Player Matchup

Hera
Hera
MissRound3
Hera
Level 29
God Stats
3W - 3L
1,752 SR
Queue Stats
101W - 137L
1,331 Elo+
Party 1
Nemesis
Nemesis
Mumdegree_RLine
Nemesis
Level 26
God Stats
12W - 7L
1,479 SR
Queue Stats
96W - 94L
1,387 Elo+
Solo
Sylvanus
Sylvanus
Ramiuwu
Sylvanus
Level 25
God Stats
8W - 6L
1,267 SR
Queue Stats
51W - 50L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snayder_CVM
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,669 SR
Queue Stats
47W - 57L
1,338 Elo+
Solo
Jormungandr
Jormungandr
Vacilator
Jormungandr
Level 28
God Stats
17W - 27L
1,398 SR
Queue Stats
85W - 117L
1,337 Elo+
Party 1
Team Averages
Level 27
1,513 SR
1,362 Elo+

VS

Team Averages
Level 15
1,504 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
Akiro_Besuto
Tsukuyomi
Level 24
God Stats
6W - 14L
1,381 SR
Queue Stats
135W - 223L
1,309 Elo+
Party 2
Cerberus
Cerberus
Bunnyleen
Cerberus
Level 6
God Stats
15W - 34L
1,294 SR
Queue Stats
55W - 135L
1,124 Elo+
Party 2
Sun Wukong
Sun Wukong
MTHSAT
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Xsdxs3
Tiamat
Level 24
God Stats
0W - 1L
1,851 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Chernobog
Chernobog
kualekomka
Chernobog
Level 17
God Stats
2W - 6L
1,492 SR
Queue Stats
46W - 47L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,645
588
5,627
6,039
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 3
7,922
609
4,228
5,448
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Ramiuwu
Sylvanus
11
3 / 0 / 0
6,727
517
1,781
3,476
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Snayder_CVM
Ah Muzen Cab
11
1 / 2 / 6
6,412
493
3,573
7,665
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Vacilator
Jormungandr
10
4 / 0 / 2
6,598
508
3,073
6,179
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akiro_Besuto
Tsukuyomi
8
1 / 6 / 1
5,340
411
4,510
8,328
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Bunnyleen
Cerberus
8
0 / 3 / 0
5,261
405
607
4,964
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
MTHSAT
Sun Wukong
7
1 / 7 / 0
5,184
399
4,759
9,213
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Xsdxs3
Tiamat
6
0 / 4 / 1
4,721
363
2,061
3,619
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
kualekomka
Chernobog
10
1 / 3 / 1
5,831
449
3,120
6,249
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
22
Kills
3
3
Deaths
23
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Akiro_Besuto
Tsukuyomi
1
6
1
0.25
L
Cerberus
Bunnyleen
Cerberus
0
3
0
0
L
Sun Wukong
MTHSAT
Sun Wukong
1
7
0
0.14
W
6
1
3
7.5
W
8
0
3
9.5
W
Sylvanus
Ramiuwu
Sylvanus
3
0
0
3
W
Ah Muzen Cab
Snayder_CVM
Ah Muzen Cab
1
2
6
2
W
Jormungandr
Vacilator
Jormungandr
4
0
2
5
L
Tiamat
Xsdxs3
Tiamat
0
4
1
0.13
L
Chernobog
kualekomka
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
15,057
28,807
Taken
32,373
10,883
Mitigated
12,953
10,905
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Akiro_Besuto
Tsukuyomi
4,510
1,504
0
1,515
8,328
2,365
304
2,115
6,085
0
19,721
L
Cerberus
Bunnyleen
Cerberus
607
0
0
556
4,964
2,424
159
964
4,000
16,512
0
L
Sun Wukong
MTHSAT
Sun Wukong
4,759
822
0
35
9,213
3,994
132
2,955
6,088
0
21,354
W
5,627
2,061
42
2,904
6,039
1,514
807
656
5,383
30,663
0
W
4,228
2,292
0
323
5,448
1,919
553
213
5,235
0
44,221
W
Sylvanus
Ramiuwu
Sylvanus
1,781
275
835
949
3,476
1,807
80
600
2,876
19,998
3,757
W
Ah Muzen Cab
Snayder_CVM
Ah Muzen Cab
3,573
1,930
0
2,905
7,665
2,172
814
1,199
6,466
0
29,967
W
Jormungandr
Vacilator
Jormungandr
3,073
797
544
2,403
6,179
3,471
483
0
6,179
23,672
0
L
Tiamat
Xsdxs3
Tiamat
2,061
617
0
345
3,619
2,069
54
1,133
2,420
9,353
0
L
Chernobog
kualekomka
Chernobog
3,120
1,495
0
630
6,249
2,101
1,264
2,794
3,333
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
26,337
307
Minions Killed
209
0
Camps Cleared
0
1,132,765
Distance Traveled
1,191,813
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,340
411
35
3
0
249,845
0
L
Cerberus
5,261
405
51
4
0
252,029
0
L
Sun Wukong
5,184
399
33
3
0
275,261
1
W
Hera
7,645
588
61
5
0
205,061
5
W
Nemesis
7,922
609
81
6
0
258,664
0
W
Sylvanus
6,727
517
62
5
0
221,901
3
W
Ah Muzen Cab
6,412
493
58
4
0
218,596
0
W
Jormungandr
6,598
508
45
3
0
228,543
1
L
Tiamat
4,721
363
23
2
0
163,191
1
L
Chernobog
5,831
449
67
5
0
251,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role