Player Matchup

Gilgamesh
Gilgamesh
Gredieboy
Gilgamesh
Level 28
God Stats
52W - 67L
1,202 SR
Queue Stats
447W - 549L
1,299 Elo+
Solo
Ra
Ra
MELANINMANMFER
Ra
Level 17
God Stats
22W - 15L
1,603 SR
Queue Stats
120W - 123L
1,417 Elo+
Solo
Ares
Ares
charinga12
Ares
Level 29
God Stats
5W - 5L
1,530 SR
Queue Stats
184W - 202L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
xxNYXxo
Baron Samedi
Level 15
God Stats
34W - 20L
1,517 SR
Queue Stats
48W - 51L
1,324 Elo+
Solo
Horus
Horus
yzy_creizy
Horus
Level 25
God Stats
8W - 14L
1,290 SR
Queue Stats
171W - 177L
1,354 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,339 Elo+

VS

Team Averages
Level 21
1,389 SR
1,261 Elo+
Jormungandr
Jormungandr
Bluescorpion329
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,189 Elo+
Solo
Loki
Loki
FarCapp
Loki
Level 28
God Stats
5W - 15L
1,167 SR
Queue Stats
74W - 88L
1,249 Elo+
Party 1
Ares
Ares
IvanTheBreaker
Ares
Level 16
God Stats
35W - 32L
1,485 SR
Queue Stats
143W - 183L
1,368 Elo+
Solo
Olorun
Olorun
Pricetagjmd
Olorun
Level 11
God Stats
1W - 3L
1,242 SR
Queue Stats
183W - 199L
1,204 Elo+
Solo
Discordia
Discordia
VinnyBallz
Discordia
Level 27
God Stats
2W - 2L
1,551 SR
Queue Stats
53W - 68L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gredieboy
Gilgamesh
20
12 / 5 / 12
16,387
1,024
25,759
21,977
17,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 3 / 20
16,000
1,000
24,476
16,444
7,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 7 / 20
14,277
892
10,611
27,529
20,757
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xxNYXxo
Baron Samedi
20
9 / 1 / 21
16,769
1,048
23,154
15,319
8,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
20
10 / 0 / 16
15,897
994
8,905
16,851
15,803
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluescorpion329
Jormungandr
16
0 / 1 / 0
11,528
721
624
1,368
875
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
FarCapp
Loki
20
10 / 9 / 4
16,923
1,058
26,350
23,391
10,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 7 / 8
13,574
848
17,163
29,724
37,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
3 / 13 / 9
14,814
926
27,724
27,876
11,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
VinnyBallz
Discordia
20
2 / 11 / 6
14,283
893
14,155
18,601
8,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
41
Kills
16
16
Deaths
41
89
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bluescorpion329
Jormungandr
0
1
0
0
L
Loki
FarCapp
Loki
10
9
4
1.33
W
Gilgamesh
Gredieboy
Gilgamesh
12
5
12
3.6
L
1
7
8
0.71
W
7
3
20
5.67
L
Olorun
3
13
9
0.58
L
Discordia
VinnyBallz
Discordia
2
11
6
0.45
W
3
7
20
1.86
W
Baron Samedi
xxNYXxo
Baron Samedi
9
1
21
19.5
W
Horus
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,905
Damage
86,016
98,120
Taken
100,960
69,902
Mitigated
67,932
26,046
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bluescorpion329
Jormungandr
624
39
0
0
1,368
875
0
264
1,104
6,456
0
L
Loki
FarCapp
Loki
26,350
7,853
518
1,561
23,391
10,011
0
12,802
10,589
0
57,382
W
Gilgamesh
Gredieboy
Gilgamesh
25,759
10,831
0
447
21,977
17,752
0
11,458
10,519
452
46,771
L
17,163
39
0
0
29,724
37,313
0
19,263
10,461
26,627
0
W
24,476
3,246
3,178
1,522
16,444
7,019
0
11,822
4,622
62,405
0
L
Olorun
27,724
15,723
835
5,912
27,876
11,689
0
19,150
8,726
53,931
0
L
Discordia
VinnyBallz
Discordia
14,155
1,194
344
1,018
18,601
8,044
0
7,214
11,387
56,881
0
W
10,611
1,702
199
79
27,529
20,757
0
19,349
8,180
15,499
0
W
Baron Samedi
xxNYXxo
Baron Samedi
23,154
2,811
6,857
4,400
15,319
8,571
0
8,354
6,965
49,999
0
W
Horus
8,905
2,798
4,367
4,997
16,851
15,803
0
8,683
8,168
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,330
Gold Earned
71,122
225
Minions Killed
239
13
Camps Cleared
2
1,372,527
Distance Traveled
1,069,872
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,528
721
8
1
0
31,805
0
L
Loki
16,923
1,058
78
5
0
283,824
0
W
Gilgamesh
16,387
1,024
34
2
4
286,754
0
L
Ares
13,574
848
9
1
0
282,238
0
W
Ra
16,000
1,000
101
6
0
301,326
3
L
Olorun
14,814
926
63
4
0
211,047
0
L
Discordia
14,283
893
81
5
2
260,958
0
W
Ares
14,277
892
14
1
1
190,190
1
W
Baron Samedi
16,769
1,048
43
3
6
272,994
0
W
Horus
15,897
994
33
2
2
321,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role