Player Matchup

Discordia
Discordia
Angel zm26
Discordia
Level 88
God Stats
6W - 3L
1,688 SR
Queue Stats
121W - 134L
1,571 Elo+
Solo
Sylvanus
Sylvanus
DBZSSJG608
Sylvanus
Level 128
God Stats
1W - 11L
1,122 SR
Queue Stats
200W - 204L
1,495 Elo+
Solo
Chang'e
Chang'e
Talis
Chang'e
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 369L
1,521 Elo+
Party 2
Mercury
Mercury
kevweeny
Mercury
Level 124
God Stats
2W - 3L
1,296 SR
Queue Stats
328W - 283L
1,501 Elo+
Solo
Artemis
Artemis
komodai
Artemis
Level 101
God Stats
23W - 15L
1,709 SR
Queue Stats
585W - 575L
1,465 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,511 Elo+

VS

Team Averages
Level 107
1,625 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
KumaMoa
Ah Muzen Cab
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,451 Elo+
Party 1
Tiamat
Tiamat
R3IGN 0F FIR3
Tiamat
Level 89
God Stats
42W - 50L
1,533 SR
Queue Stats
136W - 151L
1,449 Elo+
Party 1
Bellona
Bellona
ReyissUrith
Bellona
Level 140
God Stats
13W - 0L
2,079 SR
Queue Stats
168W - 143L
1,479 Elo+
Solo
Fafnir
Fafnir
UnarmedThrone
Fafnir
Level 124
God Stats
4W - 3L
1,513 SR
Queue Stats
78W - 78L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
n0rmie
Jing Wei
Level 83
God Stats
53W - 51L
1,501 SR
Queue Stats
142W - 129L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angel zm26
Discordia
8
0 / 3 / 0
4,761
476
3,595
4,839
1,442
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
DBZSSJG608
Sylvanus
8
2 / 2 / 2
5,152
515
5,464
5,711
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Talis
Chang'e
9
0 / 4 / 0
5,243
524
3,749
7,999
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
kevweeny
Mercury
9
2 / 3 / 0
5,616
562
3,245
6,924
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
komodai
Artemis
8
1 / 2 / 3
4,949
495
4,561
5,592
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KumaMoa
Ah Muzen Cab
11
4 / 1 / 3
6,304
630
2,163
6,575
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,148
615
2,851
4,824
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ReyissUrith
Bellona
11
4 / 0 / 1
6,484
648
6,745
7,117
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 3 / 2
6,075
608
3,151
7,664
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
n0rmie
Jing Wei
10
2 / 1 / 3
5,678
568
4,238
7,428
1,565
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
14
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angel zm26
Discordia
0
3
0
0
L
Sylvanus
DBZSSJG608
Sylvanus
2
2
2
1.5
W
Ah Muzen Cab
KumaMoa
Ah Muzen Cab
4
1
3
5.5
W
1
0
0
1
W
Bellona
ReyissUrith
Bellona
4
0
1
4.5
L
Chang'e
Talis
Chang'e
0
4
0
0
W
2
3
2
1
L
Mercury
kevweeny
Mercury
2
3
0
0.67
L
Artemis
komodai
Artemis
1
2
3
1.25
W
Jing Wei
n0rmie
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
19,148
31,065
Taken
33,608
9,531
Mitigated
16,073
11,065
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angel zm26
Discordia
3,595
572
99
1,482
4,839
1,442
0
2,357
2,200
23,044
0
L
Sylvanus
DBZSSJG608
Sylvanus
5,464
2,388
329
2,139
5,711
2,336
0
1,440
4,271
20,627
3,377
W
Ah Muzen Cab
KumaMoa
Ah Muzen Cab
2,163
735
0
3,481
6,575
2,120
0
773
5,782
0
27,037
W
2,851
703
0
2,332
4,824
1,974
684
3,037
1,787
31,704
0
W
Bellona
ReyissUrith
Bellona
6,745
1,748
0
2,422
7,117
4,755
0
3,136
3,603
0
33,863
L
Chang'e
Talis
Chang'e
3,749
616
71
3,158
7,999
2,296
58
0
7,999
26,090
0
W
3,151
545
0
3,678
7,664
5,659
178
2,354
5,310
15,603
0
L
Mercury
kevweeny
Mercury
3,245
1,056
0
2,165
6,924
2,004
0
272
6,652
0
27,606
L
Artemis
komodai
Artemis
4,561
2,632
0
1,622
5,592
1,453
0
1,651
3,941
0
19,932
W
Jing Wei
n0rmie
Jing Wei
4,238
3,232
369
3,417
7,428
1,565
0
2,641
4,787
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
30,689
255
Minions Killed
312
0
Camps Cleared
0
912,108
Distance Traveled
949,736
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,761
476
47
5
0
172,716
1
L
Sylvanus
5,152
515
36
4
0
164,944
1
W
Ah Muzen Cab
6,304
630
60
6
0
205,575
0
W
Tiamat
6,148
615
83
8
0
176,961
4
W
Bellona
6,484
648
78
8
0
205,971
0
L
Chang'e
5,243
524
63
6
0
171,357
0
W
Fafnir
6,075
608
22
2
0
171,932
3
L
Mercury
5,616
562
65
7
0
225,397
4
L
Artemis
4,949
495
44
4
0
177,694
3
W
Jing Wei
5,678
568
69
7
0
189,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role