Player Matchup

Olorun
Olorun
Hydra54223
Olorun
Level 67
God Stats
2W - 2L
1,719 SR
Queue Stats
561W - 419L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
Legend3z
Gilgamesh
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 43L
1,521 Elo+
Party 3
Cerberus
Cerberus
Myzery27
Cerberus
Level 48
God Stats
25W - 14L
1,452 SR
Queue Stats
651W - 505L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
Redwoodchair
Danzaburou
Level 47
God Stats
4W - 1L
1,683 SR
Queue Stats
239W - 216L
1,553 Elo+
Solo
Osiris
Osiris
Sweet1001
Osiris
Level 113
God Stats
5W - 2L
1,288 SR
Queue Stats
238W - 218L
1,530 Elo+
Party 3
Team Averages
Level 65
1,528 SR
1,589 Elo+

VS

Team Averages
Level 56
1,618 SR
1,497 Elo+
Danzaburou
Danzaburou
SENSF4N
Danzaburou
Level 109
God Stats
29W - 21L
1,698 SR
Queue Stats
403W - 359L
1,533 Elo+
Party 2
Ymir
Ymir
SaraTanku
Ymir
Level 33
God Stats
12W - 8L
1,629 SR
Queue Stats
126W - 105L
1,527 Elo+
Party 2
Hel
Hel
TheAngelCas
Hel
Level 64
God Stats
2W - 4L
1,655 SR
Queue Stats
39W - 42L
1,468 Elo+
Party 4
Nemesis
Nemesis
TheVexinator
Nemesis
Level 27
God Stats
1W - 1L
1,608 SR
Queue Stats
41W - 43L
1,456 Elo+
Party 4
Erlang Shen
Erlang Shen
zapju
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hydra54223
Olorun
12
2 / 1 / 1
7,606
543
4,505
6,411
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Legend3z
Gilgamesh
13
2 / 2 / 2
8,035
574
6,726
8,983
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Myzery27
Cerberus
10
1 / 1 / 3
7,009
501
3,369
8,246
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Redwoodchair
Danzaburou
11
4 / 2 / 4
8,035
574
7,304
6,381
2,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Sweet1001
Osiris
13
5 / 2 / 2
8,082
577
6,709
8,050
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SENSF4N
Danzaburou
11
3 / 4 / 1
6,737
481
7,393
8,542
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 1 / 3
6,535
467
4,031
8,231
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 2
6,666
476
2,996
7,108
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheVexinator
Nemesis
12
0 / 3 / 1
6,272
448
3,511
8,948
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
zapju
Erlang Shen
11
2 / 1 / 3
6,980
499
4,780
7,711
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
8
8
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Hydra54223
Olorun
2
1
1
2.5
W
Gilgamesh
Legend3z
Gilgamesh
2
2
2
1.5
W
Cerberus
Myzery27
Cerberus
1
1
3
2.5
W
Danzaburou
Redwoodchair
Danzaburou
4
2
4
3
L
Danzaburou
SENSF4N
Danzaburou
3
4
1
0.88
L
Ymir
1
1
3
2.5
W
Osiris
Sweet1001
Osiris
5
2
2
3
L
2
5
2
0.6
L
Nemesis
TheVexinator
Nemesis
0
3
1
0.17
L
Erlang Shen
zapju
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
22,711
38,071
Taken
40,540
17,178
Mitigated
18,373
9,336
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Hydra54223
Olorun
4,505
1,399
46
3,121
6,411
2,060
1,534
868
5,543
48,228
0
W
Gilgamesh
Legend3z
Gilgamesh
6,726
1,604
0
962
8,983
3,886
835
792
8,191
0
46,734
W
Cerberus
Myzery27
Cerberus
3,369
159
0
2,280
8,246
4,001
243
1,476
6,770
16,381
0
W
Danzaburou
Redwoodchair
Danzaburou
7,304
3,942
0
947
6,381
2,342
2,063
1,151
5,230
0
42,744
L
Danzaburou
SENSF4N
Danzaburou
7,393
3,136
0
2,162
8,542
2,731
0
2,635
5,907
0
33,892
L
Ymir
4,031
611
0
2,147
8,231
5,083
0
2,117
6,114
19,338
0
W
Osiris
Sweet1001
Osiris
6,709
2,299
0
1,980
8,050
4,889
0
2,740
5,310
0
47,609
L
2,996
136
1,673
2,237
7,108
1,757
0
917
6,191
28,768
0
L
Nemesis
TheVexinator
Nemesis
3,511
346
0
1,892
8,948
4,320
0
1,733
7,215
0
29,708
L
Erlang Shen
zapju
Erlang Shen
4,780
2,962
0
2,641
7,711
4,482
0
472
7,239
0
35,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
33,190
379
Minions Killed
283
0
Camps Cleared
0
1,325,998
Distance Traveled
1,270,197
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,606
543
94
7
0
247,188
2
W
Gilgamesh
8,035
574
85
6
0
268,094
6
W
Cerberus
7,009
501
27
2
0
267,467
5
W
Danzaburou
8,035
574
77
6
0
243,683
2
L
Danzaburou
6,737
481
59
4
0
230,163
5
L
Ymir
6,535
467
26
2
0
260,147
9
W
Osiris
8,082
577
96
7
0
299,566
1
L
Hel
6,666
476
66
5
0
219,570
2
L
Nemesis
6,272
448
58
4
0
253,074
3
L
Erlang Shen
6,980
499
74
5
0
307,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role