Player Matchup

Ullr
Ullr
Silver II
Alucarx2004
Ullr
Silver II
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,548 MMR
Solo
Fenrir
Fenrir
Gold II
cargoesnyoom
Fenrir
Gold II
Level 127
God Stats
30W - 34L
1,599 SR
Queue Stats
221W - 214L
1,621 MMR
Solo
Cthulhu
Cthulhu
Gold IV
holyrex
Cthulhu
Gold IV
Level 151
God Stats
4W - 3L
1,525 SR
Queue Stats
45W - 40L
1,558 MMR
Solo
Bellona
Bellona
Gold IV
iAtoKs
Bellona
Gold IV
Level 101
God Stats
10W - 12L
1,598 SR
Queue Stats
53W - 42L
1,657 MMR
Solo
Kukulkan
Kukulkan
Silver II
velibarian
Kukulkan
Silver II
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
12W - 20L
1,538 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,542 SR
1,584 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,751 SR
1,584 MMR
Ganesha
Ganesha
Platinum IV
DragoSecta
Ganesha
Platinum IV
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 87L
1,598 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Reindeer34
Cu Chulainn
Gold II
Level 148
God Stats
3W - 1L
1,731 SR
Queue Stats
154W - 166L
1,542 MMR
Solo
Apollo
Apollo
Gold I
Zeya9
Apollo
Gold I
Level 127
God Stats
4W - 1L
1,869 SR
Queue Stats
79W - 61L
1,650 MMR
Solo
Susano
Susano
Gold I
icoltus
Susano
Gold I
Level 156
God Stats
7W - 3L
1,982 SR
Queue Stats
98W - 107L
1,615 MMR
Solo
Chang'e
Chang'e
Gold III
juanckan
Chang'e
Gold III
Level 127
God Stats
13W - 10L
1,671 SR
Queue Stats
360W - 344L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,873
386
4,427
14,782
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
18
5 / 5 / 2
11,542
502
19,024
23,017
19,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
holyrex
Cthulhu
16
2 / 8 / 4
11,319
492
12,226
24,380
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
iAtoKs
Bellona
17
4 / 7 / 3
10,889
473
12,991
23,761
12,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
velibarian
Kukulkan
15
1 / 6 / 1
9,582
417
15,086
12,670
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetGuan YuTsukuyomiNemesis

VS

Bans
AthenaScyllaSobekJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DragoSecta
Ganesha
17
1 / 2 / 22
12,774
555
14,329
24,900
30,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Reindeer34
Cu Chulainn
19
5 / 5 / 8
13,426
584
12,916
27,984
26,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Zeya9
Apollo
20
5 / 1 / 13
14,374
625
15,615
15,559
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
icoltus
Susano
20
16 / 3 / 5
14,049
611
15,104
20,075
9,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
juanckan
Chang'e
19
6 / 1 / 10
12,710
553
20,180
16,928
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
12
Kills
33
33
Deaths
12
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ganesha
DragoSecta
Ganesha
1
2
22
6
W
Cu Chulainn
Reindeer34
Cu Chulainn
5
5
8
1.8
W
Apollo
Zeya9
Apollo
5
1
13
11.5
L
Fenrir
5
5
2
1.2
L
Cthulhu
holyrex
Cthulhu
2
8
4
0.5
L
Bellona
iAtoKs
Bellona
4
7
3
0.79
W
Susano
icoltus
Susano
16
3
5
6.17
W
Chang'e
juanckan
Chang'e
6
1
10
11
L
Kukulkan
velibarian
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,754
Damage
78,144
98,610
Taken
105,446
60,424
Mitigated
80,098
17,172
Healing
44,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
1,505
0
2,844
14,782
4,320
0
3,337
11,383
0
50,725
W
Ganesha
DragoSecta
Ganesha
14,329
1,556
0
5,882
24,900
30,465
650
7,918
16,982
45,051
0
W
Cu Chulainn
Reindeer34
Cu Chulainn
12,916
2,091
0
7,043
27,984
26,149
992
5,161
22,823
8,758
74,441
W
Apollo
Zeya9
Apollo
15,615
11,233
0
8,506
15,559
6,952
8,186
6,861
8,698
0
130,894
L
Fenrir
19,024
6,217
0
6,342
23,017
19,908
0
7,093
15,800
0
73,101
L
Cthulhu
holyrex
Cthulhu
12,226
69
0
927
24,380
19,421
0
10,196
13,950
34,937
0
L
Bellona
iAtoKs
Bellona
12,991
4,850
0
5,932
23,761
12,355
0
9,373
14,108
0
68,573
W
Susano
icoltus
Susano
15,104
3,123
0
4,945
20,075
9,318
2,667
5,885
14,190
0
77,806
W
Chang'e
juanckan
Chang'e
20,180
2,311
8,510
9,757
16,928
7,214
1,089
3,181
13,747
79,787
0
L
Kukulkan
velibarian
Kukulkan
15,086
294
0
1,127
12,670
4,420
0
5,554
6,983
73,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
67,333
506
Minions Killed
607
0
Camps Cleared
0
2,115,238
Distance Traveled
2,281,580
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,873
386
86
4
0
406,823
6
W
Ganesha
12,774
555
20
1
0
447,458
7
W
Cu Chulainn
13,426
584
136
6
0
457,221
1
W
Apollo
14,374
625
174
8
0
431,843
5
L
Fenrir
11,542
502
133
6
0
417,140
4
L
Cthulhu
11,319
492
28
1
0
460,175
6
L
Bellona
10,889
473
122
5
0
418,411
5
W
Susano
14,049
611
117
5
0
474,191
3
W
Chang'e
12,710
553
160
7
0
470,867
5
L
Kukulkan
9,582
417
137
6
0
412,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role