Player Matchup

Mercury
Mercury
NotFriedJoe
Mercury
Level 49
God Stats
47W - 70L
1,264 SR
Queue Stats
375W - 488L
1,243 Elo+
Solo
Thanatos
Thanatos
TomBrokove
Thanatos
Level 46
God Stats
8W - 11L
1,460 SR
Queue Stats
34W - 48L
1,370 Elo+
Solo
Chang'e
Chang'e
x_28mj30
Chang'e
Level 56
God Stats
3W - 1L
1,510 SR
Queue Stats
22W - 28L
1,480 Elo+
Solo
Team Averages
Level 50
1,411 SR
1,364 Elo+

VS

Team Averages
Level 52
1,517 SR
1,288 Elo+
Cthulhu
Cthulhu
RTG 3VIL PIG
Cthulhu
Level 63
God Stats
6W - 7L
1,373 SR
Queue Stats
102W - 144L
1,323 Elo+
Solo
Ra
Ra
XDomesticGoatX
Ra
Level 66
God Stats
5W - 7L
1,441 SR
Queue Stats
193W - 257L
1,397 Elo+
Solo
Heimdallr
Heimdallr
sinfultoker
Heimdallr
Level 26
God Stats
3W - 3L
1,738 SR
Queue Stats
25W - 35L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NotFriedJoe
Mercury
20
6 / 6 / 9
15,850
660
19,606
25,787
10,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TomBrokove
Thanatos
18
7 / 12 / 7
15,997
667
21,870
27,895
9,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
x_28mj30
Chang'e
19
9 / 7 / 7
15,781
658
26,254
24,872
9,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RTG 3VIL PIG
Cthulhu
19
7 / 6 / 14
15,781
658
22,787
40,242
25,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 7 / 12
16,567
690
21,801
22,742
10,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
sinfultoker
Heimdallr
19
9 / 9 / 10
17,107
713
18,866
23,287
10,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
22
Kills
25
25
Deaths
22
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
NotFriedJoe
Mercury
6
6
9
1.75
W
Cthulhu
RTG 3VIL PIG
Cthulhu
7
6
14
2.33
L
Thanatos
TomBrokove
Thanatos
7
12
7
0.88
W
9
7
12
2.14
W
Heimdallr
sinfultoker
Heimdallr
9
9
10
1.56
L
Chang'e
x_28mj30
Chang'e
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,730
Damage
63,454
78,554
Taken
86,271
29,167
Mitigated
46,519
29,264
Healing
36,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
NotFriedJoe
Mercury
19,606
13,694
279
1,651
25,787
10,440
1,242
12,924
12,507
0
80,745
W
Cthulhu
RTG 3VIL PIG
Cthulhu
22,787
2,056
1,690
12,595
40,242
25,235
752
10,947
28,547
61,422
0
L
Thanatos
TomBrokove
Thanatos
21,870
10,040
0
15,287
27,895
9,676
91
16,710
10,801
0
75,280
W
21,801
1,289
9,355
9,466
22,742
10,940
691
8,659
14,083
81,108
0
W
Heimdallr
sinfultoker
Heimdallr
18,866
10,181
0
2,999
23,287
10,344
1,004
7,294
15,782
0
59,007
L
Chang'e
x_28mj30
Chang'e
26,254
401
3,947
8,100
24,872
9,051
1,338
14,261
10,265
74,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
49,455
245
Minions Killed
211
0
Camps Cleared
0
1,270,917
Distance Traveled
1,194,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,850
660
80
3
0
510,020
0
W
Cthulhu
15,781
658
63
3
0
426,995
2
L
Thanatos
15,997
667
85
4
0
362,152
0
W
Ra
16,567
690
103
4
0
418,355
1
W
Heimdallr
17,107
713
45
2
0
349,239
1
L
Chang'e
15,781
658
80
3
0
398,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role