Player Matchup

Mercury
Mercury
Platinum IV
Hyperrtension
Mercury
Platinum IV
Level 157
God Stats
5W - 3L
1,648 SR
Queue Stats
12W - 12L
2,024 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,648 SR
2,024 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 84
1,996 SR
1,956 MMR
Skadi
Skadi
Diamond V
x Robo Ross x
Skadi
Diamond V
Level 84
God Stats
7W - 2L
1,996 SR
Queue Stats
105W - 105L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 3 / 0
7,242
724
3,858
10,811
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabTiamatCupidBellonaArtemis

VS

Bans
IzanamiNeithSetBaba YagaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,028
903
7,792
7,328
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,858
Damage
7,792
10,811
Taken
7,328
4,405
Mitigated
4,779
900
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,858
904
0
900
10,811
4,405
1,132
112
10,699
0
39,145
W
7,792
4,098
0
1,114
7,328
4,779
2,942
76
7,252
0
68,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,242
Gold Earned
9,028
76
Minions Killed
116
0
Camps Cleared
0
202,186
Distance Traveled
170,075
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,242
724
76
8
0
202,186
1
W
Skadi
9,028
903
116
12
0
170,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role