Player Matchup

Merlin
Merlin
SeaDrip
Merlin
Level 5
God Stats
1W - 6L
1,513 SR
Queue Stats
18W - 31L
1,525 Elo+
Solo
Ah Puch
Ah Puch
XwDeathxReaperwX
Ah Puch
Level 25
God Stats
2W - 3L
1,552 SR
Queue Stats
240W - 236L
1,541 Elo+
Solo
Da Ji
Da Ji
YourLifeIsMines
Da Ji
Level 18
God Stats
76W - 47L
1,602 SR
Queue Stats
102W - 68L
1,565 Elo+
Solo
Arachne
Arachne
Zhesrt
Arachne
Level 14
God Stats
3W - 1L
1,964 SR
Queue Stats
47W - 27L
1,609 Elo+
Solo
Olorun
Olorun
lilkev_x666
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo
Team Averages
Level 13
1,626 SR
1,535 Elo+

VS

Team Averages
Level 18
1,566 SR
1,522 Elo+
Nemesis
Nemesis
Bigroblover23
Nemesis
Level 7
God Stats
5W - 7L
1,553 SR
Queue Stats
7W - 10L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Doxu123Game
Zhong Kui
Level 23
God Stats
13W - 8L
1,576 SR
Queue Stats
70W - 65L
1,484 Elo+
Solo
Cernunnos
Cernunnos
FanOfCeiling
Cernunnos
Level 21
God Stats
8W - 2L
1,872 SR
Queue Stats
392W - 277L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 18
God Stats
238W - 256L
1,588 SR
Queue Stats
392W - 410L
1,502 Elo+
Solo
Janus
Janus
sgu3ss
Janus
Level 23
God Stats
3W - 4L
1,241 SR
Queue Stats
92W - 77L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SeaDrip
Merlin
16
1 / 8 / 8
10,437
870
3,703
9,559
3,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
1 / 10 / 14
12,385
1,032
24,414
20,610
7,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 4 / 7
14,839
1,237
24,151
17,516
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Zhesrt
Arachne
19
5 / 2 / 11
12,898
1,075
15,543
23,186
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
16
1 / 9 / 8
10,071
839
3,051
11,936
5,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

84

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
2 / 1 / 10
10,764
897
7,650
12,365
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Doxu123Game
Zhong Kui
18
5 / 6 / 15
12,086
1,007
14,347
19,340
13,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FanOfCeiling
Cernunnos
19
8 / 1 / 12
13,567
1,131
19,114
7,936
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Shotcaller6629
Gilgamesh
19
9 / 8 / 17
13,148
1,096
17,926
20,983
13,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
sgu3ss
Janus
19
9 / 6 / 17
12,956
1,080
17,552
15,692
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
22
Kills
33
33
Deaths
22
48
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
10
7
W
Zhong Kui
Doxu123Game
Zhong Kui
5
6
15
2.08
W
Cernunnos
FanOfCeiling
Cernunnos
8
1
12
14
L
Merlin
SeaDrip
Merlin
1
8
8
0.63
W
Gilgamesh
Shotcaller6629
Gilgamesh
9
8
17
2.19
L
1
10
14
0.8
L
14
4
7
4.38
L
Arachne
Zhesrt
Arachne
5
2
11
5.25
L
Olorun
1
9
8
0.56
W
Janus
sgu3ss
Janus
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,862
Damage
76,589
82,807
Taken
76,316
34,398
Mitigated
39,200
8,477
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,650
2,145
0
2,487
12,365
4,112
0
5,922
6,293
0
15,937
W
Zhong Kui
Doxu123Game
Zhong Kui
14,347
1,912
0
2,869
19,340
13,630
0
8,382
10,622
27,511
0
W
Cernunnos
FanOfCeiling
Cernunnos
19,114
13,229
0
2,903
7,936
3,191
0
2,413
5,363
0
78,449
L
Merlin
SeaDrip
Merlin
3,703
973
42
295
9,559
3,563
0
3,385
6,174
11,676
0
W
Gilgamesh
Shotcaller6629
Gilgamesh
17,926
4,247
0
390
20,983
13,505
0
6,807
13,886
0
24,794
L
24,414
516
0
49
20,610
7,718
0
8,858
11,752
65,399
0
L
24,151
6,528
0
728
17,516
7,692
0
7,748
9,768
0
34,363
L
Arachne
Zhesrt
Arachne
15,543
9,021
0
5,978
23,186
10,384
0
8,615
14,571
0
41,439
L
Olorun
3,051
1,818
382
1,003
11,936
5,041
0
3,293
8,643
5,256
0
W
Janus
sgu3ss
Janus
17,552
1,150
196
1,984
15,692
4,762
0
6,480
8,984
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,630
Gold Earned
62,521
207
Minions Killed
264
4
Camps Cleared
10
913,173
Distance Traveled
1,117,144
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,764
897
21
2
0
239,275
1
W
Zhong Kui
12,086
1,007
35
3
0
213,211
2
W
Cernunnos
13,567
1,131
144
12
7
213,382
0
L
Merlin
10,437
870
9
1
0
100,510
0
W
Gilgamesh
13,148
1,096
11
1
0
226,202
0
L
Ah Puch
12,385
1,032
110
9
2
198,997
0
L
Da Ji
14,839
1,237
13
1
1
239,003
0
L
Arachne
12,898
1,075
71
6
1
271,659
1
L
Olorun
10,071
839
4
0
0
103,004
0
W
Janus
12,956
1,080
53
4
3
225,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role