Player Matchup

Loki
Loki
Blankjosejs
Loki
Level 35
God Stats
3W - 0L
1,524 SR
Queue Stats
14W - 12L
1,411 Elo+
Solo
Sol
Sol
Carrijo
Sol
Level 85
God Stats
7W - 6L
1,226 SR
Queue Stats
24W - 41L
1,260 Elo+
Solo
Cthulhu
Cthulhu
LegoMastr08
Cthulhu
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,170 Elo+
Solo
Team Averages
Level 43
1,417 SR
1,280 Elo+

VS

Team Averages
Level 67
1,476 SR
1,332 Elo+
Kali
Kali
TheAnswer54
Kali
Level 80
God Stats
0W - 2L
1,277 SR
Queue Stats
39W - 86L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
finlander1900
Gilgamesh
Level 38
God Stats
1W - 1L
1,605 SR
Queue Stats
6W - 9L
1,386 Elo+
Solo
Discordia
Discordia
saventh1
Discordia
Level 83
God Stats
13W - 14L
1,547 SR
Queue Stats
75W - 92L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 5
16,997
708
16,580
22,529
8,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
20
6 / 1 / 8
16,354
681
24,700
26,090
11,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
LegoMastr08
Cthulhu
13
0 / 6 / 4
12,498
521
3,068
14,187
11,565
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
13,205
550
6,217
14,203
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
finlander1900
Gilgamesh
18
6 / 5 / 6
14,683
612
12,653
22,405
21,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
saventh1
Discordia
18
6 / 7 / 5
14,986
624
23,046
15,804
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
15
Kills
13
13
Deaths
15
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
6
5
1.92
W
Sol
6
1
8
10
W
Cthulhu
LegoMastr08
Cthulhu
0
6
4
0.33
L
1
3
7
1.5
L
Gilgamesh
finlander1900
Gilgamesh
6
5
6
1.8
L
Discordia
saventh1
Discordia
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
41,916
62,806
Taken
52,412
31,935
Mitigated
32,258
20,381
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,580
5,417
761
4,502
22,529
8,841
126
7,373
15,156
0
80,957
W
Sol
24,700
2,358
0
15,118
26,090
11,529
2,047
10,296
15,794
136,979
0
W
Cthulhu
LegoMastr08
Cthulhu
3,068
675
0
0
14,187
11,565
222
6,273
7,914
18,626
0
L
6,217
3,248
0
3,842
14,203
5,287
1,103
6,630
7,573
0
40,081
L
Gilgamesh
finlander1900
Gilgamesh
12,653
2,694
0
1,089
22,405
21,284
1,303
12,555
9,850
0
39,265
L
Discordia
saventh1
Discordia
23,046
559
632
1,331
15,804
5,687
634
8,731
7,073
76,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
42,874
258
Minions Killed
195
0
Camps Cleared
0
1,130,936
Distance Traveled
1,109,604
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,997
708
89
4
0
452,323
2
W
Sol
16,354
681
135
6
0
451,568
0
W
Cthulhu
12,498
521
34
1
0
227,045
4
L
Kali
13,205
550
44
2
0
329,944
0
L
Gilgamesh
14,683
612
53
2
0
395,183
0
L
Discordia
14,986
624
98
4
0
384,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role