Player Matchup

Olorun
Olorun
ElPimpident
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,268 Elo+
Party 1
Izanami
Izanami
OhnoitsJordawn
Izanami
Level 8
God Stats
6W - 8L
1,391 SR
Queue Stats
32W - 38L
1,154 Elo+
Party 2
Gilgamesh
Gilgamesh
SeffDot
Gilgamesh
Level 18
God Stats
3W - 2L
1,558 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 2
Athena
Athena
TheBoomKing
Athena
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,268 Elo+
Party 1
Hun Batz
Hun Batz
ToloDolo
Hun Batz
Level 67
God Stats
44W - 41L
1,536 SR
Queue Stats
452W - 420L
1,519 Elo+
Party 2
Team Averages
Level 35
1,497 SR
1,295 Elo+

VS

Team Averages
Level 26
1,463 SR
1,443 Elo+
Anubis
Anubis
DuckOnQu4ck
Anubis
Level 2
God Stats
4W - 8L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 4
Cupid
Cupid
JaquesSung
Cupid
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 50L
1,387 Elo+
Party 4
Thor
Thor
Sovereign1121
Thor
Level 8
God Stats
4W - 6L
1,380 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 3
Neith
Neith
TheFrostyFlakes
Neith
Level 90
God Stats
1W - 2L
1,235 SR
Queue Stats
188W - 172L
1,431 Elo+
Party 3
Kumbhakarna
Kumbhakarna
maan123
Kumbhakarna
Level 27
God Stats
5W - 4L
1,700 SR
Queue Stats
71W - 59L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 2 / 4
9,413
523
9,225
10,708
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 2 / 3
9,350
519
7,256
8,688
3,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
SeffDot
Gilgamesh
14
2 / 1 / 3
9,046
503
2,881
7,355
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
0 / 2 / 13
9,102
506
9,739
16,869
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
ToloDolo
Hun Batz
17
14 / 0 / 4
10,939
608
14,089
11,769
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
3,432
191
0
0
0
Cupid
11
0 / 9 / 0
7,157
398
1,630
11,123
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 10 / 0
7,293
405
8,027
12,775
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 1
7,981
443
11,137
12,167
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
maan123
Kumbhakarna
13
2 / 2 / 4
8,356
464
7,189
18,165
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
27
Kills
7
7
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
0
0
0
W
Olorun
6
2
4
4
L
Cupid
0
9
0
0
W
5
2
3
3.25
W
Gilgamesh
SeffDot
Gilgamesh
2
1
3
3.5
L
3
10
0
0.3
W
Athena
0
2
13
3.25
L
2
6
1
0.42
W
Hun Batz
ToloDolo
Hun Batz
14
0
4
16
L
Kumbhakarna
maan123
Kumbhakarna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
27,983
55,389
Taken
54,230
27,273
Mitigated
25,014
20,971
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
9,225
4,662
1,007
6,301
10,708
4,038
1,658
1,793
8,915
58,616
0
L
Cupid
1,630
975
0
240
11,123
3,176
652
424
10,699
0
24,351
W
7,256
5,056
0
2,774
8,688
3,170
2,419
1,527
7,161
0
45,603
W
Gilgamesh
SeffDot
Gilgamesh
2,881
498
0
202
7,355
5,141
2,747
216
7,139
0
33,816
L
8,027
2,421
0
787
12,775
3,921
0
4,776
7,999
0
21,000
W
Athena
9,739
3,076
0
6,797
16,869
10,541
590
2,257
14,612
31,382
0
L
11,137
3,271
0
2,059
12,167
4,133
0
5,940
6,227
0
53,697
W
Hun Batz
ToloDolo
Hun Batz
14,089
4,534
0
3,890
11,769
4,383
1,019
1,396
10,373
0
74,183
L
Kumbhakarna
maan123
Kumbhakarna
7,189
1,784
0
1,479
18,165
13,784
0
7,824
10,341
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
34,219
419
Minions Killed
215
0
Camps Cleared
0
1,552,766
Distance Traveled
1,174,512
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,432
191
0
0
0
0
0
W
Olorun
9,413
523
90
5
0
284,448
4
L
Cupid
7,157
398
63
4
0
300,050
0
W
Izanami
9,350
519
93
5
0
233,588
1
W
Gilgamesh
9,046
503
75
4
0
293,695
0
L
Thor
7,293
405
26
1
0
277,477
1
W
Athena
9,102
506
36
2
0
350,407
5
L
Neith
7,981
443
94
5
0
280,715
0
W
Hun Batz
10,939
608
125
7
0
390,628
8
L
Kumbhakarna
8,356
464
32
2
0
316,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role