdallr
Level 22
God Stats
8W - 10L
1,500 SR
Queue Stats
417W - 476L
1,339 Elo+
Solo
Nemesis
Nemesis
Rose1997
Nemesis
Level 26
God Stats
30W - 28L
1,472 SR
Queue Stats
229W - 240L
1,376 Elo+
Solo
Sylvanus
Sylvanus
UwuChild
Sylvanus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,340 Elo+
Solo
Agni
Agni
YALHI
Agni
Level 29
God Stats
3W - 0L
1,612 SR
Queue Stats
53W - 68L
1,402 Elo+
Solo
Guan Yu
Guan Yu
millasn26
Guan Yu
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
221W - 230L
1,324 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,356 Elo+

VS

Team Averages
Level 20
1,367 SR
1,327 Elo+
Neith
Neith
Happy_the_hyena_
Neith
Level 64
God Stats
19W - 27L
1,450 SR
Queue Stats
121W - 169L
1,299 Elo+
Party 1
Bellona
Bellona
Life710
Bellona
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
37W - 49L
1,252 Elo+
Party 2
Ares
Ares
SucMySolenya
Ares
Level 5
God Stats
0W - 4L
1,342 SR
Queue Stats
48W - 64L
1,251 Elo+
Party 2
Poseidon
Poseidon
Torritugia
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,334 Elo+
Solo
Fenrir
Fenrir
skjoldolfr
Fenrir
Level 4
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gunye11
Heimdallr
18
7 / 7 / 5
12,668
528
23,265
22,995
11,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Rose1997
Nemesis
19
6 / 2 / 6
12,479
520
9,672
19,669
10,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
UwuChild
Sylvanus
17
3 / 3 / 9
12,112
505
8,681
18,282
20,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
YALHI
Agni
20
13 / 2 / 6
14,158
590
18,627
14,434
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
millasn26
Guan Yu
20
4 / 5 / 4
12,932
539
13,116
17,109
17,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
10,755
448
19,609
15,013
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Life710
Bellona
15
3 / 7 / 6
9,687
404
8,986
22,433
12,820
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 7 / 2
8,722
363
5,307
17,599
13,758
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
Torritugia
Poseidon
17
1 / 10 / 1
10,247
427
7,787
17,650
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
skjoldolfr
Fenrir
18
8 / 8 / 3
11,981
499
14,370
22,334
9,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
33
Kills
18
19
Deaths
34
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gunye11
Heimdallr
7
7
5
1.36
L
6
2
6
4.5
L
Bellona
Life710
Bellona
3
7
6
0.86
W
Nemesis
Rose1997
Nemesis
6
2
6
4.5
L
0
7
2
0.14
L
Poseidon
Torritugia
Poseidon
1
10
1
0.15
W
Sylvanus
UwuChild
Sylvanus
3
3
9
2.5
W
Agni
YALHI
Agni
13
2
6
8
W
Guan Yu
millasn26
Guan Yu
4
5
4
1.2
L
Fenrir
skjoldolfr
Fenrir
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,361
Damage
56,059
92,489
Taken
95,029
66,577
Mitigated
47,355
34,095
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gunye11
Heimdallr
23,265
13,809
0
5,850
22,995
11,870
4,457
1,693
21,258
0
96,189
L
19,609
8,379
219
6,639
15,013
5,801
0
4,003
10,916
0
59,798
L
Bellona
Life710
Bellona
8,986
2,434
0
1,217
22,433
12,820
0
2,608
19,709
0
36,209
W
Nemesis
Rose1997
Nemesis
9,672
5,134
0
7,801
19,669
10,580
250
553
19,102
0
106,412
L
5,307
553
0
36
17,599
13,758
0
1,109
16,450
27,970
0
L
Poseidon
Torritugia
Poseidon
7,787
1,983
0
2,488
17,650
5,779
1,912
11,840
5,052
64,022
0
W
Sylvanus
UwuChild
Sylvanus
8,681
2,204
2,830
7,075
18,282
20,933
1,127
1,728
16,516
35,469
0
W
Agni
YALHI
Agni
18,627
501
335
4,616
14,434
5,613
2,398
4,701
9,407
80,669
0
W
Guan Yu
millasn26
Guan Yu
13,116
3,716
478
5,110
17,109
17,581
898
3,997
13,112
0
82,293
L
Fenrir
skjoldolfr
Fenrir
14,370
5,332
0
1,929
22,334
9,197
0
6,636
15,594
0
60,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
51,392
598
Minions Killed
373
0
Camps Cleared
0
2,022,901
Distance Traveled
2,073,024
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,668
528
128
5
0
358,665
0
L
Neith
10,755
448
84
4
0
469,213
0
L
Bellona
9,687
404
52
2
0
496,407
0
W
Nemesis
12,479
520
135
6
0
447,874
0
L
Ares
8,722
363
36
2
0
370,165
5
L
Poseidon
10,247
427
122
5
0
360,048
5
W
Sylvanus
12,112
505
50
2
0
336,964
0
W
Agni
14,158
590
146
6
0
434,718
0
W
Guan Yu
12,932
539
139
6
0
444,680
0
L
Fenrir
11,981
499
79
3
0
377,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role